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    FfH2 BTS 0.31e The Earth Map 124x68 19civs

    uploaded my current version (earth1) I haven't played it since April, but it should still be compatible.
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    Orthus overpowered?

    I thought he was underpowered, so I gave him March promotion along with a 25% chance of spawning an orc warrior every time he wins a battle. He went back to something to be feared again.
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    FfH2 Bug Thread

    I have been playing since FFH 1 and posting since ffh .012 and history says The best thing to do is wait several days after the patch comes out and read the bug and ai feedback threads. See if the patch is stable as Kael has always stayed around for a little bit after releasing a big patch in...
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    -10% beakers enough penelty for orcs?

    Plus you would kill Charadon if you made the barbarian research penalty greater.
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    Blizzards

    None that I know of, Neither Scorch or Dispel magic work on it and I have never seen them naturally disappear either as i have seen them in the same spot over 300 years later.
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    Wild Mana for FFH 2

    Thank you Gekko, going to try this mod now, looks very promising.
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    Wild Mana for FFH 2

    Silly question time download instructions. Do I DL setup 041b.zip, and then apply patch 1.2 and then apply then patch 2.1 and then apply patch 2.2 or does 2.2 contain all prior patches and only need to patch that one. also patch 2.0 is talked about but no link in first post, so is that...
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    Some Wonders That Could Use New Graphics

    I just want to know why building the Great Lighthouse lets you see the original civ IV movie for the wonder, but building the Great Library does not.
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    The early religions

    I have been doubling the leader religion preferences since .030 and it only makes a small difference. Leaders will still adopt a religion with a higher or worse modifier. Ex. I still can get the Elohim to adopt Ashen Veil when they have a -40 instead of -20 I just have to spread the religion...
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    FfH2 Bug Thread

    Two issues, 1. Playing tonight as the Elohim, captured the Sheaim capitol, I could build the sheaim units and buildings there, but it would not let me build my reliquary, basilica or chancel of guardians in the city. I thought as tolerant in enabled me to build both my buildings and the...
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    FfH2 Bug Thread

    Also, are giant spiders only supposed to have a 5% chance to create a baby spider from combat?
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    Are the Horsemen Supposed to kill Floodplains?

    Does this same thing occur with the Doveillo hero War Machine too? I haven't built it in so long that I forgot how it auto-razes improvements.
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    How Far Do You Get in Your Games with the Counter? II

    If I play as the Infernals or the Sheaim and build the prophesy of ragnorok I can get it to about 80, If I am playing any other race using the ashen veil I will go to somewhere around the 40s. Anything else and the world is lucky(?) if it hits 30.
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    Magic Damage and Magic Resistance

    In my current game as the Infernals I gave it to every unit that I could as soon as they were eligible for it. With Hannah and her world spell and Basium and his world spell coming at some point in the game it really helped save the lives of a lot of my experienced units that other wise could...
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    FfH2 Bug Thread

    Thank you for the reply, On normal speed, Large Map, I am in the year 395, AC is at 78 and there are probably 25-30 barbarian cities on the map. Of the 11 civs I started the game with only myself and 5 others are still alive. The no spawning from the hellfire nodes seems to be a result of...
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    FfH2 Bug Thread

    Playing as the Infernals last night and I have to ask if the hellfire nodes are working? I have 4 high priests who placed down 20 nodes(16 in my borders, 4 in neutral borders) and 58 turns after I placed the last node I still have not seen any units pop out of the hellfire nodes. What is the %...
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    FfH2 Bug Thread

    In a similiar theme, last night I had a settler and a great merchant and a great scientist respawn in my capitol after using them because I had created the Blood of the Phoenix giving them the immortal promotion.
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    FfH2 0.40 Changelog

    Also don't forget the wait between when he posts it to the download service and when it gets approved. Further, let's try to remember to let Xienwolf get the first post on the thread to keep up the bug report log.
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    FfH2 0.34 Balance Thread

    yes, bowyers can be a late decision to go after in most cases, especially with the cost. and going forward it is worse as the building is gone and the extra city defense and +2 xp to the archer line is gone as well.
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