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    Would you settle on this deer?

    Yes, settle on the deer. Being the Inca doesn't change much: - Many of the TF spots are filled with sheep, in order to get a better outcome for TFs in your 3 ring (ok on the deer you may need to buy a tile or two), you'd need to settle on one of the sheep anyway, which kind of defeats the...
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    Hidden Antiquity Sites Question

    In your tourism screen, it gives the number of hidden sites still to be dug up. You could find a save before the incident, then play up to it and see if the number changes when they settle - or just load a game as a test, and settle one on a site yourself, checking the same figure.
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    Buffing the "weaker" Civs, opinions wanted

    They are weak enough only for a minor change, befitting of this thread. However, the reason I'd like to do a do-over is their style, which not only breaks the rules of the game, but would have been completely different if they'd not been a vanilla civ. I'd also like to see multiple civs from...
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    Buffing the "weaker" Civs, opinions wanted

    Netherlands, Carthage and Venice out, India, Japan and Ottomans in. Japanese zero is replaced by dojo UU, which replaces the armoury - melee units built with a dojo the Aztec UA. India, Imo needs a complete do-over, so I won't put my suggestions here. Ottomans - UA also gets gold for naval...
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    Favorite Religious civ to play as besides Celts?

    Obviously superior? even without being prompted by Celts as an option, johncnunn, princeofnigeria and myself have all said they wouldn't take Celts first for a religious civ, just from the first page of responses. Also, the rest of the pollers take your conditions as axiomatic and therefore do...
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    Favorite Religious civ to play as besides Celts?

    Yes. I'm asking why this is the case, not wondering if they were forgotten. They're not the consensus number one civ, so it feels odd to make this list without them.
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    Favorite Religious civ to play as besides Celts?

    Why exclude the Celts from the list? As for me, though I love the pictish warrior, I'd go Byzantium, as I think their UA is the most interesting religious one. I think the one I'd be strongest with of the list given is the Mayans. Of unconsidered civs, I'd say Siam, which is a civ I love anyway...
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    Built Stonehenge + Shrine and STILL didn't get a religion (Immortal)

    Oh no! Now you'll be forced to spend your faith points on something actually useful, like great people. There are far worse things than 'missing out' on a religion (for starters I'd have been more annoyed at wonder-failing on SH), though thinking about it, they were mainly removed when early...
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    Hoplite underrated?

    I'd rather have the movement than foreign lands bonus, and the healing over pillage(you can only pillage once per tile without an army of workers, and for spears, many tiles are not improved, and you can't pillage your own tiles). The faith is moderated by the lack of bonus versus mounted...
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    Is Rome best Civ for me?

    Try Portugal. Also, why does the OP always start with no scout on continents? It's a pretty standard first build unless you are on archipelago or are aiming at an early UU, especially now the AI is toothless early, and early wars give such serious diplo hits. There's also a deity...
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    Hoplite underrated?

    Would rather have Immortals. Especially post-civil service :). Actually I'd rather have pictish warriors as well. From a purely aesthetic view though, both hoplites and immortals are some of the best looking units in the game imo.
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    Barracks, Armories, Military Academies... are they worth it?

    It's become a luxury to ask this question now with the pacified early warring, which used to answer the question for you as you knew you'd need several archers super early. For me, no, I rarely build any early, because you can either farm barbs for the first 30, or if you actually need them...
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    How to properly play Portugal

    I think the Nau bonus scales with map sizes. I can get 300-350 gold whether it be a standard or a huge map. To answer the OP, you want to be on a big map with lots of water (Naus explore faster, there are more resources, and you want as many cargo ship routes as possible), and it sounds like...
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    Best civ for me?

    You're both incorrect. Any civ can be played any way you want them to be played, all you have to do is stop listening to people dictating pointless rules on otherwise fine forums such as this, and play the game the way you want to. Don't let anyone tell you otherwise.
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    What are the oldest civilizations in Civ 5?

    Depends - If you're talking about the civilisations as represented by the game, then just check the dates of the leaders - I guess it would be Babylon, but may Egypt or Assyria. As for the civilisation itself, it's not always easy to define whether predecessors should be considered part of...
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    Hardest Wonder to Get?

    Wonders going early is the games' benevolent way of trying to wean you off the horrible habit of going for too many wonders. Be thankful for the lesson :). To answer the OP, Chichen Itza is the most difficult to build of the actually useful wonders, though you can just take it from whoever...
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    Please help me choose one of these six Civs

    England, it's the most fun by a long way. Indonesia can also be interesting, but it's difficult to find synergy with them, and they can be frustrating unless you're very very good. Spain is a craps shoot; you'd be better served going to a casino, Assyria has sucked since they changed the diplo...
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    Nerfing ranged units range to improve early war

    I think walls and castles should start giving a little tourism later in the game to make them more regularly built. Maybe it should be +1 per era after it was built, or whatever balances?
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    Nerfing ranged units range to improve early war

    Yeah, this is a standard gripe about the game that seems to have been there since GnK at least, probably not gonna be changed now. I would like to see the 'weak vs cities' part reinstated for ranged, and having weaker melee cs would be balancing too.
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    First city: ever move off a river to a hill?

    Might have seen it around GnK time when the rules were different (notably early AI was much more aggressive, and ICS was still possible), but now the extra hammer isn't necessarily better than the windmill alone, and that's not even considering all the river bonuses. Stick to the river if at all...
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