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    Do you view playing Coastal bias civs as a huge handicap?

    Not really. Just go wider at the start and housing won't be a problem until you have techs to solve it.
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    Barbarian early game developer logic

    There is no adaption at all. We disagree there. You can't "adapt" to horsemen. You build the same early game army as you would if there was a warrior camp. If you drop the random horsemen first wave, there is room for teching to spears, and as such "adapt". No such thing is possible with the...
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    Barbarian early game developer logic

    If every start was similar power I wouldn't have a problem with it. But sometimes the low production starts are crippling because of the horsemen. You barely get out enough units to deal with it, and have no economic progress at all. (with low production, so you are screwed getting districts up...
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    Barbarian early game developer logic

    Can someone explain this to me? I am fine with barbarians attacking my city if I leave a camp up, that's not the issue. It's fun fighting barbarians early on, however why does it sometimes randomly seem to spawn horsemen/archers from the beginning? (I am playing epic speed if that matters) It...
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    The Best Event I've Ever Had...

    Free civic switch...? I would love having this event pop up when I'm declared on so I can switch to Slavery/Theocracy etc. quick and use it.
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    First Victory on Immortal

    I don't think that has too much effect really. You would do something similar with tech brokering on as well. (you would trade it to your friends, and keep it away from your enemies, you could just abuse the "freedom" a bit more and keep it longer for maybe a better price with TB off) On the...
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    First Victory on Immortal

    I won't deny or confirm that as the effect is still unproven. (I believe you meant that the AI techs slower compared to the human..?) Both human and AI's get slower tech pace from this. (My hunch is that this hinders the human more than the AI because of ruthless exploitation of relations.. but...
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    First Victory on Immortal

    Most people saying this plays on Monarch and below. (where the statement is true to a degree) Up the difficulty and you will get AI's with good tech pace and sick SOD's. (You'll have to work for your domination even with Marathon... :p) I would like to see one of the Deity players try...
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    Rank the Protective Civs

    Best Protective AI's: 1. Gilgamesh 2. Charlemagne 3. Churchill If I'm playing them: 1. Churchill 2. Tokugawa 3. Gilgamesh
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    How to deal with Shaka???

    Hit Ragnar early, get friendly with Alex and Bribe Monty to hit Shaka. Unless everyone is sharing the same religion, no state is your best bet.
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    What leaders do you love to have in a game?

    Non-Protective and aggressive leaders. :D
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    I don't understand well when to use the SE...

    "SE" grows on you as you become a better player. Early game is all about food and hammers, and specializing cities. (This is the important part, max your cities "output") To play a good "SE" you need to be able to use granaries well, whipping and micromanaging your cities growth back to happy...
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    Marathon too easy?

    Unit costs 2x the rest is 3x. It's a different game. You expand quicker and get bigger army cheaper. At low difficulties marathon will be a cakewalk, but I believe the gap closes when you start doing Emperor. (The AI expansion and unit massing reaches a new level then) It's still an advantage...
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    Financial & CE - a bad combination ?

    Where did anyone say that financial sucks...? (I for sure didn't) I have no idea how the AI stuff became an issue.. I just tried to disprove that financial was the main reason these AI's did well. Financial in the hands of a human player can be one of the most useful traits there is, no...
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    Financial & CE - a bad combination ?

    -I edited that quick...I typed too fast. I know my maths.. :p Most of that wasn't directed at you personally.. thats why it was in a different paragraph. If you read it on it's own you will see it makes sense. Though I still stand for my first response that you were wrong with the 50% more...
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    Financial & CE - a bad combination ?

    Wrong. They have different settings, backstab probability, diplo friendliness etc. The machine is the same, the settings are not, and thats what I meant by different "AI". (and they matter a lot, thats one of the reasons Elizabeth sucks, even with those awesome traits) Stop simplifying... 50%...
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    Financial & CE - a bad combination ?

    I can't leave this one alone.... Financial isn't the reason these AI's are good. -Huayna (Industrial)... yeah those wonders have nothing to do with his score... -Elizabeth. (ever seen her strong? I haven't... doesn't belong on this list) -Hannibal. Charismatic and extra trade route? Yes big...
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    Yo experts! Little help here please

    I will just add something to this. Early game is all about food and hammers. Cottages isn't important before you start getting 3-4 cities (specialize one to be only cottages almost), so cottaging capital very early isn't a good idea. (Exception is floodplains, grassland farms and mined hills is...
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    Yo experts! Little help here please

    Uhm.. all the wonders? And waiting for Iron working to come in before settling 2nd city? (In my games it's the 4th city which takes Iron) If you have bronze settle near that with 2nd settler, if you had animals in capital and teched AH quick settle near horse, if you got neither tech archery and...
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    Hannibal the Great

    50% is standard on regular harbors too? Got nothing to do with the Cothon. The UB bonus is the extra trade route, and people tend to underestimate the power of trade routes.
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