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    Anyone still playing FFH2 multiplayer?

    Got a friend that wants to get back into FFH2, anyone still playing or got some himachi info?
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    The OOS Issues that Plague This Game

    Will there be any minor sync fixs attempting in upcoming patchs or should I try installing xp over vista and see how it goes for online play?
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    Frequently Asked Questions

    What does Letum Frigus do? I'v no idea.
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    FfH2 0.32 Bug Thread

    Yes, I know that donal is suppose to get recruitment after killing, but if he uses it up he is able to use his experience when he promotes to buy the recruitment promotion, test it out yourself if you don't understand that he can waste experience repromoting with a disappearing promotion.
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    FfH2 0.32 Balance Feedback

    I think tribal huts could use some rebalancing, I think it's fine to get free hunting or mining or mythicism from a hut, but free alteration astronomy mathematics and drama? One game by turn 9, I got knowledge of the ether alteration and sorcery as amurites, seems abit much.
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    FfH2 0.32 Bug Thread

    Heroes are able to re-promote to old promotions they start with but lose, like Donal can promote Recruitment and Hyborem and basium can promote Ironweapons after getting mithril, I haven't tested it with any others, but the one with Donal can really gimp him if the AI just constantly promotes...
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    FfH2 0.32 Balance Feedback

    I'v seen plenty of frostlings take out players early on, pretty annoying.
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    Bombard, Collateral Damage, and Magic

    An idea to make casters less spammable compared to catapults which need to heal after dealing damage, give a % chance to become fatiqued from using certain strong spells, such as ring of flame, fireball, tsunami and the like, once fatiqued, they can't use the spell until they recover. Could...
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    FfH2 0.32 Balance Feedback

    I agree with almost all of Ahrimans points, Mithril weapons could use it's cost cut in half, and the stack damage spells really need a limit to how many units it can damage at once or tighter damage limits, you use just afew ritualists on a stack that would have 99.9% odds killing you, and...
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    Elohim Monks

    A Grandmaster monk upgrade from the regular monk would be a good idea, or a unit stronger then monks down the religious line, and monks staying as the general early fighter and demonslayer. Could have at Theocracy a unit that can be built or upgraded from monks, starts off strong, but has a...
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    The OOS Issues that Plague This Game

    I don't have any out of sync problems playing online BTS or Earth on BTS, or player made modded BTS earth, only around turn 120-150 in FFH, used to get it early around turn 50-60 sometimes but after moving firaxis from Program files x86 to Program files it stopped the early oos
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    Is the Nature/Archery tree too weak?

    In your list for most useful units, I think you forgot to include Pyre Zombies in the melee list, and Death knights in mounted, although it's infernal only, there rather insanely good, and you might not get many flashy abilities for melee troops, but you still get some good raw power depending...
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    FfH2 0.32 Bug Thread

    Hyborem and I assume basium can get a Ironweapons upgrade after they get mithril weapons, which stacks on top of the mithril for +6, it's a bug I assume, but I don't mind it to much considering it's only for those two units and they -are- civ leaders.
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    FfH2 0.32 Balance Feedback

    I wouldn't mind seeing high priests being made more accessible, and stop priests from upgrading to druids, making super druid highpriests, sure you need to be neutral, but a extra 4 units that can use rank 3 divine spells like crown of brilliance and cure? yes please.
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    Is the Nature/Archery tree too weak?

    Try khazad or Malakim decius, research all the common middle game economy lines like bronzeworking currency sanitation math, and get runes or empyrean based on civ, its after your economy is setup like that, you want to go animal handling feral bond and commune with nature, then animal mastery...
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    AI and Road Spammin

    Unless your surrounded by raider trait aggressive horse users, there is no reason -not- to road everywhere with your workers when there isn't anything else to do, just so you can strike at some random unit in your land and not being stuck because your not on a road, or so you can go anywhere...
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    Is the Nature/Archery tree too weak?

    Archery is underpowered, no arguement there, but the nature one is one of the most powerful lines, sure there is that tracking bump to cross to get into it, but overall the techs are cheap with strong troops and nearly every one of them allows a hero or strong unit. Druids can be a super...
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    The OOS Issues that Plague This Game

    There are some people who just use XP who play entire games without out of sync, so vista must be a problem somehow in syncing up.
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    FfH2 0.32 Bug Thread

    Didn't know it was infernal only, I had a hunch. Another bug, tar demons don't seem to split in two, I lost several attacking and defending and none of them split.
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    FfH2 0.32 Bug Thread

    Another bug Sheaim Profanes can't use Hellfire, even though the only requirement is having the ashen veil religion, which means they need the religious promotion, which they never get.
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