I'd rather have exclusively new civs but since we've got an alternate leader system in place, I'd also rather have it used by a few more civs and I know I wouldn't pay for a separate dlc for them.
I have no trouble believing some civs will get 3 and others stuck with 1 like in Civ VI. Not that that's a bad thing, Kongo wouldn't really work with another leader.
Assuming we get Mali, Indonesia and some Egyptian leader in the DLCs this is my line-up.
Mongols
Incas
Cherokee (or Iroquois)
Dutch
Ottomans
Swahili/Kilwa
Khmer
Korea
Ethiopia, Georgia or Armenia
Germany - Bismarck
India - Chandragupta
France - Louis XIV
Production before Merchant Republic, gold after a couple of traders start travelling internationally.
Not because production becomes less useful but because gold becomes a viable alternative wherever the city is. Another thing is unless I'm playing a rare domination game, I find I prefer rush...
The direction a unit faces is purely aestheticand based on the last direction they moved in. Flanking is when two enemies are adjacent to the unit being attacked.
It's a decent idea but I think it might be liable to snowballing:
You happen to meet a couple of barbarians early a defeat them -> you get ahead on military points -> unlock new units earlier -> win more fights/produce more units -> stay ahead all game.
It's not hugely different the current...
I think the biggest problem with pollution is hat it only effects the very last part of the game. Yes, it probably starts in the Industrial era but it doesn't particularly affect anything until the Information era at which point someone has probably already won. I'd rather see mechanics for...
Abraham Lincoln 20
Ashoka 21
Brennus 20
Canute 20
Charlemagne 20
Churchill 17 - Not a fan of Churchill - not that he wasn't a great leader during WW2 but he was also responsible for (or at least contributed to) a lot of problems before and during that get overlooked because he's over hyped. I...
Babylonians 24
Byzantines 8
Carthaginians 9
Dutch 4
Ethiopians 15
Hittites 16 - Didn't play Civ 3 so I missed out on a good opportunity to play a interesting (personally) ancient empire.
Incas 31
Iroquois 14
Khmer 21
Koreans 15
Malians 23
Mayans 22
Mongols 28
Ottoman Turks 14 - Would like to...
Assyrians 8
Babylonians 28
Byzantines 14
Carthaginians 12 - I don't see them using Dido again which leaves Hannibal and warmongering (even the city-state is militaristic) even though gold, trade and the navy would be better focuses and naval combat is weak anyway.
Dutch 11
Ethiopians 21
Hittites...
Ashanti 6 - New and deserving African civ.
Phoenicians 4
Tibetans 3 - Came so close choosing Phoenicia but decided peaceable seafarers might make for some interesting abilities. Incas can rule the mountians.
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