Search results

  1. N

    Blocking Religious Units?

    Thanks for the clarification. I can confirm it's apostles and Missionaries, but NOT inquistors. I must have gotten them mixed up. I still wish I could have some sort of policy or something "State Religion".. that allows combat interaction with foreign religious spreaders without a war...
  2. N

    Blocking Religious Units?

    and If I don't want to declare war? I'm more interested in the respecting borders thing. How come my religious units can't enter Greece's territory, but Greece's Religious units can enter mine?
  3. N

    Your empire is heading towards Bankruptcy.. Advisor Notifications about my own actions?

    I've got 3700 gold, and +111.6 a turn.. But England just contacted me warning my empire is headed towards bankruptcy... I'm also getting the popups "Your, advisor, Calvin, has discovered that the US is trading with Norway".. Well, considering I'm the US, and just brokered that deal with...
  4. N

    Blocking Religious Units?

    I can't seem to find any documentation on what mechanics work / don't work on religious units. Without it, This seems like it's an incomplete/buggy feature currently. How can I block the AI's religious unit spam? My borders don't stop them (we do not have any agreements and are not at war) My...
  5. N

    How to Rotate the view?

    There was a way to rotate the view... You held down a key and could turn the camera left and right.. Pretty much get a 360 degree view. Does anyone remember how to do this?
  6. N

    Sulla's Civilization IV Walkthrough

    THANK YOU FOR THE ZIP! Here's some tips to make reading the files locally a little easier. Extract the Zip file to it's own folder. Rename the word Document file so that it is not .doc, but .html Open the renamed .html file in Wordpad. Erase from the start of the file to the h2 align="center"...
  7. N

    Sulla's Civilization IV Walkthrough

    I've just found this walkthrough, and it's already been killed by the raging barba^H^H^H^H other visitors to this site. Is there any way the files could be zipped up? The suggestion of placing this zip, on a smaller space/more bandwidth site is a good one. Another option: This is such a...
  8. N

    Best of the Net CD presell giveaway

    Of course there was Moo3 too. I just left a developer chat where the developer explained how the system works.. The publisher decides when the game ships. The developer said "we under-estimated. It will take more time, and more money". Atari's response? "Ship it, we might patch it later"...
  9. N

    Civ3 Expansion Pack Announced!

    I wonder how much of it is active now. Has anyone who has patched to 1.21f look at the jackal.txt file in the root civ3 directory yet? It's a list of error codes and their respective messages... Interesting that quite a few of them have to do with Multiplayer.... I think that...
  10. N

    Patch 1.21 bugs & problems.

    I was in the middle of GOTM6 (I usually play them, but don't send them in), when I patched to 1.21. In GOTM6 to my west was another Civ(babylonians), and while I was monarchy, and they were democracy, we got into a war. I captured a few of their cities, and discovered that another civ(persia)...
  11. N

    Civilization III v1.16f Additions/Changes/Fixes

    But what about all the productive things they may say! Oh wait. Nevermind. Can't stress this enough! I want to see Battle Calculations! Terrain Modifiers, Dice Rolls etc. Somethin' akin to SMAC, (+25% for Terrain Bonus 'member?) At least then I then I can say it's only that I'm very...
  12. N

    Civilization III v1.16f Additions/Changes/Fixes

    Wow. I didn't realize how easy you've made it to disagree with you.. But by the number of people quoting you, you probably have an idea. I say that because most people realize that THERE IS NO COMPUTER SOFTWARE RELEASED THAT DOESN'T HAVE BUGS. If you want something with fewer bugs, go buy a...
  13. N

    Civilization III v1.16f Additions/Changes/Fixes

    (hopefully firaxis is reading this thread! :)) There are still some serious issues... 1. "AI Patrol" - is killing me..I have a p3-600 with 192mb ram, and the larger game turns are taking forever.....Especially when in Late game, when I can see lots o' enemy units... 2. "Forced Upgrades"...
  14. N

    Computer Cheats!?! -- Leaving my territory at once my A--!

    That's really what I'm referring to.....Seems like a little bit of a double standard. If I want to stay in an opponent's territory, I have to declare war(or I'll automatically be removed). But, If I want an opponent to leave my terriritory, I have to .... declare war. Either way, it seems...
  15. N

    Computer Cheats!?! -- Leaving my territory at once my A--!

    That's all fine and dandy, but you're missing the point. I don't have an option of not listening to a request to leave, the AI does. Because of this, they can "hop" over me with settlers. When I try it, I get booted out, "automatically". Also, it would be nice to see how the battle...
  16. N

    Women & Civ - nasty bug

    Introduce them to civ! Only problem is that with computer, and 1 copy, now I have to share! Also makes me really impatient for MP.... :)
  17. N

    Computer Cheats!?! -- Leaving my territory at once my A--!

    What option are you referring to? When I right click, I'll I get is Terrain info, contact the particular unit, and something else (can't remember..) I keep clicking on contact, and up pops the civ leader, and I demand that he leaves, and he agrees, but does not. It's a bug.....At least I...
  18. N

    Computer Cheats!?! -- Leaving my territory at once my A--!

    Has anyone noticed that when you wander :) through any of the computer's territories, they make you leave, ("your units will be moved automatically") yet when the computer does it to you, they say they will, and yet continue to move right through? At every turn I requested that Lincoln and...
  19. N

    Worker/Former Bug is alive and kickin'

    Had a few turns where there weren't any other city imporvments to build....I already had a positive economy, and was growing fairly rapidly, so I decided to have most of my cities build workers, so when I reached industrial/modern ages rails/pollution would be easier to handle. So I have...
  20. N

    Exploration & Discovery of Strategic Resources

    Lost my third game this morning.... (SMAC was so much easier!) I did notice something strange(though you could discout it with bad luck).....But.. In all three of my games, I've really tried to explore as much as possible....(I've been playing mostly HUGE maps)....By the time I've...
Top Bottom