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  1. R

    what most annoys you about Civ 6?

    My vote for most annoying thing about Civ 6 goes to the way the AI uses generals as scouts. My solution would be to allow generals to be killed.
  2. R

    2000 years!

    over 2000 years ago Gilgamesh conquered Macedon and then declared war on me. I captured and held onto Pella. 2000 years later Gilgamesh is still whinging about it! Silly, no? (Personally I think France should give Alsace-Lorraine back to Germany!!!)
  3. R

    Rezoning

    When I conquer another country I usually find that the AI has built an encampment in nearly every city. I don't need that many encampments. I wish I could rezone the encampment hexes to replace them with something more useful - for example, an entertainment zone. In fact I don't see why it is...
  4. R

    why don't the developers give a *******?

    I have been playing Civ for 30 years. I have bought every version and every extension. It seems to me the Civ VI developers, unlike their predecessors, don't give a ******* about my wishes or the wishes of other loyal players. The Civ VI developers only seem to be interested in introducing big...
  5. R

    Keeping notes = bad UI design

    It seems to me the whole Civ VI development team is focused on big flashy ideas (new modes etc). It is shame no member of the team is working to fix all the many annoying little things that are wrong with the game.
  6. R

    Keeping notes = bad UI design

    I believe it is a sign of bad UI design when I have to keep pen+paper notes to manage a basic aspect of the game. In the case of Civ VI this means keeping notes on when trade deals expire. Surely this would be simple to fix?
  7. R

    helicopters

    The Civ 6 developers are only interested in big flashy new ideas. Unfortunately they are indifferent to all the small things about the game that are stupid and/or annoying. Possibly the best example of something stupid and annoying is the way helicopters behave like ground based units...
  8. R

    Features you would NOT like to see repeated in Civ 7

    I agree that examples like the ones you give are irritating but it seems to me that agendas would be good if more intelligently implemented.
  9. R

    Water Works

    At the moment you can only have water works in one city (with Governor Liang) I think it would be really good if the aqueduct could be upgraded with a water works - it seems to me very reasonable that almost every city should have a waterworks in the late game. Obviously Governor Liang would...
  10. R

    The third way

    I am moving a lot of troops around a suzerain city-state being attacked by a civ to try to make it hard for the other civ without actually declaring war (I try and avoid war). Then the other city sends me a message such as "I see your attack, withdraw or else". The two options are: promise to...
  11. R

    make peace or else

    I think it would really improve the diplomacy side of things if it were possible to declare to a civ that unless they made peace with X then war with them would be declared. I am particularly thinking of the situation where a civ declares war on a suzerain city state. Following the German...
  12. R

    option to skip cut scenes

    the cut scenes (leaders pronouncements) get awfully tedious after you have played the game a lot and are not essential because the next screen tells you all you need to know - it would be nice to have the option to not have them
  13. R

    Should There Be More Dynastic Civs?

    England: Tudors, Stuarts etc China: Qin, Han etc It is something of an anomaly that Turkey gets referred to by dynasty when other countries are not.
  14. R

    some use for excess Great Writers

    Thanks Buktu - I completely forgot that great works can be sold
  15. R

    some use for excess Great Writers

    I am playing Pericles and I have more Great Writers than cities! There should be some way Great Writers can be useful even if no Great Works slots are available.
  16. R

    The silly rules will not let me make peace!

    Norway keeps offering me peace and I would love to accept. However the silly rules mean that I cannot make peace. After a lot of expensive effort I have conquered Nidaros. If I make peace I will lose Nidaros because I will no longer get the garrison bonus. It is illogical that a garrison only...
  17. R

    Marines

    I would really like to be able to build elite units in military academies. These units would be expensive but would be stronger that infantry and would start with a special ability. Marines for example would use only one movement point to go ashore.
  18. R

    poor offers from AI civs

    I always make sure I have a good income. For example, in my current game my income is 644 gold per turn. The AI civs often offer me 3 or 4 gold per turn for iron or whatever. 3 or 4 gold is irrelevant to me so why would I agree to such an offer?
  19. R

    [NFP] Settlers captured by city states

    At the moment city states get no benefit from capturing a settler. I think settlers captured by city states should become builders after 20 turns. This gives civs the chance to capture it but if not they eventually become useful to the city state.
  20. R

    How can I make King level enjoyable?

    Thank you for the interesting ideas. Once more unto the breach...
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