I'm here, though you may have to deal with fairly minimal orders. I believe Symph is uninterested, but as he and I were playing the same country it shouldn't matter much.
Hey, you only gave me 24 hours! Sheesh. Okay, I'd better get to commenting, then:
Been doing too much evolutionary biology? ;)
Can you give an example? Are we just talking regions?
So is research capacity actually quantified like that, just not in the stats?
Will you be sending PMs to everyone...
No one else has posted? Really? Then I'll take a crack at it.
Not élan? ;)
Really? A scale? Haven't we moved past that? Do I really need to point out that it's stupid when you're running a monarchy and your level is at Citizens, or a society in feudalism and your level is at Free Men? Please...
I think this is sufficiently different that it's not just reinventing the wheel. The player freedom vs. game detail axes, or something like them, don't seem to appear in any of these models.
Princeton does the same thing. Harvard did too as of last year, but they aren't anymore. Essentially every other US university has abandoned the practice.
That makes a degree of sense, but unless the RL interval between short updates is only a day or two, I'm worried that players who aren't in crisis will lose their sense of involvement in the NES, as happened with DisNES3.
Okay, that's what I wanted to know.
You do that. ;)
I support this...
You are of course entitled to your opinion. But I think Dis would agree that this purpose is what he is trying to approach with his rules.
I'd point out that the power of a national leader was at various points in the past much greater than it is today, when it is limited by things like...
Their control diminishes, certainly. But I'd argue that the kinds of orders that are taken away from them are, if the system is done correctly and the mod sufficiently skilled, precisely those orders that violate plausibility or immersion or lessen the quality of the gaming experience. And I'd...
I don't think anyone is advocating a simulation in the sense you seem to be implying (forgive me if I'm wrong). Simulationism (again, as I conceive of it) is not meant to eliminate the role of the mod. It is instead meant to provide tools to allow the players and mod to achieve plausibility...
Yes. Masada's "dynamic BTs" are more suited to a SymNES or Daft's Alternate Timeline Building Experiment, where rapid progression and heavy player input are both desired.
Because players are less likely to do something unrealistic if they know they'll get punished for it. A good moderator takes this into account, and Dis states that the effects of PC need to get translated by the moderator into good and bad policies and changes in popularity. At least as I...
The problem with that is that it makes BTs take much longer to process, as there needs to be a process of back-and-forth between the players. This isn't necessarily a bad thing--but if a BT is meant to be a quick-and-dirty jumpstarting of the NES to a more interesting period, this probably isn't...
And by extension, I'd argue that speaking up can greatly improve your potential game experience, both for player and mod. Some of these ideas will eventually make it into the NESes of the future--if you take an active role in commenting on them and presenting your own, you can make NESing a far...
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