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    Sid Meier's Civilization VI announced!

    Hopefully it'll be better than CiV. Multi-tiled cities and what sounds like C3C armies is a nice start. Now show me a meaningful diplomacy and usable UI and I might be hooked.
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    [IDEA] War alert: Central Intelligence Agency

    AI tends to move his units a lot without much need, so alerts for land forces may be quite annoying (I play AND so this may be different in RoM). Agree for naval though. Also, alert for massive force near borders while still useful doesn't help much as you'll get attacked next turn anyway. How...
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    [MOD] More Naval AI

    Looks great. I like that you prefer AI improvements over adding lots of random stuff other mods do. Does this include automated terraforming AI (sanctify, bloom etc)?
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    FfH2 Bug Thread

    Automated Terraforming seems completely broken, was it abandoned or it just wasn't fully ported from Wildmana? I think it's a must-have feature so it's kind of weird to see it neglected like that. Are there some other modmods that do just that?
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    FfH2 Bug Thread

    I don't know if this is recent bug or it was there all the time, I haven't played for a long time. It's not even a bug, more like oversight. If you "use" a unit that's killed in process (settler, GP, priest, etc) and it has Immortal promotion, it gets resurrected in capital.
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    Don't Really Understand the Armageddon Counter

    As I mentioned, I built Abashi before the Blight (AC30). Meshabber available at AC70. No, I didn't raised AC intentionally, it blown up when I started to raze my enemies cities. I didn't had enough units to keep them, and I wanted quick conquest raid, so I had to. Ok, if Armageddon designed...
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    Don't Really Understand the Armageddon Counter

    I've just finished my game as a Sheaim, and I was so disappointed that I most likely will play next game with AC turned off. I finished the game by retiring at turn ~850 when Armageddon killed both Abashi and Rosier (Rosier had 22 str). Before, at AC90, all my mages gone crazy when I was about...
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    Wildland

    That's a smart idea, I should try to combine game options more. Thanks SwampCow!
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    Wildland

    I don't know if this idea was brought up before, but I think it may be an interesting game option or a modmod. Many times seeing how AI pushes stacks of Rangers on me, I was thinking that high tier recon units is just a cannon fodder. Why there is no wild lands, why civilizations must to...
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    FfH2 0.34 Cosmetic Issues

    I was wondering is it possible to return AC graphics to an old style (star with number in center on top right of the screen). If it can be done by changing some configs I'm kindly ask for a tip.
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    Organized +City States = -130% maintenance?

    Well I guess that explains why AI is so good with Flauros. In my last two games Flauros always had 2-3 vassals and was leading the game with huge score.
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    FfH2 0.33 Bug Thread

    cornered units with withdrawal chance can teleport all over the continent.
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    The AI adopting religions

    I wanted to suggest the same. In my latest game all 3 good civs converted to AV because there wasn't any other religion available, it makes no sense. I agree that there should be some weight modifiers that will keep civilizations from adopting opposite (lore wise) religions at least for some time.
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    FfH2 0.32 Bug Thread

    nevermind->10
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    Merge Sorcery and Summoning?

    I think it's just too much types of mana. Make 4-6 types to be "main" and usable by casters, and leave other types to be just resources for wonders, specific events, or some general use and improvements (like mind mana improves GP born rate or something like that).
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    Religion and Alignment

    The idea is great, I really like it.
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    FfH2 0.30 Bug Thread

    .30e, Ljosalfar. Starting settler has a Sentry promotion, but tiles that must be visible still covered by fog.
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    Armageddon counter & effects

    I would love to see a popup showing what event was triggered
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    "Shadow" schedule

    Exactly! I don't really like gunpowder units in fantasy game. Dwarves are only fitting race for mech units, why don't make this units UU for them?
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    "Shadow" schedule

    Actually I don't care about blasphemy, I'm an atheist. Thanks for enlightenment.
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