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  1. J

    Building spaceship after 2050

    Sorry, I think I'm still confused.. I know that the score is settled in 2050, but I really don't care about the score. Sounds to me like you're saying that the spaceship has to be built before 2050 in order to launch it cause at 2050, the game will tell you, you've either won or lost and then...
  2. J

    Building spaceship after 2050

    What if in the game options I selected ONLY the 'spacerace' victory and say 2050 comes and goes, do we still play until the spaceship is launched? Maybe my next game, I'll just do a spaceship victory and disable all the others.. Jay
  3. J

    Building spaceship after 2050

    Can one still launch the spaceship after 2050 and you've won the game through domination? I beat up on the 7 8 other civs and it was down to me and the Egyptians who were on their way out at 2050. As a goof, since I usually play militarily I started to build the spaceship and sometime around...
  4. J

    Anybody have a problem with invalid game saves?

    I tried to load a game last night and got "invalid save file" or something to that effect.. Had to go back about 30 years/turns to my previous save file. fortunately, I save alot and also enable Auto-Save. I've also seen some font oddities, at one point some of the workers in cities during trade...
  5. J

    Army of ships?

    While searching the forums for army information like how they determine the attack, individually based on each unit in the army or some kind of average based on all three, I came across a post (in a closed forum) about an army of ships and I'm curious now, can you build an army of ships? Like if...
  6. J

    No Gold and then?

    Monarchy supports 2 units up cities up to size 6, 4 units from 7 to 12 8 units from 13+ All other units are supported by money! BTW, Communism is the pretty much the same as Monarchy except for a lower corruption level and I presume the model (distance from capitol, etc..) Jay
  7. J

    Romans....nice

    I think the Readme.txt file for the v1.16f patch is mentioning changes in the manual.. If you looked up the Civilzation characteristics on Pg 17 (or in the back) of the manual, they list the Romans, the Chinese, and the Persians as incorrect. In the game itself, you'll see those three civs as...
  8. J

    Modern Era is useless

    Agreed, to a point, there's nothing like a blitzkreig of modern armor versus Longbowmen and stuff!! When we get scenarios, it would be cool too, setup everybody in the Modern Times and give everybody moderm units and let us all duke it out... Would be real fun... Jay
  9. J

    Get out of my territory!

    Aestetically, you could build a wall of fortresses, but unfortunately, they don't really act as a wall but it'll sure look like one!! :) Jay
  10. J

    Global warming + Foreign advisor

    I think it's also on the civ3 site in one of the "Ask the Developer" lists.. I had some tiles turn into Desert after getting a message to the effect of "Global Warning has turning some land near <city> into desert" so you'll know when you are affected by global warning. And it was during the...
  11. J

    Recommend a AGP video card

    I may be looking to replace my old AGP 4MB STB Velocity 128 video card with something new that is resonably priced. This means I don't need the latest, top of the line 3D card out there. I'm more interested in a stable video card that's good and priced reasonable. I don't play many FPS games and...
  12. J

    Why do my settlers have to walk across water?

    Perhaps he was playing as Cleopatra and created a Great Leader Moses who was leaving Egypt and parted the Red Sea?? :laugh: Sounds strange to me... Jay
  13. J

    Hypothetical

    What happens if you start a game and deselect military victory (domination) yet you go ahead and wipe out the enemy anyway, does the game stop or basically you automatically win through culture or do you have to go on to build a UN and vote yourself as Sec-Gen. or what? I've played my first...
  14. J

    Great Leader-how to use?

    After you build the army, treat that leader like a transport ship. i.e. use the (L)oad command to add units to the army, up to 3 units (4 with the Pentagon minor wonder) can join an army. Now your army is ready to wreak havoc on the enemy! Units in armies can promoted to Elite level but they...
  15. J

    Newbie question

    I think you can do that at any size, as long as you have population in excess of your city square. By default the population point has to stay in the city and can't be moved, but if you have excess pop. greater than the city itself, they can be moved from square to square or turned into...
  16. J

    Newbie Posting Question

    Click on the "user cp" red button above and then find the link for "edit options" that picture thingy is under the "avatar" field at the way bottom of that list... Took me a bit to find it at first too, until I was curious what do they mean by "avatar" My only recollection of Avatar was from...
  17. J

    Really, really dumb question of the day

    The optional techs should be the same for each and every civ. This is actually listed in the manual. With Scientific civs, you get a 'free' tech at the start of each "age" too. Jay
  18. J

    Where's the HISTORY in CIV!?!?

    Doesn't the Demographics screen (F11) show you which PLACE you're in, with relation to Population, GNP, pollution, life expectancy, etc.. Which means that you are in 1st place with Family Size, not that you have a family of 1. :) I'd like to see that military breakdown too, it's interesting...
  19. J

    What's the editor for anyway?

    Well the "police station" that you get from Communism combats war weariness, not corruption, at least that's what the civelopedia states. The Courthouse is the corruption improvement. Perhaps it could be something like you need a courthouse and say a technology like Code of Laws or something and...
  20. J

    Get out of my territory!

    If convienient you've got to create a human wall of units. Yes, this means stacking a wall of units just to keep them from entering your borders. I was playing a tiny world just 2 civs and the enemy was very predictable. The SECOND I'd remove one unit from my "Wall" I'd see the settler and...
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