TerraNES: The Civil Experiment

I am a bit concerned that I was not included in the Italian update... You guys are not making peace.. Yet I am attacking some of the landwhi you are negotiating over...which should have of course already happened. Ill not make a big difference... But I really think terrance should have waited to post the full update.. An you guys should wait to conclude the diplo...
 
You were.

OOC: There is basically a Samnite Civil War going on right now, if non of you noticed.
About 1/3 follows King Gaius Tatius at Navarin, and they are mostly Zirilist. His capital was Kora-Torr, but now Navarin. Many of his followers are from other cities (Bellevetum, Verlincha, Kora-Torr) and want them returned.
About 1/6 follows the Warlord Camellius Tatius II, who are mostly Martyrdom (Faith/Traditional/Zirilist->Just want their land back). They control Verlincha but only half the surrounding regions. He has support of his Penal warriors and small warlords and such, but no popular support.
About 1/2 follows Duke Marius Tatius. He controlls Bellevetum, he commands the current resettlement and fortification of Kora-torr, and he's supporting those fighting the "Warlord-Bandit" at Verlincha. Needless to say, his soldiers are very, very "Faithful". Most of his people are from territories currently held.

There are obviously a lot of mixture of beliefs and customs, but much of the Samnite people have been killed during this war, and most pockets of opposite belief try to migrate to the closest "safe" region they can. (Notable is that there seems to be a large Zirilist pocket in/near Bellevetum, where the Assassins are based)

It seems I need to put even MORE info in the updates.

IC we go.

From Duke Marius Tatius, Duke of Bellevetum
To the Peace Council

I see nothing wrong with an independent, Samnite country.

From King Gaius Tatius, King of Free Samnia
To the Peace Council

The safety of Samnites and Zirilists are protected from the Faithful, and that is good... is the converse also true?
For the independent nation, would I, and the line of the Freedom Fighters, be chosen as King?

From Lord Camellius Tatius II, Lord of Verlincha
To the Peace Council

I demand 100 Acres of land for each of my warriors! If there're people still on it, too bad!
 
Please consider me dropped out. Obviously I've been unable to participate as frequently as I want to with this, and I'm sorry for any delays I've caused.
 
Arrival of the Lark, part 1

From his vantage points on the tops of the roofs of Sarkov, Tiberius could see the procession, the column of people marching into Sarkov from the North. Banners snapped in the wind, noble banners with the markings of the noble families of both royal descent and common nobility march forward; the grey falcon of Verlia on a black field, the silver pennant of Nova Samnia with the ten red dots arrayed in a downward arrow across the pennant, the leaping wolf of the Kasiks surrounded by a wheel, the yellow eagle of Monmouth with crossed spears in it's talons and the sigil displayed proudly on a black background. And the greatest of them all was the great battle standard carried forth by His company; a banner of black flames leaping up and swirling around on a red background, the sigil of House Blackfyre, an ancient offshoot of the main Sarkovian line. Above that was the sigil of a lark in flight, with a sprig of the grapevine in it's mouth with the berries still on it as it soared over a black field.

Tiberius grinned. This was a great day for the city, and the people welcomed the newcomers with open arms. Dashing from one rooftop across to another, Tiberius crouched and watched as the Lark led his column forward, decked out in heavy armor of bronze and copper, multi-layered it looked like with a helm carved in the shape of an eagle's head. The new king of Sarkov was young, barely out of his tens and into his twenties, but he had a fiery look of conviction in his eyes, those calm eyes of his that smiled at the crowd as he waved and shook hands.

Martyrs ran forth, decked out in their red tinted gear to swear fealty to the king on the street right there and declare that they would gladly die to protect him. Mothers pushed their children forward, and cried out how they were Zealots ready to defend the kingdom to the last. The Lark smiled and shook hands, but his face remained placid and calm the entire while. He advanced forward with the rest of the people, carving deeper into the heart of Sarkov into the main square of the place to meet with the commanding members of the Grey Faith and the Faith itself.

