Search results

  1. Archon_Wing

    What Policy Cards you usually go for in your Games?

    To make matters worse it expires.... and there is no replacement. Recon units would be a meme.... but there is no punchline.
  2. Archon_Wing

    What Policy Cards you usually go for in your Games?

    I usually straight up run urban planning for most of the early game + anti-barb card or +military production card. I go God-King if I need a certain early pantheon but it seems futile to compete for the ones that go early anyways and being left with stuff like Divine Spark as there is no need to...
  3. Archon_Wing

    How to Make Snow Cities Work?

    Unfortunately, you can't rely on CS's getting advanced resources as they may not even be able to build an oil well, or just.... at all. So without a builder of your own, it's not really a thing. Normally I would tell people to settle on the oil but that was not possible here obviously. Being...
  4. Archon_Wing

    [GS] Any way I could have handled this differently? (CS and grievances)

    It doesn't make any sense to take over Mexico City. If you think Khmer is going to win diplomatically, then just take them out of the game, and then all their envoys will be destroyed, allowing you to take it over more easily as suzerain. Who cares about grievances if you lose anyways? Although...
  5. Archon_Wing

    Do you want an AI that can make reasoned choices?

    Hah, that's why I never like continents in any of these games. It's decided by just taking over your continent. And sadly AI will never have a chance there because they can't handle water. (Now, that I at least understand).
  6. Archon_Wing

    [GS] I hate loyalty more than any other mechanic.

    It just requires you to settle cities in the region before invading. Past the early game you have ECs so if you get one up in a nearby city, or target an enemy city with one, it's easy. It doesn't even scale with production so even a city with 1 production can keep the project going as long as...
  7. Archon_Wing

    Do you want an AI that can make reasoned choices?

    A domination victory by the AI should not be possible unless the player is severely misplaying because it naturally involves bowling over said player in most maps. So a player never actually sees the AI making said victory, because they probably would have been eliminated or they resign...
  8. Archon_Wing

    "Wokeist" - When people talk about progressivism without acquaintance

    I would call it moral cowardice, but your answer is better. Now I would give you the cookie, but I can only give half of it to you, because it's partially flawed on one side and thus the whole thing is bad. Better toss it to be safe. In all seriousness, I thought "woke" was a pretty silly...
  9. Archon_Wing

    Settlers and Workers Getting Wiped Out by Disasters

    Yea it sucks, beyond like making sure they never end a turn on the actual river tile. No real solution but you don't need any case to save scum though-- just do it.
  10. Archon_Wing

    Do you want an AI that can make reasoned choices?

    Not really. I actually like seeing people break the AI with entertaining tricks. That actually is a skill. Problem is that the AI breaks itself regardless of user input. I mean, it's historically accurate to have stupid leaders, lol. But they should pose some degree of a threat. I do expect...
  11. Archon_Wing

    Would you rather live in a liberal dictatorship or illiberal democracy?

    Illiberal Democracy, because business as usual.
  12. Archon_Wing

    Are People already drifting away from Civ VI?

    I don't know about that. Civ 4's strategy forum has (always) been more active than 6's here, and that game is like 10 years older. And heck, despite basically playing the game, strategy has changed a lot then what I remember when I played those forum games like 10 years ago when development...
  13. Archon_Wing

    Are People already drifting away from Civ VI?

    Well, I've played only a few games since the last patch, which was bad. And the game has been left in this state for several months already. Hopefully, the bigger issues can be fixed but at this rate the UI and World Congress and going to be a joke with most of the extra features being...
  14. Archon_Wing

    Apparently popular opinion has turned against Basil II

    Yea they're pretty easy. And yea randoms on the internet are inconsistent in their knowledge.
  15. Archon_Wing

    [NFP] Ranking Tier List(Picture Version)

    It really just shows what a terrible design Man@arms is. They really messed the game up with that last patch.
  16. Archon_Wing

    Taiwan is a city of China

    Lol, come on, 5 seconds of google. It's all ok, I often have to liberate the City State of Hong Kong from China a lot....
  17. Archon_Wing

    Why early siege weapons suck (kind of)

    They should take a page from AoE2 and make siege weapons resistant to city defenses, while being very weak to military units. As is, siege weapons are just pretty trash except the brief window of balloons but then you can build planes soon after that.
  18. Archon_Wing

    Computers and Enviromentalism Tourism Modifiers

    If you triple something, you add +200% to it (100%+200%)
  19. Archon_Wing

    Computers and Enviromentalism Tourism Modifiers

    I was under the impression that they just multiplied your tourism. But the game doesn't really explain much and most of the modifiers are additive. For example Leaky (300% tourism from Artifacts) and Heritage Tourism (+100% tourism) is not 6x tourism from artifacts, but actually 3x (200+100)...
  20. Archon_Wing

    When do you stop building cities?

    Eh lol, nah, why wait for that when... Nah, no spreadsheets. I mean also this is an advice thread, so save your rants. But sure. You can also win the game with one city too, but that's not the point here. Read above. The winner here. (And also everyone thing wrong with this game)
Top Bottom