Had to DoW Ramesses so he would like me enough to change civics for me.
Gave him Education to change to OR.
I had about ~90% of the votes already, so it wouldn;t have mattered where he put the missionary, as long as he did.
Well Neilmeister... I honestly did not think it would be possible to even win a Deity religious victory as slowly as you did. And spreading TAP religion to civs in theocracy is really one of the skills essential to religious victories, I thought. But even knowing that, I managed to win even SLOWER than you did. 1830AD, to be precise.

This game was not as challenging as I had anticipated, actually. I did it on my second try... but I probably should have quit much earlier and did it on my third try instead of grinding it out. My first one I quit as soon as I lost the Oracle race... made me sad because I had such a beautiful start with food/commerce. Wasted time getting one worker tech, and lost the Oracle by 2t for it.
What went wrong for me in the second game happened very early, too. (1) I did not get any religion before Theocracy (by Oracle) and Christianity spread to my nearest neighbor Ramses as his first religion. Had to make Christianity TAP religion anyhow, because still had no other religion when AP was built by me. (2) I neglected espionage because all were already in favorite civics... this was the utterly stupidest thing, since I totally forgot I could change Ramses out of Christianity with espionage.
I was just Christianizing all my friends as much as possible, and took over the AP residency not before about 1400AD. (all my bhudism buddies). I still should have beaten you if I had remembered I could switch Ramses to Bhudism.
Finally around 1750 I realized this (I was actuallty trying to switch Ramses to Free Religion... pretty desperate, I know!) when I saw option for my spies to change religion. First 3 spies failed but 4th did the trick. Now I'm the only candidate (as it should be) and even Ramses will vote for me.Once I did that, I won, though it took two votes since Sury was at war with me at a high "pleased" rating when the first one happened. Thankfully, the UN stopped that war after he took one city. Next vote, even Sury casts his vote for me (I gave him 1000 gold to bump him to Friendly again). Viola... 1830AD victory, that should have been no later than 500AD if I didn't have my head up my rear end most of the game.
This one, along with the Noble space race game is one I will have to try again... its not a real big investment of time, at least.
I agree the keys to victory are:
(1) Oracle for Theology
(2) Common civics for +diplo
(3) common religion, too, if you want to win quickly.
(4) use espionage to change civics/religions as needed (you don't really need much tech... gifting resources or cash gets you the +4 fair trade just as easily). This is one of the very few types of games where using the espionage slider is highly recommended.
(5) Beeline alpha after Theo, trade up, but not Theo until spread TAP, if you can.
(6) beeline Optics after that. (I made some detours here, since Low Seas I thought galley access might be possible... nearly was, if I had settled an island and got a culture bridge it could have been, but I didn't... you take a big gamble thinking you can save turns without Optics).
Good luck, everyone... hopefully when I revisit this I'll see you all on the other side of 500AD.





