Okay okay, settle 'at least' one city before 2050 AD. That's my universal goal for every game that I play. I think it can be applied to every victory type.
Exactly. Guides are good. Step-by-step hand holding sessions, like you are asking for, surely ruin gameplay in the long run. Use a cheat code if you feel the need for victory so badly, you won't be any better at the game when you do actually win.
Ivory tower? That's illegal you know. My only...
Isn't it because you make an offer she doesn't like and she slaps you, causing the camera to shake from side to side? You probably got the screen grab as the camera swung to the right.
Your economy suffered by beelining to iron working? What on earth are you doing? You shouldn't even have to worry about an economy at this point, as you shouldn't even have any costs. Science should be 100% until you build a new city. Even then, let your money run out and the science rate...
It depends how close your nearest enemy is. Are you close enough that his cities are going to stop you placing new ones? If so, don't bother placing any of your own. Concentrate on building 8-10 good attacking units chariot/axeman/unique unit and then take his cities instead of building your...
SoDs are so untactical, I wish they would rid the game of them somehow.
What they need to do is allow siege units to barrage stacks from within a city, and have a much higher chance to withdraw. Stacks of a certain size should be visible from a greater distance too, ideally proportional to...
I learned how to play Civ1 with no manual, nobody to ask questions, and no internet. It's not that difficult to pick up the basics with the tutorial.
If you read this guy's other posts, he's either trolling, or plain ignorant/stupid.
Learn to react to what happens in the game.
If you start the game and have a resource or tile that will be immediately helpful, buld a worker straight off, and put that tile to work. If you're going to have to research techs to start working the tiles, then buld a warrior first, and get a...
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