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  1. TheeLord

    revolutions / dynamic history / realism mod

    Will the source code ever come??? I cannot wait for a revolution mod. Static linear games just get so boring
  2. TheeLord

    Economy Mod

    Having these problems as well.. Cannot choose production. I love your mod, please fix it! =)
  3. TheeLord

    revolutions / dynamic history / realism mod

    Great work guys! I know there are dozens of thousands of people waiting for this type of mod to come along. Already, dynamic world concepts like tech diffusion and emmigration are making the game more interesting to play. Keep it up!! You two are on the very cutting edge of what can be done...
  4. TheeLord

    They took away our end of game replay!!!!!!!!

    You mean the replay that we try to skip but can't??
  5. TheeLord

    revolutions / dynamic history / realism mod

    Keep up the good work Afforess! I was just lookin at your submission from yesterday. Lookin like you're working hard on this.
  6. TheeLord

    Tech Diffusion

    I think this is a good enough solution, at least until you feel the need to implement distance into the equation. Was this restriction in version 1?
  7. TheeLord

    Tech Diffusion

    distance is not much of an issue in modern times. The world is a tiny place now as far as ideas go, but in 3000bc, the world was enormous and ideas did not travel like they do now. That's why I said in my post distance should be a diminishing factor as time goes on. But definitely you...
  8. TheeLord

    Tech Diffusion

    Also, maybe if you capture an advanced civilization's city you gain a large number of beakers towards one of their techs that you don't have.
  9. TheeLord

    Tech Diffusion

    I think this mod really needs distance as a factor. Maybe as a lessening factor as time goes on? This will allow situations like eurasia and the americas huge tech gap by the 1400s. Maybe distance between capitals? Or even simpler.. Maybe just if you are in contact with that civilization...
  10. TheeLord

    They took away our end of game replay!!!!!!!!

    HOW DARE THEY?! I finally finished my first game thinking I was going to watch every moment of my epic struggle to finally be defeated hours and hours later.. With maybe some new features to see on the replay, or a zoom feature.. BUT NO! I just got a terribly boring game ended screen... I...
  11. TheeLord

    You know what... I do want CIV IV.5!

    Completely agree with the original poster! All the great things about Civ 4 and all the great things about Civ 5 need to be combined by a great modder!! The prophecies have fortold your coming, young one. Please step forward and lead us to the promised game.
  12. TheeLord

    Pillars of the Earth

    cool! Keep it up man! Will download when there is more polished content for sure!! Great idea, the early game needs some serious loving in Civ5.
  13. TheeLord

    Emigration

    Terrific work, keep it up!!
  14. TheeLord

    Tech Diffusion

    Nice mod. But yes, I used version 1 and it was insanely fast teching. I will try out Version 2. What would make this perfect: -Distance of other civilizations with the techs -Open borders -Maybe if your're at war with that civilization you will get an increase as well? I see you are...
  15. TheeLord

    revolutions / dynamic history / realism mod

    Well, I am pretty good with c++, so let me know if you need me to write a function up or anything.. I don't know jack about modding civ 5 yet. But if you give me the input and output and any associated variables and what you need I can hopefully help! Otherwise ill have to wait until I learn...
  16. TheeLord

    revolutions / dynamic history / realism mod

    So I'm a bit confused. You guys seem like you're able to alter the game mechanics a bit already judging by the emigration mod etc... (Emigration mod is very cool btw). Please point me in the right direction on what to learn in order to do this sort of thing. I want to be able to help. Is...
  17. TheeLord

    [BtS] Rise of Mankind 2

    I cant wait until this mod can be made for CIV 5!!!!
  18. TheeLord

    revolutions / dynamic history / realism mod

    I really like the culture ideas as well. And I completely agree about the transparency of the revolutions system. A player should be able to see exactly what is causing discontent for each city. And I completely agree that empire wide factors should also be taken into effect and there should...
  19. TheeLord

    revolutions / dynamic history / realism mod

    How about 1 mod instead of three. haha. I have lots of ideas, but I think it's best if I (we) approach the ideas modularly. So first focussing on the revolutions concept and making it strong. Then moving on to other concepts that would make up a more complete realism modpack. For...
  20. TheeLord

    Yet Another Huge Earth Map

    I have been playin a game for a few days now with this map (old world start). Europe seems like it could still be a few squares too small. Songhai and india just ran away with the game though because of all the room they have to expand. Still having alot of fun with the map though. Thanks
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