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    Why is the AI so peaceful?

    In addition to the usual aggression settings the AI gets a war declaration debuff on the lower skill levels - so even if the AI thinks that it is a 100% good idea to declare war on you the debuff comes along and drops that by say 20%. On Settler I believe the war debuff is a full 100%, so no...
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    How do people get space to found 4 cities?

    What map size are you playing? The map size and the amount of land area per civ don't increase at the same speed - small maps tend to be cramped even though they have fewer civs and larger maps (especially huge+) tend to have a lot of space between start locations.
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    Question about the sequence of civilizations

    They are in turn resolution order. The human is always player 1 and the AI's are players 2-x. The 'order' is decided by the setup screen - you'll notice the human player is in the first slot (player 1) while the AIs fill in the remaining slots. Normally the civilization of each AI is set to...
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    Too dependent on starting resources

    4 Fish, 2 Gold, 1 Cow and nothing else. Map is Large Islands, Standard size.
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    How to industrialize asap

    Yes, it is entirely possible to enter the industrial era before 1700 even without research agreements. What difficulty level are you playing at and what civilizations and what kind of strategy do you use (tall/wide, conquer/turtle)? One of the easier ways to boost your stategy is to use one...
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    Autocracy, how to use it effectively?

    As mentioned Autocracy is good for tall, militaristic empires (usually ones with many puppets that contribute gold but not production). The bonuses make it easy to purchase and operate a high quality army even from scratch (this also makes it easier to change strategy or instantly add units as...
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    Does Wide mean ICS?

    During a fun game (low difficulty, Huge earth map, objective was to cover the map instead of building one of my very tall empires) I found that with the Order tree completed and a few merchant city states you got enough benefit to place new cities anywhere, even one tile islands with no fish...
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    How quickly can AI players win a science victory?

    You still have a very good chance to win. One thing to check is the demographics and see if you are number one in literacy or Germany is. If Germany is not #1 it means he's beelined straight to the Modern Era; Based on your 4 industrial techs that would mean he is about equal with you or a...
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    Ports

    Could this be combined with the canal request? Spend a great admiral to create a port on a coastal tile in your borders. Ports can be entered by naval units and heal as if in a city. If the port is connected with a road it acts like a city with a harbor for trade routes. And since naval units...
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    Civ Ideas & Suggestions Not-Worth-Their-Own-Thread

    Apart from more AI skill improvements (adding expert systems and strategies to make the AI look and perform smarter) I'd like a "Merchants and Ambassadors" expansion that expands the diplomacy and trade system. The embassy and friends needed for RA in G&K is a tiny start but I'd really like...
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    Sparta! OCC

    In Civ5 OCC is not really a hard mode challenge the way it was in past games (where more cities was always better). You just need to play with a different strategy and you'll find that a super tall empire can be just as competitive as a wide one. I have a lot of fun playing OCC on emperor...
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    New Difficulty Level Between Emperor and Immortal

    I agree that there is a big difference between Emperor and Immortal and it comes down to the AI getting a huge head start - it's not a very fun race when the other guy starts at the finish line. Immortal can be fun if you slog through the earlier eras and finally get a real race going, Diety is...
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    Civ5 on Windows-phone (Nokia Lumia), any good?

    There is a touch screen version of the game (Nokia C5-03, N97), however there is no native iOS, WP7 or Android version. You could try a J2ME emulator on WP7 or Android but the emulators available are not far a long and you'd probably have a lot of trouble actually buying the game and getting the...
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    Creating an Invincible Army

    In my experience Alhambra is one of the wonders the AI won't put off and let you build - Temple of Artemis is now also an AI priority and hard to get unless you beeline or play at a low difficulty. Though it is far enough down the tech tree that you could beeline it on higher difficulties to...
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    Defender of the Faith - which cities count

    Defender of the Faith gives a 20% combat bonus to units near 'friendly Cities that follow this Religion'. What counts as a friendly city and how many tiles around the city does it count? Do your own cities count as friendly or just foreign ones?
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    Civ5 on Windows-phone (Nokia Lumia), any good?

    There is no Civ 5 for Windows Phone. There are two Civ games for phones. The one available on iPhone/iPad/WP7 is Civilization Revolution that was originally for XBox 360/PS3/DS. The graphics have been replaced with a top down view (in fact it looks like an almost direct port of the DS version...
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    I'm way behind Korea in tech, what now?

    While the "logistics of an invasion" may be too difficult, what about a surprise nuclear attack? If the AI has settled their capital on the coast (or within 2-3 tiles depending on terrain difficulty) you can launch a Pearl Harbor attack on their capital with nuclear weapons and tanks (or...
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    I Simply Cannot Grow a Wide Empire

    Map size plays a factor too, anything smaller then Standard and you will always be on 1 or more AIs doorstep with no room to expand in that direction. Each increase in map size adds a lot more land then it does AIs to fill it, so if you really want to experience a large empire a Huge or bigger...
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    I Simply Cannot Grow a Wide Empire

    Is your main problem happyness or something else? Are you having trouble budgeting time for settlers or getting clobbered by the AI? If it's happyness you need to look at where you are founding new cities. Especially in the beginning you need to be looking at what luxury resources are on the...
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    The speed of progress

    Matching tech progression to game year is a little hard because the real history of 4000 BC - present is filled with lost empires, dark ages and cultural stagnations. And that's to say nothing of science being driven off the path by politics, religion and of course all those times we got it...
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