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  1. Lonkut

    Changing the number of garrisoned troops limit possible?

    When a unit is trained the unit's icon goes to the left when turn ends. AFAIK this unit receives some bonuses because its garrisoned and what not. Is there a way to increase the number of units garrisoned? What about changing it to make them selectable like we do with air units like missiles?
  2. Lonkut

    Custom building doesn't appear in game.

    thnx but yeah it was in expansion2. I changed every file of the same name to figure it out.
  3. Lonkut

    Custom building doesn't appear in game.

    Which file do I need to change to see the new building appear in game. I have multiple files and multiple folders with the same names and I don't know which one does the game look at.
  4. Lonkut

    freezing animations possible?

    sooo? Anybody? I really need to know how to stop worker and improvement animations.
  5. Lonkut

    freezing animations possible?

    I'm talking about workers standing still when building improvements, just standing still like when they wait for orders. Fish and whales not moving but standing still. And pretty much any idle animation. Maybe the entityevent in CIV5Builds.xml?
  6. Lonkut

    ending turn with no production in city possible?

    Is it possible to end turn even though a city isn't producing anything? I want to remove the production needed yellow warning.
  7. Lonkut

    freezing animations possible?

    where they at? I can't seem to find them.
  8. Lonkut

    freezing animations possible?

    I.E. fish moving, and workers working? I want to freeze these animations.
  9. Lonkut

    Modding the draft to cost gold instead of pop possible?

    I want to change the draft to cost gold instead of pop and also to do it every turn or unlimited times in the same turn. Is this possible? I can't find the draft anywhere.
  10. Lonkut

    Purchased units start with full movement possible?

    Can anyone actually make this and post the file with instructions on how to use?
  11. Lonkut

    How to remove the yes/no pop up on when disbading unit?

    Is it possible to remove the prompt(yes/no pop-up) when disbanding units?
  12. Lonkut

    How to keep purchasing units and end turn with units stacked on city?

    So I want to be able to purchase units from same city on same turn and also to be able to end the turn with multiple units garrisoned in the city? Alternatively how to make it so that purchased units start with full movement points?
  13. Lonkut

    adding columns from one xml to another doesn't work?

    can this be done though? I really like to expand the handicaps.
  14. Lonkut

    adding columns from one xml to another doesn't work?

    I took some columns from CIV5GameSpeeds.xml and placed them on CIV5HandicapInfos.xml like so: <Column name="AIPerEraModifier" type="integer" default="0"/> <Column name="AIAdvancedStartPercent" type="integer" default="0"/> <Column name="TrainPercent" type="integer" default="0"/> <Column...
  15. Lonkut

    removing border fov possibe?

    My comp lags late game and I suspect AI units moving at the border are one reason for this. So, is it possible to remove border fov?
  16. Lonkut

    Purchased units start with full movement possible?

    I would like to make units I purchase have full movement when they appear the same turn. Is it possible and how?
  17. Lonkut

    To people who disliked Steam.

    1) You can't re-sell bought games 2) You are forced to run a program in the background Some people are fine with a finger up their arses and some are not. Nuff said. Please do not deride the arguments of others, as warned earlier in the thread.
  18. Lonkut

    Why put out an unfinished game?

    so they can sell you the patches.
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