I think it's because of start bias. For example, on a pangea map everyone is squished together like sardines in a can. However, only Monty usually starts off in a jungle, everyone else has other kinds of terrain. Which means that you simply can't place a lot of jungle tiles without screwing...
A city-state liberated by a faction will always vote for that faction, irregardless of who it's allied with at the moment. So Arabia must have liberated it.
Other than that... just bribe everyone, there is no other way, really. Unless you want to capture a bunch of city states to prevent them...
Mao I don't know much about, so you got me on that one.
However, in Russia it worked differently. Russia was already an industrialized country at the time of the revolution, just a crappy and inefficient one. It actually had major unemployment and workers were paid extremely low, which was...
I absolutely love OCC. In fact it's about the only way I play Civilization these days. The key is not to play it like a regular game. You're trying to do the opposite of what you do normally. You want to have the smallest possible army (4-6 units + a GG is about the max you can support, + a...
No. The famines were a side effect of collectivization where peasants had their land taken away from them for collective farms and weren't given much in the way of supporting themselves during the transition. Industry didn't have much to do with it.
Many, many cities laid out as close as possible, with 4 people each fed by maritime city states...
If you don't have the patch, it works even better since you can stick two of them in a library, giving you +10 research with the proper social policy.
With the patch, it's exactly the same thing...
A good production city you're aiming for at least 25 or so base hammers, more if you're not going to go for communism.
How to get there: ally with all the maritimes. Settle on a river, preferably a long one. As many forest or hill tiles as possible, if there are mine special resource tiles...
Some things I've personally noticed (OCC, Emperor, either continents or pangea, large). I mostly play OCC, so this comes from about 20 games, most pre-patch though.
Best civs are Siam and Alexander if you're going to be using lots of city states. This should be obvious. If you want a...
Iroquois? You're kinda screwed. Unless you either a) beeline for gunpowder and build muskets, but then you're not upgrading your warriors; or b) beeline for rifling, trade for 2 iron with an AI civ and upgrade your units then. Wouldn't work too well in multiplayer though, I would guess...
Purchasing is much less effective until you build the Big Ben wonder and unlock Mercantilism (in the Commerce tree). Then all your purchases cost 50% of what they normally do, making it really cost effective in a lot of cases, such as saving unit upkeep, stockpiling gold and only buying units...
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