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  1. bradleyfeanor

    WOTM 05 Results & Congratulations

    That sums it up for me, and is why I always play for fastest finish rather than highest score. Both score and speed goals require a strong knowledge of the game and good decision making skills, but going for speed usually requres a lot less time. As Lexad mentioned, once the game is won, the...
  2. bradleyfeanor

    WOTM 05 Results & Congratulations

    Thanks, Obormot! It's good to be back. Sorry to all that I didn't write a game spoiler. Between being rusty after my year off and it being my first Warlords game, I made a great many mistakes and just wanted to move on to the next game. The only thing interesting about my game was that I...
  3. bradleyfeanor

    Gator02 - Learning to Walk

    Hey guys. Mom has some new issues and was just moved to ICU, so I'm not feeling very focused (as I like to be when I play an SG or GOTM). So I guess I will leave the game in your capable hands. I'm taking a computer with me so I will probably be able to check in from time to time. Good luck! And...
  4. bradleyfeanor

    Gator02 - Learning to Walk

    Wow, thanks a million guys: especially for the prayers. Mom is fighting with cancer right now, and I can't tell you how much each prayer is appreciated! My travel plans have changed to Sunday because my fiance is now going home with me as well. That being the case, I would like to finish my...
  5. bradleyfeanor

    Gator02 - Learning to Walk

    Sorry for the delay. My sick days put me a bit behind on everything, and now I have another issue. My mom (who lives in Mobile, Alabama) is very sick, and I plan to travel home tomorrow. I will be out of touch without civ access, and likely without internet access, for around 2 weeks. I will...
  6. bradleyfeanor

    Gator02 - Learning to Walk

    Thanks to your decision to eliminate Nappy ASAP, War Weariness will only be an issue for 1 more turn. I can't think of a better solution for WW than putting its source to the guillotine! :) When he is gone our WW drops back to zero, and when we declare on Mao it will start growing again from...
  7. bradleyfeanor

    Gator02 - Learning to Walk

    Nice turns Gator! Although--personally--I would be really unhappy that I wasn't able to pound that last Nappy city. ;) But thank you sincerely for leaving his final destruction to me. :woohoo: One thing: you should have revolted to Caste/Mercantilism and not just to Caste. Mercantilism...
  8. bradleyfeanor

    Gator02 - Learning to Walk

    I'm not familiar with this. Could you give a bit more info?
  9. bradleyfeanor

    Gator02 - Learning to Walk

    Great turn report Bede, and nice AI-thumping! I didn't expect you to accomplish so much in your turns. Personally, I probably wouldn't be building anymore forges/markets/courthouses or anything like that at this point, only military/barrracks, but it doesn't really make much of a difference...
  10. bradleyfeanor

    Gator02 - Learning to Walk

    Hey guys! I’m finally back. Thanks for all the well-wishing…that was some nasty bug I had. I finished my turns. Not much to report really. Monty died early on, and I declared on Nappy near the end of my turns. We have taken Orleans, and Boston and Chartres should fall in a few...
  11. bradleyfeanor

    Gator02 - Learning to Walk

    I am feeling so sick (flu probably) that I don't think I will play this evening guys. I will try to play tomorrow if I feel better, but if one of you would like to take my turn that would be fine.
  12. bradleyfeanor

    Gator02 - Learning to Walk

    Nice turns Bede, :goodjob: and I'm glad you got your 'pewter sorted. We had gold appear on a hill in Cuzco's radius: the rich get richer! :D We had a bit of bad luck on the priest. I see four possible uses for him: 1) Great Priest in the capitol (+2hammers, +5gold), which would be quite nice...
  13. bradleyfeanor

    Gator02 - Learning to Walk

    If we trade Mao copper for silver it will help us out a ton with the WW problems. I wouldn't trade for gold because we will have our own once Tlaxcala's borders expand. Speaking of borders in captured cities, I don't think I have been very successful in explaining what we should be doing in...
  14. bradleyfeanor

    Gator02 - Learning to Walk

    I think sticking with Slavery would be best for now too. The only other tech I think we might want would be Banking as Bez mentioned, but I wouldn't research it until we have a fair number of grenadiers fighting. Having the Heroic Epic in our capitol will make things difficult for us: the...
  15. bradleyfeanor

    Gator02 - Learning to Walk

    In most early domination games, I shoot for a high survivability rate as well--or at least I do with my early assault forces. Production is usually very limited in the early game, and to build units that die quickly then have to be replaced is usually a poor strategy. Generally, it would be...
  16. bradleyfeanor

    Gator02 - Learning to Walk

    That is a concise, accurate description of the way I play all right! :goodjob: But what I would like to understand is why you don't like playing this way--at least once in a while? You are obviously very good at the game, so it seems you would enjoy playing it on the "edge" where you squeeze...
  17. bradleyfeanor

    Gator02 - Learning to Walk

    An engineer or two out of Tiwan for the FP, Versailles and/or steel research would be nice, and GAs are always welcome.:) :lol:
  18. bradleyfeanor

    Gator02 - Learning to Walk

    Excellent turns Gator: you made mincemeat of Monty. Your cats, with all those barrage promotions, were well suited to do the job I might add.:goodjob: WW is now setting in I see: not a surprise given the recent bloodbath. When we get back gold with the city we are about to take, that will...
  19. bradleyfeanor

    Gator02 - Learning to Walk

    I can't tell how long your units in the city have been fortified. If it is long enough to receive a good "fortification bonus", say 3 or more turns, then you might want to attack with only 2 of them, if necessary, and let the others stay fortified. Edit: I now see they have only been...
  20. bradleyfeanor

    Gator02 - Learning to Walk

    Your stack of cats/macemen/pikeman can reach his stack this very turn. Attack that stack with everything you have, inside the city and outside it. Just be sure not to attack with the units you have inside the city when there is only one enemy on the tile (you don't want our defenders stranded...
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