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  1. mo123567

    [NFP] Leaks and Spoilers of Civilization 6, oh my!

    For some reason, I thought I was going to find out some info on future CIV6 content in this thread...
  2. mo123567

    [NFP] Civilization VI: Possible New Civilizations Thread

    I would rather see smaller tribes and cultures represented through an expanded tribal village and barbarian system. Imagine if the tribal huts in the game were instead linked to actual tribes with bespoke bonuses such as unique techs on the tech tree that give you access to units, promotions...
  3. mo123567

    [NFP] Civilization VI: Possible New Civilizations Thread

    Despite the Were you responding to me? I see you quoted me but went on to talk about "eurocentric views" when the two civs I requested were not from Europe. I also did not use the term unimportant. The historical significance of a civ can be determined by many factors and it is debatable...
  4. mo123567

    [NFP] Civilization VI: Possible New Civilizations Thread

    I am always hoping to see the most historically significant civs with their most historically significant leaders. I don't care about TSL or balancing out representation of different cultures. I was at the history museum in in Victoria BC Canada when they had a Mayan exhibit. They also have an...
  5. mo123567

    [GS] Avoiding late dark age in Gathering Storm for those who play through all eras

    Thanks for your help. There are a few perfect targets in my game that are no cultural threat.
  6. mo123567

    [GS] Avoiding late dark age in Gathering Storm for those who play through all eras

    I didn't know about that the archaeologists work that way. That will be really useful. It's unfortunate to have to help the AI fill up their museums but I don't think I want to finish the game on an eternal dark age.
  7. mo123567

    [GS] Avoiding late dark age in Gathering Storm for those who play through all eras

    Hello, I have started playing Civ 6 again with the arrival of Gathering Storm. I had not played since the original Civ 6 release. I am seeing an issue with lack of era point opportunities in the late game. I have seen this discussed from back when Rise and Fall came out. Have there been any...
  8. mo123567

    What the civ series really needs is competition

    I completely agree. A lot of these systems in civ6 feel like all you do is set up your empire to increment a counter in the corner of the screen until you win. I think part of the problem is the victory conditions. Why should you arbitrarily win the game just because you had a lot of tourists...
  9. mo123567

    Fog of War

    I agree. The fog of war looks too much like the unexplored area. I really hope to see an option or mod to return to the old style. I also find it difficult to identify which tiles have been improved anywhere on the map.
  10. mo123567

    What the civ series really needs is competition

    I really do not know what the market is for a historical turn-based strategy game is. I do not think that you can just look at the sales for civ and assume that is the entire market. There may be people who are just tired of the civ series or are not interested in trying it at all who could be...
  11. mo123567

    What the civ series really needs is competition

    Yes, I was referring to turn based strategy games with a similar setting and scope. I don't believe there are any serious current competitors to civ in this regard.
  12. mo123567

    What the civ series really needs is competition

    Right now when someone complains about the state of civ6 the response is usually someone comparing it to the state of civ5 or 4 at launch. This means that the civ developers set their own bar for success. I remember back when Call to Power II split off from the civilization namesake. It was...
  13. mo123567

    A case for Casus belli

    I think Philip and Saladin should be more likely to deny requests or break promises and generally be more willing to sour relations regarding religious spread and they should prioritize sending out missionaries more but in the end, all AI leaders should share one agenda item that supersedes all...
  14. mo123567

    A case for Casus belli

    I was really excited for the addition of casus belli in Civ 6 for a couple of reasons. 1. I was hoping for a significant reduction in war monger penalties for "reasonable wars" such as defending allies or reclaiming stolen territory etc... It seems that the AI still needs adjusting in this...
  15. mo123567

    Will civilizations be able to defy the World Congress?

    I think it would be fun to have a system of defiance in the game. You could attempt to have a secret nuclear weapons program. You could defy the WC by trading in illegal goods. You could refuse to pay the unit tax. If you continue to do these things, you will get pushed further away from the...
  16. mo123567

    Your first BNW game

    ...And another one steals, and another one steals Another one steals your thread Hey, I'm gonna steal you too Another one steals your thread Ahem, I can't believe I logged in just for that, but I couldn't resist a Queen reference.
  17. mo123567

    New civ linked to new resource

    I was going to say maple syrup. I was reading through the whole thread to see if someone said it and here it is. A Canadian beat me to it!
  18. mo123567

    New Leader Hint! (Looks like Shaka)

    That's why I always mod my game to have every civ with a unique base color so they don't blend together on the map. It is getting harder to have a distinguishable color for each civ though with 43 civs now.
  19. mo123567

    New Leader Hint! (Looks like Shaka)

    I agree with Art Grin. No Civ V leader can be as warlike as Ghandi.
  20. mo123567

    Ed Beach's quote / future expansions

    The game developers should be able to figure it out. If, for example, there were bands of barbarians that had the potential to become civilizations, each band could be pre scripted to become a certain civ and to eventially reach a certain location that the current start location calculation...
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