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    How do we FORCE gaming companies to start releasing FINISHED Games???

    For all those griping about Civ V, I learned my lesson after rushing out and buying Civ III. As many problems as there is now, compared to that game Civ V is the Eiffel Tower. If I remember correctly, SAM batteries didn't work at all until the final patch, and coastal fortresses were never...
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    Spaceship Parts Wont Go Into Capital?

    If you were being realistic about it, adding more great generals to a stack would continuously decrease each one's effectiveness.
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    Drunken Roadbuilding

    Well, they're obviously taking kickbacks from whoever is getting paid to maintain the roads. You should probably begin prosecuting those guys for graft.
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    Giant Death Robot in Civ !?

    It should also be considered that the GDR is in a league all its own, which is part of both balance and image problems. You've got all your modern units representing today's battlefield, and then BAM! Giant robots. The tech tree doesn't progress far enough to represent the theoretical underlying...
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    The People and Places of Civ V

    Well obviously they're talking about the Hyborean Age. Benefits you can find include the lair of Thulsa Doom and the Sword of Conan, which both increases your unit strength and gives a free Great Artist if you take it to NBC Studios. But seriously, Rise of Nations did the same thing...
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    I'm a little concerned...

    Information on the game has been coming out at a trickle. It's about three months from launch, and we know less about it than some games that are still half a year from release. We have a handful of screenshots (less than twenty, if I'm not mistaken), a list of civs, a few press releases, mostly...
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    Was this really necessary?

    Well of course. Even us dumb Americans know that nothing interesting has ever happened in the history of the Near and Middle East. EVER.
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    What's your “WHOA!” factor?

    Think bigger... Whenever you set off a nuclear missile, Civ V actually detonates a tiny nuclear weapon inside your monitor! :nuke: It's all amazing effects until terrorists use the WB to detonate 500k nukes at once in order to blow up Atlanta. Any game that can blow up a major metropolitan area...
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    Civ 5 Unit Upgrades

    Well, that being said, I don't think the average person in Miami feels terribly unsafe due to a lack of a military garrison. With the limit of one unit per stack, I'm not sure they'll keep that effect anyway. Even if they do, they won't be able to bring back any Monarchy-style civics, at least...
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    New Combat System?

    Well, yes, they could make a system like that. But it would be wrong! Warfare, particularly at the level of abstraction used in Civ, is not a game of mathematical (or any other sort of) certainties. A battle cannot be said to uniformly affect attackers and defenders in the same way. The only...
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    Should Civ have multiple unique units?

    The sins that have been committed at the alter of "Balance" would turn any devil's stomach. I would argue the line of so what in regards to UU and balance. They already unbalance the game, after all: anyone who's ever faced a horde of Roman Praetorians ("Axemen, huh? Cute." *squish*) can...
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    New Combat System?

    My guess is that his reasoning is that Firaxis is likely to implement Panzer General's "more than one battle to totally kill units" rule, which does seem likely. Trouble is, if they don't use that rule, then using Civ IV's combat system in a 1 UPT Civ game would mean that the AI's occasional...
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    New Combat System?

    I actually hope that they aren't really implementing an automatic unit upgrade system. One way of fighting a war in the current system is through economics, and I'd hate for an opposing player to automatically be able to turn all of his cavalry into tanks while I'm in the middle of an invasion...
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    What will replace religion.

    That may just be assuming bad faith (no pun intended) on behalf of the developers, really. It's just as possible that they simply are pointing out that monotheistic religions have basically all appeared after the development of polytheistic religions in the area (Abrahamic religions, for...
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    farms don't need irrigation?

    Could be that the farms just sort of show up on the tile when it's worked by nearby cities, like that little building in Civ IV. But then the question would be, "what do irrigated tiles look like?"
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    1 military unit per hex = greater tactical depth

    Maybe it'll be like in chess: one unit per turn. :mischief: How's that for a simple system? While it's been reiterated that Civilization is not a war game, what kind of game is Civ, exactly? It's not simply resource trade, as the game makes for some fairly complex economic wrangling (like...
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    defending John Adams

    I think it isn't a stretch to say that whatever the merits of John Adams (and I do like Nixon in China in particular along with a number of the other pieces), as others have indicated, there is simply a John Adams supersaturation to the point of bland monotony. Other eras in the game don't have...
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    My absolute last game with events on.

    Permanent diplo penalties over poorly specified "faux pas"! Floods striking squares nowhere near rivers! Class F5 tornados Wiping entire cities from the face of the earth! Yeah, events are kind of a punishment for daring to try to play the game in Civ IV. To be honest, though, I think most of...
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    1 military unit per hex = greater tactical depth

    Now, is all this analysis being based on nine screenshots designed to show off the game's new features, or was there some sort of statement as well? I still have to suggest that stacks of doom should be progressively penalized rather than totally excluded. The easiest way would probably be to...
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    1 military unit per hex = greater tactical depth

    I remember that there was a mod at some point (very extensive mod, really-too extensive for my machine to run at the time) in which smaller stacks would get benefits for having support and combined arms, but as the tile got more full, these benefits would turn into penalties due to overcrowding...
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