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  1. Aeon221

    New Version - August 8th (8-8)

    Chrome reports this as malicious content. Could you try repackaging it?
  2. Aeon221

    Bug Reports - Post Here!

    All yield icons are shown as food rather than their correct stuff (eg: hills with +2F rather than +2P). However, on hover they are correct, and the city has the correct yield totals. WHAT DO...
  3. Aeon221

    BeBa - Beyond Balance

    Move after attacking allows you to dance gunboats (close, attack, retreat) outside of an enemy city, then capture it with nil losses very early in the game. Later in the game you could cycle can units to hit an enemy multiple times in a row without exposing your units to counter attacks. It...
  4. Aeon221

    Specialist Control

    I haven't found a way to do this either, which is pretty annoying.
  5. Aeon221

    BeBa - Beyond Balance

    Spying is overpowered if you strike a target city with agents who bounce between headquarters and the target conducting the establish network mission to get the intrigue up high. You can also splash might for the +intrigue attribute to speed things up. Doing the above with ARC makes city...
  6. Aeon221

    BeBa - Beyond Balance

    Trade route management is a lot of busywork to implement macro scale decisions like "I want this city to be stronger" or "I want to catch up with my more advanced neighbor". A smaller number of trade routes that allow the player to accomplish the same macro goals is a net gain for player...
  7. Aeon221

    BeBa - Beyond Balance

    I slightly modded your mod by adding +2 trade routes to the capital. I feel this improves early game play, and eliminates some of the annoyance of handling trade routes with cities that can only ever have one coming out. I'd also recommend against shoving everything into the Civ5 box. BE should...
  8. Aeon221

    BE Enhanced User Interface EARLY BETA

    I've logged on for the first time in years to say that this is one of the most ridiculous posts I have ever seen.
  9. Aeon221

    Paypal Hates the Poor

    Not kidding: http://www.regretsy.com/2011/12/05/cats-1-kids-0/ If you're ticked off by this (which you really ought to be, helping others is one of those things that everyone loves to do regardless of political orientation), feel free to pass it along to others, send it to a media outfit...
  10. Aeon221

    Steam vs. "Normal" Shop

    Funny how a year or two ago this forum was up in arms about steam. Now steam is (rightly) viewed as an awesome option. Also, lol at optical drives. My new computer doesn't have one because they're a pointless waste of space. Instead I have an SSD in that slot.
  11. Aeon221

    Why has the AI been so unrealistic through out the series?

    Pretty important issue. Better communication on the part of the AI would be a great way to help the player understand what is going on behind the scenes. Just knowing what the AI is thinking diplomatically speaking would be a great start. Ought to also use the wargoal system Paradox makes use...
  12. Aeon221

    Does anybody use tanks?

    Add in a 2 move no oil infantry unit for the modern era with slightly lower combat power than mech inf, and then make mech inf require oil. That would give you a zero resource option, and would make mech inf a specialist like tanks.
  13. Aeon221

    Triremes shoudl not be able to offer fire-support for land units

    Yeah, there's no way a ship could meaningfully combat units on land in the pre-cannon era. Range of ship based weaponry was simply too short, and ships were too big of a target -- archers firing from cover could clear the deck or set fire to the sail without themselves being hit in return. Ships...
  14. Aeon221

    Don't get your hopes too high on better AI

    You folks do get that grammar is not the be all end all of coding, right? Kind of like the infinitive "to be", it's how you use it that matters. Basically, the implementation sounds simple until you try to implement it, at which point you begin to grasp just how fiendishly complex it is and how...
  15. Aeon221

    Don't get your hopes too high on better AI

    What are you, insane? What do you do in a situation where you have no prior experience? If (noInfo) { sh@t self} Nope! You attempt to establish the relationship between the current situation and any and all prior situations that may be similar. Your (infinitely more intelligent) subconscious...
  16. Aeon221

    Don't get your hopes too high on better AI

    Nope! Many of them are switch statements! Also there's way more to it than just IF THEN. Many of the functions in the Civ4 AI SDK are weight checking functions. They assess the existing situation, assign weights based on the results to potential actions, possibly add a small error term...
  17. Aeon221

    Let down by CiV? Loving Paradox games?

    EU3 and Vicky2 are about planning the development of your nation such that it becomes the dominant player on the world stage, within the limitations of the governing international system, and with a population that, at times, actively opposes your overriding interest in power. Civ is a game...
  18. Aeon221

    What of we didn't buy the DLC?

    Uh, yeah, I do. Lemme put it to you like this. CoD might be a McDonalds, but Civ is still an Arbys. Both of them are massive movers of unappealing meals. They can afford to put out commercials and blow millions on developing the latest greatest mealtime combination that just happens to look...
  19. Aeon221

    What of we didn't buy the DLC?

    On what planet is a game with millions of buyers niche?
  20. Aeon221

    What of we didn't buy the DLC?

    Oh hey surprise, it's like some people already knew what would happen and managed to wait patiently as the value of the package started to build. Still not there yet, but it's definitely getting there. Thanks for paying to beta the game for me, btw.
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