When a unit is trained the unit's icon goes to the left when turn ends. AFAIK this unit receives some bonuses because its garrisoned and what not. Is there a way to increase the number of units garrisoned? What about changing it to make them selectable like we do with air units like missiles?
Which file do I need to change to see the new building appear in game. I have multiple files and multiple folders with the same names and I don't know which one does the game look at.
I'm talking about workers standing still when building improvements, just standing still like when they wait for orders. Fish and whales not moving but standing still. And pretty much any idle animation. Maybe the entityevent in CIV5Builds.xml?
I want to change the draft to cost gold instead of pop and also to do it every turn or unlimited times in the same turn. Is this possible? I can't find the draft anywhere.
So I want to be able to purchase units from same city on same turn and also to be able to end the turn with multiple units garrisoned in the city?
Alternatively how to make it so that purchased units start with full movement points?
I took some columns from CIV5GameSpeeds.xml and placed them on CIV5HandicapInfos.xml like so:
<Column name="AIPerEraModifier" type="integer" default="0"/>
<Column name="AIAdvancedStartPercent" type="integer" default="0"/>
<Column name="TrainPercent" type="integer" default="0"/>
<Column...
1) You can't re-sell bought games
2) You are forced to run a program in the background
Some people are fine with a finger up their arses and some are not. Nuff said.
Please do not deride the arguments of others, as warned earlier in the thread.
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