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  1. kristopherb

    Quick Modding Questions Thread

    Sorry this was me being half asleep when writing the post. Individual Units and buildings gain faster production depending on traits,(settlers for expansive, theatre for creative) can individual wonders gain such a boost from traits? I've tested it, but i'm such a noob i'm not sure if its my...
  2. kristopherb

    Quick Modding Questions Thread

    Can you use traits to increase the rate of the building wonders? Like Organised boosts the production of courthouses. I tried and I cant see the effect on the unit card, but there no crash when i load the XML. Is it hidden?
  3. kristopherb

    Quick Modding Questions Thread

    Thanks for your help. I've got two out of three done I wanted to reduce the time to culture popping. I spent ages in the BTS XML folder looking for the culturefiles to only realise it was in the base game folder :blush:. Simply put, I just wanted to balance a very old mod "Neverminds XXL World"...
  4. kristopherb

    Quick Modding Questions Thread

    Real basic stuff. From a basic user. Working on a basic personal mod to make massive maps easier to play. I wish to change - Movement points of units - I need to edit the CIV4UNITINFOS.xml right? - Culture Levels required to expand - is this in the XML files? - 3 City radius - I know this may...
  5. kristopherb

    Caveman2Cosmos

    Are the larger maps new game speeds available as separate mod components?, I can't seem to find them separately
  6. kristopherb

    Bigger longer Games

    Now that CIV 4 is old, officially older then most peoples cats. When it first came out most computers couldn't handle the later game of massive maps. Can anyone point me in the right direction for a mod that increases the size of the map? I know its possible Caveman 2 Cosmos has these...
  7. kristopherb

    Computer Questions Not Worth Their Own Thread II

    Question 1 - Can you recommend a good free video editing software? I'm considering using windows movie maker. In all seriousness its just a glorified slide show with audio (the pictures will relate to the audio) . Any suggestions? Question 2 - What does this symbol mean? its infuriating. Its...
  8. kristopherb

    which uu are over powered

    Can someone burn this thread with fire, my bad spelling and grammar is hurting my eyes. Oh the irony. 8 Years, 8 fracking years....
  9. kristopherb

    Improving Protective Trait

    I think to properly balance protective and thus improve to protect, would be to completely rewrite the other traits. Though if you were to completely rewrite the traits ,what level of "power" would give them also you'll need to keep the flavour. Ideas?
  10. kristopherb

    Improving Protective Trait

    How about giving drill 1 a first strike? as opposed to a chance.
  11. kristopherb

    Improving Protective Trait

    It would bring the ballance between AGG and PRO Sacrifices must be made... only shaka whould get hit like it.
  12. kristopherb

    Improving Protective Trait

    Basicly... AGG Double production of Stables and Drydock PRO Double production of Barracks and Walls
  13. kristopherb

    Improving Protective Trait

    My only buff to PRO would be faster barracks while replacing the barracks with stables for AGG. Simple fix
  14. kristopherb

    Ask A Red V: The Five-Year Plan

    I'm looking to improve on my very limited theoretical marx/socialist concepts. Now i have the time to fully read up on them, is there any books/essays/other literature that you suggest? "The Communist Manifesto and other Revolutionary Writings" seems like a good start (i have read the communst...
  15. kristopherb

    XXL World

    Its been about 7 years since the games release and the computers have definitely improved since then. I've just tested it out it, 2 minuites to load an ultra sized world, I remember when i needed 7 mins to load up a map with this mod. Now i have a better computer I'm planning to have a proper...
  16. kristopherb

    Gigantic Accurate Earth Map (232 x 112)

    Great map, I can quickly open this map in a short amount of time (60s ish). I've yet to properly start a game with it yet but I assume most of the lag will come later. Either my new laptop is good or the lag will come later in the game. still good map
  17. kristopherb

    great general

    Great General on a machine gun would be interesting. I've put them on to naval units before I didn't really notice its effectiveness
  18. kristopherb

    Touch-screen playability?

    I only used the number pad in the tutorial, I forgot you could use it. I shall have a look. Though what ever gesture it is it won't be as intuitive as dragging the units to the point.
  19. kristopherb

    Touch-screen playability?

    Lately i've got a new laptop, with a touch-screen. I started to play a game utilising the touch-screen, selecting units and giving them fortify commands was easy and intuitive, the only problem I had was the unit movement, not too say it was impossible, just awkward. When playing with a mouse...
  20. kristopherb

    Science questions not worth a thread I: I'm a moron!

    Random questions. Is there any scientific evidence supporting the common sense notion that brick building fares better in tornadoes? What is the predominate building material for houses in central USA? IE tornado alley.
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