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  1. bcaiko

    Suggestions for Mods that Make Minor Tweaks?

    Hey, folks - I've played Civ5 for a long time unmodded, and I'm finally in the mood to try my hand at some light mods that make small tweaks. I'm not looking for the introduction of new mechanics, units, or civs. I just want smaller quality-of-life changes and simple improvements. Do you...
  2. bcaiko

    Warmonger is whack. So is govt. change.

    You're conflating the initial conquest with keeping the territory. I was talking about the former. To end the war, Stalin marched through German conquered territory and put that territory under Soviet control. No one thought that was "warmongering" at the time. It was the pragmatic option. And...
  3. bcaiko

    Warmonger is whack. So is govt. change.

    From a game design perspective, this is messed up. The AI doesn't respect consequences like, say, a human does. And the OP is right - if you DON'T take cities from the AI, it will continually hamper the player with the same aggressive behavior. The player shouldn't be aggressively punished for...
  4. bcaiko

    [Vanilla] Mapping Civilization VI (Base Game up to the SEA DLC)

    Very cool. Ah, the evidence of Eurocentrism.
  5. bcaiko

    Are you still playing?

    I've tried playing again here and there, but it's......just too boring. There are too many pitiful little decisions to make in the game, and what should be a couple of empty turns prepping for something to actually happen instead become 20 minutes of pure tedium. And higher difficulties don't...
  6. bcaiko

    Civ VI reviews on Steam

    Considering a large lot of the critiques comments are about the same issues (e.g., the UI), it's not as if we're actually talking about "thousands of comments" they have to reply to. A singular post of "We hear our player's criticisms of the UI (or other thing X), and we are working on it. Stay...
  7. bcaiko

    I've never built Stonehenge.

    Yeah, it's this game's Great Library - don't bother. The one wonder that is universally built early by the AIs. But you also shouldn't bother because Religion is bad in this game unless you're going for Religious Victory.
  8. bcaiko

    Civ VI reviews on Steam

    Yeah, they were talking about this recently on Polycast. The game quickly becomes annoying in forcing you to make 100 meaningless "meaningful" decisions a turn. If the game was going to focus on making every decision meaningful, it should have also focused on reducing the number of decisions...
  9. bcaiko

    Civ VI reviews on Steam

    I think that's a very fair stance to take, especially with evidence being what it is at this point. This is a good point I'd like to expand upon. The devs seemingly ignored that their insistence on an "expand or die" mentality + all the inane decisions they force the player to make would...
  10. bcaiko

    Civ VI reviews on Steam

    I give Firaxis more credit than this, even though my patience too is wearing thin. After Civ: Beyond Earth, Firaxis should be wary that their positive capital among Civ players is getting quickly worn through. Civ:BE was a disaster from beginning through its miserable end. In general, though...
  11. bcaiko

    Civ VI reviews on Steam

    Civ6 is.......not as good as Civ5 right now. And it probably shouldn't be: Civ5 is a complete game. And, boy howdy, does Civ6 need some overhauls. The game gets boring real fast. There are lots of choices that have minor consequences but ultimately don't matter. The devs didn't properly...
  12. bcaiko

    PolyCast Episode 283: "Organically Sourced Empires"

    Dan's not allowed to dance. He's Canadian. Mackie barely allows him to sing.
  13. bcaiko

    PolyCast Episode 283: "Organically Sourced Empires"

    You did skip Japan on me! whyyyyyyyyy
  14. bcaiko

    Japan strategy?

    For once I agree with @Victoria. Japan's +5 coastal combat is easily underestimated. It's easy to use successfully early in the game when scouting and clearing barbarians. Also, it does strengthen Japan's navy quite a bit. The thing that keeps it back is coastal cities still aren't as...
  15. bcaiko

    Well, I'm done for awhile. Maybe I'll try again in six months.

    The OP's position is fair. It's understandable. The game is not near finished. It needs a lot of fixes. Can certain folks still have fun with the game? Yeah. There's good stuff there. But I don't blame anyone for needing a break and/or deciding Civ6 isn't for them. That's on Firaxis.
  16. bcaiko

    Enemy spies stealing gold

    They can steal more than what's in your treasury and cause disbandment of units? Wow, that's ridiculously destructive. The OP didn't have to play poorly to get in this situation, either. What if the turn before, you'd had a sizable treasury that you used to upgrade your units on the path to...
  17. bcaiko

    PolyCast Episode 282: "Riveting Gameplay"

    Dawwww. Dan, you held back on Japan for me. :P I'm looking forward to hearing you folks discuss Japan's strengths and weaknesses on the next episode. Should be some interesting insights there.
  18. bcaiko

    Great Merchant Elimination Thread

    Marcus Licinius Crassus - 13 Zhang Qian - 3 Irene of Athens - 9 Marco Polo - 22 Jakob Fugger - 20 Giovanni de' Medici - 30 (29+1) Free production, free money, free culture. Wins. Raja Todar Mal - 15 John Jacob Astor - 21 Adam Smith - 40 (43-3) Smith isn't so much better than the other...
  19. bcaiko

    Do you ever found a religion?

    @Underseer's point is still valid: Religion is a much more annoying mechanic in Civ6 than it was in Civ5.
  20. bcaiko

    Great Merchant Elimination Thread

    Colaeus - 11 Marcus Licinius Crassus - 13 Zhang Qian - 12 Irene of Athens - 18 Marco Polo - 20 Jakob Fugger - 20 Giovanni de' Medici - 26 (25+1) Free buildings+ is nice. Raja Todar Mal - 20 John Jacob Astor - 20 Adam Smith - 31 John Spilsbury - 22 Sarah Breedlove - 10 (13-3) As I've said...
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