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    New Beta Version - 1-11 (1/11)

    Playing the latest beta, no other mods, Everytime I declare war the game crashes to desktop. Tried lowering gfx quality, declaring war by attacking instead of the diplo screen, everything I could think of. It just crashes. Have a save file if anyone is interested. Thanks in advance
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    Realism Invictus

    Simply raze the bloody thing.
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    Realism Invictus

    In all the games I've played with the latest SVN versions Buddhism and Hinduism were the dominant religions. The AI aggressively expands its religion now and Hindusim being the earliest religion became the dominant.
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    Leader pics

    hmmm for some reason if I use the AWI palettes it works. I wonder what happened.
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    Leader pics

    I thought I should resurect this thread. I am having problems. I am using photoshop and while I use the same palette (I think) and the off game result looks decent the in-game look is really ugly. Here are the files I am trying to swap.
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    Realism Invictus

    Kublai Khan is "Mongol". General Mamai on the other hand is "Tatar". Marco Polo is already in as both a Roman and Venetian Great Merchant. I am open to any suggestions on GPs though. Tatar lists are understandably quite limited. Now that I think of it though if I dig deep enough I must find...
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    Ancient/Pre-Steam Unit Graphics

    Very, very good, as usual. The Egyptian ladder guys are smashing.
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    Realism Invictus

    A lot of derivative civs, such as Pontus, Austria, Mexico, Tatars etc. The Austronesians get in as a fully playable civ. Christ that reminds me. I haven't done GPs for the Tatars, have I?
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    Realism Invictus

    It already does, in vanilla Civ4 as well. The same civics give a relations boost. If you hover the mouse over the foreign leader you will get the rundown of all current attitude modifiers. One of the them is "You have chosen your civics wisely" which is rather large. Your nickname, Quartermain...
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    Ancient/Pre-Steam Unit Graphics

    I think I have those somewere. I actually have a huge collection of Fairline stuff dating more than a decade. I'll see to it on Monday.
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    TechMod Released!

    Catfish are you saying that 64 bit systems will have problems with Civ2 games in generall? I was aiming to upgrade to 64bit the coming week just to enjoy better perfomance for Civ4 but if thats going to interfere with Civ2 I think I'll pass. @Tech I am definetely going to give this a try...
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    New mod project almost done.

    Is it ready? Apparently it is.
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    Ancient/Pre-Steam Unit Graphics

    Got it. Although it was me changing the Romansbmp to jpg via photoshop-it was too large a file to upload otherwise.
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    Ancient/Pre-Steam Unit Graphics

    There is this guy, a late legionnaire of the Eastern legions. Fairline did an attempt on him which as you can see was a long long time back(was it 10 years ago?)in the Apolyton days. The fourth guy, second row. I've also attached another work on the subject of the late empire. It looks old now...
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    Ancient/Pre-Steam Unit Graphics

    I was meaning to ask you for those. Thanks. As mentioned at some point I am gonna make a request for some units(and other stuff pretty soon-I must first get real life out of the way)
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    Realism Invictus

    I guess you are right.
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    Realism Invictus

    I'm pretty sure we had figured something out, since well Gymnasia were essentially my idea. We must have given that Alcohol bonus somewhere else. Was it Baths? To represent the Roman tradition? Or the Hippodrome? Or had we agreed to give the Hippodrome a happiness bonus with a Statesman or...
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    The Civ2 Unit Modeling Thread

    Looking cool. Do these techniques(I'm guessing Catfish method's as well) work with figures only, or could it work with city styles like Kyriakos'?
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