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  1. toob

    late game management, what to do now?

    Vassal-ing has +s and -s. (Capitulate = vassal by force.) + You can direct their research (click name, "talk about something else", "we would like you to research") They can buffer you against adversaries Their land/population counts towards domination (somewhat) You own all BFC tiles in...
  2. toob

    Handle the (inevitable) Archer Rush

    I do. Need help, that is. I just moved to Monarch (on K-Mod, I've been there in BtS,v3.19). Monarch = Prince + AIs (and barbs) start with Archery. (Anything else besides some small multipliers?) How do you handle the inevitable archer rush? Versus a nearby Montezuma, we're talking...
  3. toob

    K-Mod: Far Beyond the Sword

    I never/rarely use F11 to take screenshots so I never noticed this; I just mouse-wheel scroll out til fog then one back in. I really like your (Karadoc's) changes to culture, like Manujuanel, but this matters a bit. There's a workaround (what I just described), but it's not the same. I see...
  4. toob

    K-Mod: Far Beyond the Sword

    You know (of) TMIT? He says similarly (paraphrased, no disrespect intended): "the RNG evens out in the long run, but sometimes early-game there's no long run." I just moved to (K-Mod) Monarch, and the fact the AIs start with Archery (and I start too often near Montezuma, "randomly") kills me...
  5. toob

    K-Mod: Far Beyond the Sword

    Karadoc has explained these: Chop auto-cancel: http://forums.civfanatics.com/showpost.php?p=11347702&postcount=615 Detailed spy screen: http://forums.civfanatics.com/showpost.php?p=12120124&postcount=1762 -- you'll have to read a bit to get to it in this post, and the details seems to be...
  6. toob

    Shadow Game at Monarch Difficulty(NO GOT SPOILERS)

    (Last time I pressed F5 you were online.) Quick comment: what's the strongest+fastest thing you can do to gain an advantage? I use "+" advisedly: you can make a strong move to MechInf ... way too late. You can make a fast move to a HorseArcher rush weakly. What did you think of the tech...
  7. toob

    Help on Cities 3-5, please, and next tech

    @Seraiel, re philosophical musings:
  8. toob

    Help on Cities 3-5, please, and next tech

    [Any chance you would believe I hit "reply" just after this and it took me 2 hours to post? Honest!] @VoiceOfUnreason: I tried to calculate this (1st border pop by settling 1S wins t83-t96, but I get Stonehenge+pop by t96). I couldn't figure out how to discount the value of free...
  9. toob

    Help on Cities 3-5, please, and next tech

    Ok, back from a power outage. I have lots of things to say, but the first is the most important. It explains why I chose - as I said, quite against character - to tech IW next (before Wri, before Pott!). It also explains why settling is so important (a non-minimal number of cities is key...
  10. toob

    Help on Cities 3-5, please, and next tech

    Ooh, it's not Deity. Monarch. The road on the horse was totally unnecessary. Gah. The road on the ivory was necessary, of course, and I'm pretty sure the road on the forest was as well, because the river isn't totally in my cultural borders (yet). Uh, on the stone? Isn't that a little...
  11. toob

    Help on Cities 3-5, please, and next tech

    Spawnbusting I have a warrior on the grass hill to the W, SW of the mountain. I have a warrior on the grass hill to the E, 4S of Memphis. I had a warrior spawnbusting near Memphis that is now moving to the forested plains hill 4W of the grass cow; will be there in 8ish turns. I...
  12. toob

    Help on Cities 3-5, please, and next tech

    Next Tech My current techs are Agr (civ), Wheel (civ), Hunt (ivory & cheapened ...), AH (cow, horse), Min (obvious), BW (obvious), Myst (borders; I'm Ramesses not Hatshepsut). Research went in that order, and Myst just finished so 0 beakers into next tech. Do I need IW next to go into the...
  13. toob

    Help on Cities 3-5, please, and next tech

    Cities 3-5 Memphis is in an obvious location, I think. Was obvious even before horse popped where it is. I generally prefer more overlap for city 2 but the fish pushed it E. 1. Where can I put city 3? (I lean 1b) (1a) Forested plains hill WWNW of Thebes, can share corn and/or cow...
  14. toob

    K-Mod: Far Beyond the Sword

    ^^ This Far beyond the sword indeed.
  15. toob

    Two unit production in city in one turn.Is that normal???

    NZ is right, it's normal. Specifically, if you have enough overflow to completely finish another build of the same unit, you'll get two units (say, Epic warrior at 22 hammers, you have 30hpt and only 1 left on the warrior, you'll get 30-1 hammers on the next build, which gives you a 22-hammer...
  16. toob

    The Nobles' Club Bullpen: Third Cycle

    I know this is off-topic, but emacs=rox. If you don't know it, you're wrong not to (unless you use vi of course, but then you already know). You edit text. You do, if you use a computer, even if you don't know what that means. Help yourself, use emacs (or vi). Hint: It's All Text. Way off...
  17. toob

    Specializing cities- what to give up?

    I hate building wealth. I do it all the time, it's the right call in a surprisingly large number of circumstances, VoU points out why. The reason I hate it is ... the city governor. I can't ever get the city manager to build wealth and work hammer tiles (mines, even!). Emphasize production...
  18. toob

    Tips on how to improve my gameplay?

    Drew may be fat, yet he is also wise. Great post! :salute: Summary (if I may): you've got it, you're right there. Make a plan (work these tiles, grow this city to that pop, pick 2-move vs 1-move military, etc), execute it. Your next big gain is probably worker management. Do the (now 3)...
  19. toob

    Tips on how to improve my gameplay?

    Surviving the first economic crash is a key learning experience. You have 4-5 cities, hypothetically, -8ish at 100% research, enough military to defend against your nearest whacko neighbor, but only 46 gold saved. An early-classical tech (Alpha, Curr, CoL, Mon) is 20+ turns away. What's...
  20. toob

    A Learning Experience 1: Gilgamesh

    Or read any ALC pages 1-8 ... "recognizing a first turn slingshot" is nicely stated, too. @Insanity_X, good job on warrior scouting, doing a growing circle around the capital. Might have been worthwhile to spend a few turns going around Tenochtitlan though. In the first turnset, about up...
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