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  1. M

    anyone still play this?

    RoN is still my favourite RTS game by quite a way (excepting Brood War of course, but I have to be in a different mood for sci-fi). IMO the strategic game has one fatal flaw, which is that you get all a country's territories when you take its capital. I've been trying to find a way to mod...
  2. M

    Diary of a Mad King - An Imperialism II AAR

    Excellent AAR - especially all the screenies. I too have just dusted off Imp2 after several years, and it's still one of my top 3 strategy games ever (alongside MoO1 and MoM I think). So did the Impossible Portugal AAR ever happen?
  3. M

    Can someone explain diplomacy please?

    That would make a lot of sense. It's just a shame that I've seen civics not listed when I *know* he has the tech for it. Maybe this is a bug. Anyway, I thought of a much less complicated way. I made a crappy little city, way out in the middle of the desert, gave it my religion, and then gave...
  4. M

    Can someone explain diplomacy please?

    I don't mean the whole thing, I mean persuading an AI leader to change his/her civics and/or religion. I'm playing on Prince on a duel map vs. Hitler (Leaders mod). I managed to found all 7 religions, which has neatly deprived him of any benefits from religious civics until now. Now it's...
  5. M

    Victory conditions discussion/critique

    I think Domination is actually the kind of culture victory you envisage, dh, because the amount of land you dominate is all about your total cultural influence, not that of three cities. Hitting the %pop requirement seems to me to be trivial compared with hitting the %land requirement. If they...
  6. M

    Ratings and Strategy for Unique Units!

    I've done some analysis of the tech requirements for UUs, and it's easy to see why rushing to gunpowder for France is a lot easier than waiting for redcoats as England: Early UUs: (listed in order of total tech cost) Fast Worker 0 Quechua 0 Skirmisher 100 (Hunting & Archery)...
  7. M

    Buy units and buildings..

    Bottom right corner of the city screen, there's a couple of buttons with arrows pointing upwards. One is for Slavery (to rush the production with pop) and the other is for rushing with money. If you don't have the relevant techs, they will be greyed out (but if you hover the mouse over them it...
  8. M

    The 65-Civ Mod!

    Are you going to do extra art for this mod? As far as I can see, there are only three things which define a civ, apart from the artwork: 1. Which UU they have 2. Which two techs they start with 3. Which traits the leader(s) have The first two are found in...
  9. M

    Simple front-end for custom civ?

    Hi all, Apologies if this comes across as woefully ignorant - I've not done any programming since I was at college ~15 years ago. I've never modded anything which required more than editing text files. What I'm looking for is a simple dialog box to choose the traits, techs and UU of my...
  10. M

    XP SP2 DirectX misery

    Hi All, Apologies for yet another ATi whinge. I've followed all the instructions at the official support site, including installing the latest ATi drivers, doing an express install of the game and doing the unpacking Art0.FPK stuff. It still gives "Failed to initialize renderer". The...
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