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  1. technome

    Buggy Barbarian Feb Update

    I haven’t seen that, although of course I disabled all mods before starting. It’s been as playable as it was before the update, which means rock-solid stability and a good frame rate with no crashes even on huge maps at end game. I'm playing on a 2020 M1 MacBook Pro with 8GB RAM with a 4K...
  2. technome

    How is it on the new MacBook Air?

    MacBook Pro M1, 8GB RAM, 512GB SSD Benq PD2720U 4k monitor via Thunderbolt @ 2560 x 1440 I've been playing a new Babylon game on medium settings with 2xAA Totally smooth and playable so far. Memory pressure dips in and out of the yellow. I'm selling my 2017 iMac. I don't need it anymore...
  3. technome

    How is it on the new MacBook Air?

    Benchmarking reported here: #69
  4. technome

    Mac benchmark scores

    I've just received a new M1 Macbook Pro with 8GB RAM and a 512GB SSD. For benchmarking, I set the internal display at 2560x1440 using RDM for direct comparison to the i7 iMac 27" in the previous post. At this ridiculous resolution, it benches as follows: First, the Base Game Graphics...
  5. technome

    How is it on the new MacBook Air?

    OK, thanks. My MacBook Pro with 8GB RAM should be here soon, so watch this space...
  6. technome

    How is it on the new MacBook Air?

    What settings are you running? And is that base game or Gathering Storm?
  7. technome

    Mac benchmark scores

    I thought I'd revisit the benchmarks after installing MacOS 11 Big Sur today. The Mac is the same 2017 iMac 27", 4.2GHz i7, Radeon 580 8GB, but now with 24GB RAM. First, the Base Game Benchmarks for direct comparison: Default Resolution - 2560x1440 Minimum Settings with Anti-aliassing Disabled...
  8. technome

    Humankind Game by Amplitude

    It would’ve been nice to know that the programme is a Windows PC exclusive before attempting to sign up.
  9. technome

    Civ6 Full Screen Mac Issues

    Full screen metal seems fine on my 2017 iMac. 2560x1440 ultra - ultra - 8xMSAA at average 20 FPS in the benchmark. 99th at about 17 FPS.
  10. technome

    [NFP] Frontier Pass

    And here we are, with the game patched, but no fix for the Metal/Fullscreen bug.
  11. technome

    [GS] Future Update?

    Hmmm. Elizabeth the first on Twitter. Let speculation commence.
  12. technome

    Fail to change window mode into Full Screen

    Mines doing the same. Full screen is working if I select OpenGL in the Aspyr splash screen options.
  13. technome

    Civ 6 - Gathering Storm

    Post #2014 in the Steam thread has confirmed a simultaneous release for Windows, Mac and Linux!
  14. technome

    Mac benchmark scores

    iMac 27", 2017, 4.2GHz i7, 8GB RAM, Radeon 580 8GB Default Resolution - 2560x1440 Minimum Settings with Anti-aliassing Disabled Average: 23.543ms 99th Percentile: 36.066ms Default Resolution - 2560x1440 Ultra Settings with 8xAnti-aliassing Average: 44.606ms 99th Percentile: 62.254ms
  15. technome

    2017 iMac and MacBook Pro are here!

    I've ordered the 580 Pro 27" iMac with an i7. It's due some time between 19th and 21st June, and I'll be sure to post in the benchmarks thread.
  16. technome

    What is the OSX do you use for Civ 5 ?

    Seems to be OK under the Yosemite public beta.
  17. technome

    Civ V running out of virtual memory on new high specced mac

    I've seen memory usage balloon over a period of a few days and have come to the conclusion that Safari's to blame, even though the error messages refer to some other program. This is particularly noticeable when it's left running while the Mac's put to sleep a few times. I know it's only a...
  18. technome

    Introducing Sid Meier’s Civilization V for SteamOS

    My comment regarding the load times for the leaders' scenes was in comparison with the OS X version. The use of OpenCL by OS X explains this and it's not that big a deal anyway. An excellent port, I agree.
  19. technome

    Introducing Sid Meier’s Civilization V for SteamOS

    Seems to be working fine under Ubuntu 14.04. Mac Pro 3.33 GHz hex core, 32 GB RAM, NVidia GTX 680 Played 67 turns on a huge map with all graphics maxed-out. Seems a little slow loading the leaders' screens on first encounter but otherwise, very nice job on the port.
  20. technome

    New Patch

    It feels like the texture redraw is faster on my Mac Pro 3.33 GHz Hex with GTX680 but I don't think that's all. There was a memory leak that caused the game to unexpectedly quit unless I kept my graphics settings at low/medium. That appears to be a thing of the past now. The Windows DX11...
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