Don't think this is exclusive to 4+ players. Started a game with 2 human players and the rest AI and was getting resynced every 5 turns or so. Does anyone have a link to a tutorial on uploading logs?
Agreed with the sentiment that this should be fixed without each individual having to have to go out of their way to post logs and edit files. Before the patch multiplayer worked fine and now it is broke for pretty much everyone. I only play this game with my friends and now it's unplayable...
i want to try this mod be when i'm loading a new game, on the right side of the screen it shows the list of the mods but then freezes before i can do anything, and on my desktop it is runtime error c++ library. Any ideas what i could do to fix this?
I get a crash when trying to start up a game. It's a shame because I was sooo pumped to play this. Looks nice. Good work. I've read this thread and it seems that vista causes alot of problems with the mod and I DO have vista. So have any vista users gotten this to work. Any tips on how to get...
How did you fix it? Where exactly do you put these because there isn't a 'knight' folder? I put in my edited knighthorse-128 into the customassets/art folder and nothing happened. Do I create a knight folder? Sorry, new to this.
Hey, CivArmy, I've modded other games before but kind of new on the whole Civ modding idea. I really like your work and specificly your leaderheads, don't take offesne but there are some things that I think i could contribute with once I get familiar with how to put stuff in the game. I'm pretty...
http://oedit.nd4spdworld.com/site/index.php
The only way it would work is if there is a file to convert the civ head files to the O files, and I have no idea if that exists.
I don't know if it will work for this, but I make cyberfaces for EA's MVP Baseball, and I use a program called OEdit to replace the textures on the face and the shape and stuff. It's hard to use but it might work for this. I just don't know if there is a converter of the civ leadehead file type...
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