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  1. BeBro

    Victory Movies for Final Frontier

    I know, and I actually want to rework them a bit, since there are also other things that could be improved. But for now I don't have the time to do it, so I thought I just release them as they are now. I hope to update them later....:)
  2. BeBro

    Victory Movies for Final Frontier

    Thanks..... :)
  3. BeBro

    Getting own movies to work in mods

    Released: http://forums.civfanatics.com/showthread.php?p=7979407#post7979407 :)
  4. BeBro

    Victory Movies for Final Frontier

    Since FF does not have own victory movies I made two movies myself, using ship models from the mod in some 3d animation sequences. One movie is intented to be used for the conquest, the other for the domination victory, but anyone knowing a little bit xml can easily use them for something...
  5. BeBro

    I am now know as the Apache Chief

    Growing bread is in fact quite useful and will save ya lots of money, so don't complain :)
  6. BeBro

    Getting own movies to work in mods

    Ahh, I see. Well I think I'll release them as they are soon, maybe make improved versions later :) Here's a preview .exe of the conquest version: http://rapidshare.com/files/219300383/FF_Conquest.exe.html Just need to find some music to mix in.
  7. BeBro

    Getting own movies to work in mods

    Well - too fast: yeah, the movies are quite short, but the original victory movies from Civ aren't that long either, mostly under 30 seconds. As for the ending, I agree, though it's difficult to find some better one. Do you have an idea? I'm working on the conquest movie right now, rendering...
  8. BeBro

    Getting own movies to work in mods

    Yeah, I thought I save the big action for the conquest movie. Though maybe you're right, I could add a bit to the domination one as well. Sound will be in the final version(s) definately.
  9. BeBro

    Getting own movies to work in mods

    I made an .exe of the beta movie available here as preview: http://files.filefront.com/13538061 Simply dl and start via double-click. Hope this gives a better impression than the static screen. As for "dark" - you don't sit on an old CRT monitor Ajidica? Because I remember when I changed from...
  10. BeBro

    Getting own movies to work in mods

    Work on the movie is going well now - is someone actually interested in getting these? Then I'd post them.... I plan to make two for now (maybe more later), one for the conquest victory, the other for domination. Finished a 'beta' version of the latter so far (looks good IMO, but some room...
  11. BeBro

    Simple Idea for Final Frontier

    I like the idea very much, though I would simplify it a bit. If you played the Afterworld mod - there's already some kind of teleport function available via promotion. The unit can teleport over some squares in certain intervals only (some turns - this could represent charging the drive), but...
  12. BeBro

    Getting own movies to work in mods

    Ahh...solved it, I forgot to edit the Civ4VictoryInfo accordingly Well, there's still the secondary question, so if someone knows how to empty the HoF.....;)
  13. BeBro

    Getting own movies to work in mods

    I'm in the process to make some victory movies for the Final Frontier mod. I made one for testing purposes, named FF_Domination.bik, put under My_Final Frontier/Assets/Art/Movies/Victory/ (My_FF is where I have all my FF modifications). So I also have a Assets\XML\Art\CIV4ArtDefines_Movie.xml...
  14. BeBro

    How do Flavor Texts code for units? Or if not Flavor text, what does?

    Just guessing, maybe the ai just focusses on the strongest available (=researched) unit for a certain role? This would go for building, not for research itself though....
  15. BeBro

    A question about colonies

    Never tried it myself, but it seems you can just mod the xml file Civ4HandicapInfo under Beyond the Sword\Assets\XML\GameInfo\ which has entries like: ...for each difficulty level (with higher values in the higher levels). Of course, back up any file you change before you edit anything or...
  16. BeBro

    I want AI to make much BIGGER armies

    I had Stalin running around with a stack of ca. 90 units in the renaissance on noble. Just owning Civ4 complete for some weeks I had no chance :( :D
  17. BeBro

    Final Frontier modding questions

    Thx a lot. I just moved the tech I made one column to the right and the arrows get drawn correctly now. As for the iCost, I indeed tested it and it doesn't work.....oh well.
  18. BeBro

    Final Frontier modding questions

    I'm modding the BtS scifi mod Final Frontier for my own purposes. For most easier edits the CivWiki helps a lot, but there are some things I don't quite understand yet: - Can you mod how much experience is needed for a unit to reach the next promotion? I skimmed through the CIV4UnitInfos.xml...
  19. BeBro

    Homeworld2 ship graphics (Final Frontier)

    Looking very good. A bit too much team color maybe for my taste, but overall still excellent :)
  20. BeBro

    Tech Tree editing questions

    Ok, thx. This is tedious work. However, I tracked down most references for those techs I deleted and edited them so the mod doesn't produce those errors anymore :)
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