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  1. killerloop

    [R&F] 6otM34 Opening Action Thread

    t75 - Where did you settle your City? Settled 1N along river. - What did you research and which policies did you choose and why? Science: the 3 non-boost techs. Then horses Policies: 1st PP then D&P - What was your build order? Scout, Settler, Builder, Settler, 2nd city: Slinger/Archer - How...
  2. killerloop

    [R&F] 6otM33 Opening Actions

    Long time since last post. 1st Game played with R&F, learning a lot. Now at t100. - Where did you settle your capital city? Your second city? Settled in place. 2nd City East, 3d City South. Now 8 cities with one between Brussels & Shaka - What did you research and which policies did you...
  3. killerloop

    TSG64 - What shall we do?

    Japan, when was it we played them....
  4. killerloop

    TSG57 Opening Actions Thread

    t 102 3rd uni on line, just passed 100bpt. Bought 2 unis. 5 cities, 27 pop, Japan will fall in a couple of turns. 10 turns away from Astro, prebuild Oracle in 2nd city. Also 10 turns away form next Policy, well timed!!! 1st city on deer, 2nd N near river and mountain, 3rd city W of...
  5. killerloop

    TSG49 After Action Report

    No, the Great Admirals were dumped off the coast on the nearest sea tile
  6. killerloop

    TSG49 After Action Report

    t274 OCC Cultural victory :) settled E of wine, final city size was 37. did a traditional GLib opening, got it around t50, then NC, beelined for Petra and HG, when I found out that for Petra you need be next or on top of desert... I'm wondering if for a Culture game OCC till ~t100 is...
  7. killerloop

    TSG47 After Action Report

    finally finished Diplo Victory t225 w/o RAs. I replayed 14 turns from turn 60 after my 1st game did two autoannexes. At turn 65 I was in war with Celts, Greece and Austria despite having 7 archers! New patch is aggressive. Settled SW on the hill, build Barcelona on hill next to Mt...
  8. killerloop

    TSG47 After Action Report

    In my game I didn't even get a pop up, it just annexed Argos and Athens. So F-buttons don't seem to be the whole issue....
  9. killerloop

    TSG47 Game in Progress

    tx Monthar, also I had two files that to be reacquired
  10. killerloop

    TSG45 Game in Progress

    Turn 50: Settled on left hill to chop start hill. Build order: worker-buy scout- switch shrine-buy settler-finish worker-GLib-buy settler-build settler-Pyrs Popped 100gld and pop from 2 huts 4 Cities now, 10 pop, positive happiness. 1st pantheon to go was Stone Circles on turn 25(GRRRR!)...
  11. killerloop

    G-Minor XVIII

    1st try, t183, ingame score of 760. I never play quick, nor Settler, so I learned a lot, simple things like what resources and RA's are worth, and that you can easily finish before Radio and Mass Media. Played a 2 city setup, had only 1 CS that was cultural. Played very quick, so qua turns I...
  12. killerloop

    G-Minor XVII

    I tried at least 10 times, but never ever did I have coal or alu. I had one game where on turn 22 I already recieved 2 denounces, that was new to me on prince level, both AI's where over 13 tiles away! I finally decided to play at least one game till the end, to submit something. Corner start...
  13. killerloop

    TSG23 After Action Report

    Question to DaveMcW: You mention a diplo-victory in your header, is this a typo? Tech victory was goal for GOTM23. edit: never mind, I've mixed up with GOTM24!!!!
  14. killerloop

    G-Minor XVII

    In the GOTM I built SS in 26 turns with 141 hammers with 27pop city. Don't forget SoL. 5-5-6 for the main parts 3-4-3 for the boosters.
  15. killerloop

    TSG24 After Action Report

    comfortable, easy win, played to HoF-rules. Hardly any wars on my side, Germany backstabbed me t150 or so, then 190. During the end phase I decided to take them out to have something to do and secure another GG for GAge. Made a stupid mistake on 1RA that I forgot to focus on the bottom...
  16. killerloop

    News: TSG24 Announcement

    Warlord, great, hope we have alu & coal in our OCC, else it will be frustrating to wait till a CS develops it, that'll be a high luck factor! The AI will even take longer to get it......
  17. killerloop

    G-Minor XVI

    Probably my final try t100. Again alone on island. I don't seem to get mining starts with others around. Early trading means early scouting which could help 10 turns I guess. In this game at turn 80 I hadn't find the last AI yet...
  18. killerloop

    G-Minor XVI

    t107, no hut luck again, AI layout. Took me over 20 turns to take out Greece with 4 swords, lost 2 in the action.., maybe I'll give it a new try, but frustration is high
  19. killerloop

    Exploits and AI Abuse

    reading all new stuff I guess we need to get back to the real question again: Do we want to have comparable games in TSG GOTM? if yes, then either play to HoF rules, that seems to work fine there or either play with no rules, any "exploit" is ok, and we don't have to define exploits in...
  20. killerloop

    G-Minor XVI

    t103, I thought I was getting below 100 :( alone on island, not much food, so cap didn't grow that fast. Found last civ on t82, faaaaar away. no hut luck, but 10 iron on my little starting island, 6 in a CS that I had to take 1st for a small delay. Got steel pretty late, t78. Also Darius...
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