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  1. Anthropoid

    Life is Feudal: Your Own

    I've rented a 64-player, "Life is Feudal: Your Own (LIFYO)" server for one year. Be delighted if any of ya'll wish to join it! :P "Margelian Sunbeam" 24/7 Blackbox server
  2. Anthropoid

    File failed to save Error in WorldBuilder

    I have a map "Motsomi Gare" that I made from scratch using a huge ocean staring map. It has scenario elements, including 12 AI 24 CS and all continents and tiles are done. I've played with it a bit to playtest it, and decided I want to shift around some elements. Whenever I make any changes...
  3. Anthropoid

    Un Autre Monde: Growth And Happiness

    Looks very cool! So, if I have the full expansion pack (BNW, G&K, everything else) will this mod be a "no go?" Also, your English is quite good :)
  4. Anthropoid

    Ingame Editor

    Great Mod! Thanks DonQuiche Question: Does the mod create multiple copies of map files or map-type files? I have three items in C:\Users\Owner\Documents\My Games\Sid Meier's Civilization 5\Maps "Babyloiois.Civ5Map," "Motsomi Gare.Civ5Map," "Ocean with Climate Ruler.Civ5Map" However, when I...
  5. Anthropoid

    Always unfinished - Your opinion?

    Make maps that you will want to finish. Find and install mod(s) that will increase your interest in each game. Make your own mods, and publish them on the Steam workshop.
  6. Anthropoid

    Problems with Custom Maps Not Showing in Game Setup

    Some more observations: 1. The "Baybloiois" map (or map type?) that has like 15 entries in my "Additional Maps" tab in the game setup window . . . at one point early in map building, I took a random huge terra map, and edited it. This map had had Babylon as the player and I edited it to make...
  7. Anthropoid

    Problems with Custom Maps Not Showing in Game Setup

    ADDIT: Okay, I think I've figured out my problem, though I have to fiddle through to make sure it fixes it. See belowpost for full explanation. I'll leave the first two posts in the thread though, just in case anyone else is having a similar problem it may help (though my description of the...
  8. Anthropoid

    Two new administrators

    Thanks guys!
  9. Anthropoid

    Quick Questions and Answers

    Moved to Creation and Customization
  10. Anthropoid

    Faster Marathon Training and Constructing

    Yeah, not biting off more than you can chew is good advice in virtually all endeavors:) I need to just PLAY the dang game for a bit so I know what vanilla, or at least my lightly modded feel like. No point trying to mod what you don't really understand. Despite there being some elements to the...
  11. Anthropoid

    Faster Marathon Training and Constructing

    Thanks Gilgamesch. It is good to know a very sensible ethos has been in effect, codified and the need to hassle with getting permission is more or less eschewed (rightfully so) but instead the focus is put on giving credit where it is due. That to me makes the best sense for a community like...
  12. Anthropoid

    Faster Marathon Training and Constructing

    Now my question is: what is the normal ethical practice with respect to other people's mods? Say for example, I'm playing my "Faster Marathon Training and Constructing" to test it right now, but also with: 3 units per tile Caravansary Improved Beyond the Future Citadel buff - autocracy mix If...
  13. Anthropoid

    Faster Marathon Training and Constructing

    Ha! I wasn't "Building"! FINALLY IT WORKS!
  14. Anthropoid

    Faster Marathon Training and Constructing

    Okay, the error I was getting was either a result of having created too many aborted first attempted mod files (which I've corrected by clearing my Temps folder) or running Steam in offline mode (which I've reset). Two things I'm not liking about ModBuddy: 1. Completely deleting all the files...
  15. Anthropoid

    Faster Marathon Training and Constructing

    Thanks again PawelS ! :) ADDIT: ah okay. Still "300"s in my values for those two variables (TrainPercent and BuildPercent). I think I'm somehoew screwing up at the final stages of making the mod in ModBuddy. Luckily it is such a small amount of code, I think I'll just turn it all off and go...
  16. Anthropoid

    Faster Marathon Training and Constructing

    So what would be the easiest way for me to discern whether or not my mod is "working," meaning it is doing what it is supposed to do? I started up a new game as Babylon again, and these are the build times I'm observing right at the start: Settler 46 (not possible to build it obviously, but...
  17. Anthropoid

    Faster Marathon Training and Constructing

    I've followed through from Kael's guide and made a very simple mod, my first for this game. The title of the mod is "Faster Marathon Training and Constructing." Here is the description: I created an Civ5GameSpeeds.xml file in ModBuddy, but it seems to have not been saved or something...
  18. Anthropoid

    Python and "Performance"

    Thanks Browd :) yeah I'd have never guessed where best to put it.
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