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  1. Zeekater

    Wonder Elimination Thread

    Chichen Itza - 7 Colossus -24 Eiffel Tower - 37 Leaning Tower of Pisa - 36 Machu Picchu - 20 Neuschwanstein - 25 Notre Dame - 19 Oracle - 25 + 1 = 26 - Free social policy? Yes please! Petra - 10 Sistine Chapel - 33 Statue of Liberty - 35 - 3 = 32 - It's effects are great, but it...
  2. Zeekater

    Trade routes science yield too low!

    Trade routes to other civilizations can give science beakers when the other civ knows more techs. How many depends on how many techs ahead the civ is, but in the later eras this bonus becomes useless... If you are 8 techs behind you get 4 science beakers from the trade route, which is...
  3. Zeekater

    Terracotta army, OP for Deity AI?

    IIRC you get one of each kind of unit you already have. So about 4 units, depending on your army composition.
  4. Zeekater

    Shoshone civilization, leader Pocatello

    That would mean you could end up with a Lancer with 5 movement (from the +1 movement promotion for scouts) and no movement penalty in rough terrain :D
  5. Zeekater

    Unhappy? I think not, madam!

    Even at +80 happiness she's complaining :) I guess the game only looks at the unhappiness, not the sum of the unhappiness and happiness..
  6. Zeekater

    The Great General Citadel - Now with a Culture Bomb!

    Or place one next to some remote resource you desperatly need without having to build a new city :)
  7. Zeekater

    God & Kings Screenshot Analysis

    Perhaps allow the construction of airfields as a tile improvement...
  8. Zeekater

    Request: some artillery

  9. Zeekater

    unit modding question

  10. Zeekater

    Political Cartoons: Third Thread.

    911 rescue workers have serious lung diseases due to the toxic 'fog' around the site.
  11. Zeekater

    SOEv5 Unit Previews

    Ages ago :) One of the very first versions ( with some home made changes ;) ) It didn't even have half the units wyrm's made by now.
  12. Zeekater

    SOEv5 Unit Previews

    Took me over a year to finish ONE game :) The turns get better near the end when the AI has less troops to move. But when I had to switch troops from the eastern front to the western front, my own automated moves took up over half an hour.
  13. Zeekater

    SOEv5 Unit Previews

    Yep, I'm not sure which one, but one of them is :) EDIT; http://forums.civfanatics.com/attachment.php?attachmentid=83986&d=1110304045 top left :)
  14. Zeekater

    weird ad

    "Order them quick at banana-hat.nl" It's an ad for banana shaped hats :)
  15. Zeekater

    Wyrmshadow's Battleships

    From the same site: It was part of the german Z plan to update the kriegsmarine.
  16. Zeekater

    Unit request: 17th SS Panzergrenadier Division

    What makes it any different from other Waffen SS units graphical wise? I found it odd that the request was a very specific division instead of a general unit :)
  17. Zeekater

    how long does creation take?

    It all depends on how big you want your mod to be :lol: If you want to just change a few things, add 5 units etc, it shouldn't take long. If want to make a huge mod, with all sorts of tweaks, tons of new units, totally changed gameplay etc, it'll take a lifetime :)
  18. Zeekater

    Did anyone noticed this unitsounds?

    They worked pretty well with CtP IMO :) Gives you more of a personal 'feeling' with the units.
  19. Zeekater

    Kal-el's Unit Concept Sketches

    Looks like one of the knights in 'monthy python and the holy grail' :D
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