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  1. C

    Wow is about all I can say

    I've reviewed and I can't find negativity in my posts, I feel I addressed the validity of the arguments and not the person making them. Reasonable people can disagree after all and my only goal in my first post was to try to correct this common misconception for a specific player. Much as I have...
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    Wow is about all I can say

    As I said, it's a very common misconception. But it has never been true. There was once a bug whereby you had to save and reload game after capture or you lost a turn of growth but they ironed that out early on. But since you are clearly determined to believe me an idiot or a liar I shall offer...
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    Wow is about all I can say

    I'm afraid that is the popular misconception of the ceding mechanic, but not the reality. I invite you to try it again and see.
  4. C

    Wow is about all I can say

    A strong dose of hasty generalisation with some strawmen thrown in for good measure. I don't doubt that one can absolutely prostitute oneself to gain the grudging, ephemeral friendship of some of the AI leaders. My point was that this process is neither reliable nor rewarding in game terms. It's...
  5. C

    Wow is about all I can say

    All penalties to city growth and production, felt that was apparent from the context/quoted text. As for the diplomatic penalties you reference, I cede the point as to their existence but not to their relevance. Diplomacy is, by any fair assessment, broken to the point where it serves no useful...
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    Wow is about all I can say

    That's not how it works. All penalties end once the war is over, regardless of whether the city has been ceded by the original owner.
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    -14 Amenities and bankrupt in three turns???? (mod updated in middle of ongoing game)

    Updating/adding mods and expecting them to be compatible with current save games is optimism beyond all reason.
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    New Update Today?

    Redistributable Third Party Package. Usually C++ or .Net
  9. C

    Why is Firaxis so silent?

    A lot of this is off topic and a more of it is borderline trollish in tone. Relative to these forums, naturally. Firstly, the question posed by this thread is why are Firaxis such poor communicators in general? You are making out that this question is unfair because most questions are...
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    Why is Firaxis so silent?

    It's been said above but Firaxis is a wholly owned subsidiary of 2k Games. 2k Games is a wholly owned subsidiary of TakeTwo Interactive. In other words, the publishing company, that owns the publishing company, that owns Firaxis sets the tone. *All* of their child-companies are terrible at...
  11. C

    Why is Firaxis so silent?

    *If* he said that then it was a deliberate lie. No-one of Mr. Beach's competence would have been so uninformed as to the reality.
  12. C

    Computers... Computers?! Pfft... computers.

    I give you Margaret Hamilton and the code, which she was the principal architect of, that put men on the moon: Those *were* computers as we understand them. The only difference is throughput (speed).
  13. C

    Have Games now gone Full-Circle?

    This is descriptive of a stochastic method for calculating moves. The program is given n time to calculate as many moves as it can before choosing one to execute. Civ doesn't do this though, they designed their engine to return a certain output for any given input. If it was capable of capable...
  14. C

    Casus Belli

    I don't think this is actually relevant to the the thread but for those who may care the way I break WW in Civ6 is be exploiting war duration. By that I mean that if after 10 turns (or at any point thereafter) the enemy has suffered a reverse (ie they have lost even one more unit than you) they...
  15. C

    Have Games now gone Full-Circle?

    It's a re-iteration, not a redesign, which is a large factor in my pessimism. Redesign in Civ6 was put into Districts and Civics, not into combat and movement. I'd hate to guess how much of the latter code is recycled from Civ5, that's professionally impolite to query in the modern age, but I'd...
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    Casus Belli

    Jeb, to answer your question, if you have denounced, or have been denounced by, an opponent for a certain period of time (I think 5 turns) then you would have the option to declare "Formal War" in your Casus Belli menu. There are also other conditions that could give you extra options such as...
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    Have Games now gone Full-Circle?

    Can't really be helped as, at it's core, this is a computer science discussion and all my training and work has been in this field, first as a network engineer and now in Cybersecurity. I do try to be as clear as possible and use defined concepts, such as "deterministic" or "stochastic", in an...
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    Have Games now gone Full-Circle?

    They are not. In Computer Science terms, simply speaking, an algorithm is deterministic if it will always return the same result for the same set of inputs. This is true of the Civ AI and, to be fair, most (modern) gaming AI's. An alternative, stochastic, algorithm would not always return the...
  19. C

    Have Games now gone Full-Circle?

    That's really not true at all. True Artificial Intelligence is still decades away at a minimum, we've been sending rockets into space since the 50's. Indeed we possess the math to land on or launch from any Astral body, what we are missing is the engineering. Even programming a gaming AI is much...
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    Within 6 tiles

    Only matters for Industrial and Entertainment Districts.
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