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  1. Lokki242

    New and Changed Civilizations in 1.18

    Thanks for the point in the right direction! It may take me some time for as I'm busy myself! For now I'll say I have followed much of the previous discussion as I could and have thought about some mechanics that at least work for the Haudenosaunee, as well as how they might operate differently...
  2. Lokki242

    New and Changed Civilizations in 1.18

    Hey! Long time no post here. Always so impressed to see the hard work and dedication Leoreth. I was thinking of taking the time of making my suggestion for a potential eventual inclusion of the Haudenosaunee (and why I use that name!) as a civ that hopefully meets the criteria I've seen you...
  3. Lokki242

    [Development] Canonical City Location Suggestions

    Tried my hand at placing every major/strategically viable/gameplay useful modern city! I used Rome for Chad, Harappa for Sudan, Phoenicia for Nigeria, because why not. Mostly cities are loosely grouped by modern borders.
  4. Lokki242

    [Development] Map Suggestions

    Thanks so much, I appreciate it!
  5. Lokki242

    [Development] Map Suggestions

    Sure, it's https://github.com/Lokki242 ! Thank you!
  6. Lokki242

    [Development] Map Suggestions

    if i wanted to access the map branch how would I do so?
  7. Lokki242

    Mexico Forever: A DOC Game

    Hey so I uh... forgot my password and didn't bother doing a reset for a long time. Sorry about that. I used Improved Graphics for Civ 4 which is thankfully still available here. I just copy all the contents of the texture pack's custom assets folder into the mod's assets folder.
  8. Lokki242

    Bug Reports and Technical Issues

    honestly the save does help I was adoring that playthrough ! thanks for the confirmation at least, hopefully I can find a workaround as to whatever shenanigans were causing crashes on my end lately
  9. Lokki242

    Bug Reports and Technical Issues

    Hey there, I'm reliably getting a crash to desktop within a few turns of this save, and loading earlier saves didn't finish the problem (always crashing around 1973). I was gonna accept it as just a "me problem" but I'll drop a few saves in here just in case. Thanks as always, Leoreth.
  10. Lokki242

    Bug Reports and Technical Issues

    Hey, sorry to be annoying with another defensive pact question/possible bug. When one country (Civ A) declares war on another civ (Civ B), B's defensive pact partner (Civ C) declaring war on A causes all of C's defensive pact to cancel, cascading outwards. I know this is supposed to happen if B...
  11. Lokki242

    Bug Reports and Technical Issues

    Ah, my bad on not realizing it was a UN tied thing from the changelog, my lack of activity in the forum has left me sort of lost when it comes to what is or isn't intended features as it's been some time, sorry about that!
  12. Lokki242

    Bug Reports and Technical Issues

    Finally achieved this as promised, with before and after saves. The trigger seems to be declaring war on ANYONE. I'm playing Britain, I have defensive pacts with the USA, Thailand, Portugal, and Japan. I declare war on China and all those pacts disappear, with none of my pact partners joining...
  13. Lokki242

    Bug Reports and Technical Issues

    I've not yet reproduced the defensive pact bug (working on it) but I have noticed that when Peru (re)spawns in the 1700 scenario, they seem to be starting only with the techs the Inca start with, as seen by this Canada initial save. This is something I've noticed is consistent across several...
  14. Lokki242

    Bug Reports and Technical Issues

    I'll make a note to quicksave often and catch it when it happens, it's been fairly frequent across 2-3 games so far.
  15. Lokki242

    Bug Reports and Technical Issues

    Hey, long time, no post. I'm still playing this mod regularly 3 years since I last posted. It's literally my comfort game. Alas, I come back with a bug report. I believe I'm up to date with GIT and I'm encountering an issue where my defensive pacts cancel with no apparent reason, sometimes...
  16. Lokki242

    Civilizations Reborn

    I'll come out of retirement at some point soon and play this. If you reallllly want to incentivize me, you'd add Lithuania (though that makes 0 sense on the old map which I assume you're still using, but I want a European country with paganism v. christianity central to their gameplay, darn...
  17. Lokki242

    RFC Classical World ++

    Good luck! Ambitious undertakning
  18. Lokki242

    Mexico Forever: A DOC Game

    I straight up did not get notifications for these additional comments. I'll make a new thread showcasing which of these tied candidates I chose sometime in early August, after my classes are finished for the semester, so stay tuned!
  19. Lokki242

    [Development] Alternative Map during 1.17

    As a British Columbian, Victoria's relevance hardly goes beyond being a fort, a minor cultural landmark, and a legislative center. Vancouver is much more important in the scope of the game, and honestly makes Victoria unneccesary in the grand scheme of things.
  20. Lokki242

    Plans for DoC 1.17

    My long-held dream of a 1950 start option filled with modern civs like Israel, Modern India, the PRC, Pakistan and others inches ever closer...
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