Abaddon
Deity
Update 1
Aostra is nestled on the island of Crete, they have been stunted in their growth due to the misfortune of a massive storm that left them battered and broken. Now, with the nation finally getting back up onto its feet, it begins to look beyond its own little island and to those beyond. There is little local opposition to them re-establishing their links from island to island, for now.
The Sagenta are a deeply religious folk. First from their cave dwellings, to now where their civilization stands proud in its first city of the same name. Pilgrims come from far beyond the fledgling nation, but with it their culture spreads out, and the wealth flows in.
Viminala has a bloody past, one which is fading with time. The pale Equetri and Swarthi Viminala were once seperate, but have now blurred, until both came to be known as Viminala.
Messape is another nation growing within the Italian Peninsular. With several towns all trading, growing, it is proving a breeding ground for new ideas and trades.
To the east is the nation of Eruar. Based on a river they experince season of boom and bust, with a nobility the remains of a Erulla clan lording it over their Ninnuar cousins whenever they get a chance.
Carthage, the birth of civilization? Certainly anyone who lives there can't think of a time that is didn't exist, which is fact enough for many. Its location means there have been perhaps false sightings of land across the waters?
A Hada-keshian is very polite. The cost of upset has been very high and everyone now works hard to keep things as they are, which is nice.
Algonquin Sabinia is an oddity in that it has two kings, they seem to muddle though though. The value of women is high, and a mans prestige can be measured in how many he can acquire in a life time.
Illyria has long been an isolationist nation, but one that can be no longer. It is bursting at the seems, just desperate for more land. There has been some tinkering with the metals they mine from the hills, with promise of some significant progress.
Ostavans lead an seemly idyllic life, unaware of such stresses.
The Danes are not waiting for good things to happen. They take what they want. Already several local islands have been subjugated under their rule.
Aisonia are tough folk, you would not want to mess with their warriors.
Life in Therita is quick, dirty, but the citizens don't care. Its fantastic location is only just becoming realised.
This update was QUICK, its was DIRTY, but hey, We're off right? If this kind of update offends you, you are in the wrong NES. Details will grow as time goes in. I am not spending hours on an update when you lot collectively have spent about 5 minutes on a nation description
You will see the little choices you made have effected your stats. For example, Milarqui has the first religious capital in the world, and gains 1EP each turn for that. Don't be thinking you can all copy this, but I just wanted to highlight it. SKILORD was rewarded for some short stories.
Several players have started advancing through the ages. This is slow, and cannot be forced. You cannot spend on it, simply actions will bump you forward over time.
All around you are tribes and nations. They simply havn't had an aspiring leader as yourself, yet. Your actions perhaps could cause their creation.
The next update will cover the next 50 years. Think about how you want your leader to drive your nation, think what projects you might want to begin to shape your nation. Expand, pillage, settle, defend. Do what you wish. Please, ask questions.
I want your orders by FRIDAY EVENING GMT. PM them to me. Quote your Stats, include your nation name in the title.
GO! GO! GO!
Link to video.
Aostra is nestled on the island of Crete, they have been stunted in their growth due to the misfortune of a massive storm that left them battered and broken. Now, with the nation finally getting back up onto its feet, it begins to look beyond its own little island and to those beyond. There is little local opposition to them re-establishing their links from island to island, for now.
The Sagenta are a deeply religious folk. First from their cave dwellings, to now where their civilization stands proud in its first city of the same name. Pilgrims come from far beyond the fledgling nation, but with it their culture spreads out, and the wealth flows in.
Viminala has a bloody past, one which is fading with time. The pale Equetri and Swarthi Viminala were once seperate, but have now blurred, until both came to be known as Viminala.
Messape is another nation growing within the Italian Peninsular. With several towns all trading, growing, it is proving a breeding ground for new ideas and trades.
To the east is the nation of Eruar. Based on a river they experince season of boom and bust, with a nobility the remains of a Erulla clan lording it over their Ninnuar cousins whenever they get a chance.
Carthage, the birth of civilization? Certainly anyone who lives there can't think of a time that is didn't exist, which is fact enough for many. Its location means there have been perhaps false sightings of land across the waters?
A Hada-keshian is very polite. The cost of upset has been very high and everyone now works hard to keep things as they are, which is nice.
Algonquin Sabinia is an oddity in that it has two kings, they seem to muddle though though. The value of women is high, and a mans prestige can be measured in how many he can acquire in a life time.
Illyria has long been an isolationist nation, but one that can be no longer. It is bursting at the seems, just desperate for more land. There has been some tinkering with the metals they mine from the hills, with promise of some significant progress.
Ostavans lead an seemly idyllic life, unaware of such stresses.
The Danes are not waiting for good things to happen. They take what they want. Already several local islands have been subjugated under their rule.
Aisonia are tough folk, you would not want to mess with their warriors.
Life in Therita is quick, dirty, but the citizens don't care. Its fantastic location is only just becoming realised.
Spoiler MAP :
This update was QUICK, its was DIRTY, but hey, We're off right? If this kind of update offends you, you are in the wrong NES. Details will grow as time goes in. I am not spending hours on an update when you lot collectively have spent about 5 minutes on a nation description
You will see the little choices you made have effected your stats. For example, Milarqui has the first religious capital in the world, and gains 1EP each turn for that. Don't be thinking you can all copy this, but I just wanted to highlight it. SKILORD was rewarded for some short stories.
Several players have started advancing through the ages. This is slow, and cannot be forced. You cannot spend on it, simply actions will bump you forward over time.
All around you are tribes and nations. They simply havn't had an aspiring leader as yourself, yet. Your actions perhaps could cause their creation.
The next update will cover the next 50 years. Think about how you want your leader to drive your nation, think what projects you might want to begin to shape your nation. Expand, pillage, settle, defend. Do what you wish. Please, ask questions.
I want your orders by FRIDAY EVENING GMT. PM them to me. Quote your Stats, include your nation name in the title.
GO! GO! GO!
Link to video.