Tiberius followed them carefully, threading his way from rooftop to rooftop, always careful, always watching for anything that could possibly impede his progress. He rather liked this new Lark and his new position as king, seemed like a nice enough man, though his beliefs were being called into question by the Faith. They had accused him of following the cannibalistic Red Martyr's Faith, and they had a good reason to believe. The men trailing behind the Lark and making sure that no civilian came to close to stab him to death had the Red armor with the spiraling sigils of the Red Martyr's Faith. Some of them had a look in their eyes that held no emotion whatsoever, just made one's spine shiver and curl up.

The procession made their way to the square, and started to fill it as the king strode forward with his entourage to the central platform where the high ranking officers of the Faith remained. There wasn't very many left; the Zirilian assassin dogs had seen to that, but the ones that were there had a hard look in their eyes, in their posture and in the lines of their skin and how they generally were that you could tell that these were not soft men. Their robes covered up nearly half a dozen weapons each, and every single one of the commanders had been trained to fight at birth for the Grey Faith before it all came crashing down around them.

Beside of them sat the Red Faith, the calm and collected people who laughed and chatted amongst themselves. They looked normal to the uninformed observer, but if you looked closely enough, you could see that all of their teeth had been sharpened to varying degrees, and that their eyes were red ringed and bloody, with crimson drops pouring out of their eyes from time to time. The men and women of the Red Faith took their drugs with their bodies to ensure that one had bloodlust to continue the actions that they had just previously done, and while it worked tremendously, it was extremely damaging to the human body.

After a period of thirty minutes, the crowd in the square began to quiet down while Tiberius snuck to the rooftop over the platform so that he could watch the Lark take up his position at the podium, and thrust his fist upwards against the sky to the fanatical screams of the Sarkovians and the Sarkovite-Samnites and the Ligurian-Sarkovites and the Apulia-Sarkovites echoed out over the world. "Greetings, people of my late uncle's capital of Sarkov! Greetings to you all! Are you happy to see another monarch on the throne again, one that is poised to change the course of history?"

The screams of the crowd was a tumultuous wave as it beat down on the square, smashing into your ears and making you grin in awe of the belief that the Lark would lead them all to victory. "I would first like to congratulate all of the veterans and heroes here, and the surviving Martyrs who fought and made it through our last war, and smashed open Samnia!" More screams of happieness as the people rejoiced. "I would also like to offer condolences to our rival nation of Toras-North who lost their leader in the past year... and with that, diplomacy between our two nations has broken down."

"I tell you now people, I try to work for peace with our nation... the terms that had been set forth by Torasetar IX have been withdrawn and new terms that seek to put the Samnites back in power in Kora-Torr and in Verlinschva after we fought and bled over our own land... They want us to die and be annihilated by the onslaught, but we shall not... Torasetar X, the new leader of the Toras-North people seeks to curb our soveriegnity and try to turn us into a small nation on Valyria... To that, I say to you now, that shall never happen!"

Screams of happiness and bloodlust and fanaticism mixed together as the battle cry went up amongst the ranks of the people there. "Sal-lah Ryal! Sal-lah Ryal!" Death to the enemies, death to the enemies.

"We shall never falter, never step back people, for listen now. The bells are ringing, the time has come. The knife point of the god's vengeance upon the world is falling, against us for failing in our task to preserve our sovereign nation and against our enemies for burning the holy texts and the documents that the Faith once had. We can not falter, we can not back down! Lend your swords and your shields to the Cause my people, fight onwards brave Zealots, Fanatics, and Martyrs!"

"Brave people, we must unite! We must unite, or we will be wiped from this world... we tried to be nice; we rebuilt Samnia after the Conquests, we opened up trade with the Apulians, never bothered the men of Toras-North, and were cleaning up the penal colonies to try and make sure that the world would be a better place in Liguria and on the Slastholim Islands..."

"And yet we were stabbed in the back, beaten and bloodied, forced to give up almost a quarter of our land... we fell, and we claw our way back to the top to remain the undisputed masters of Valyria! We will march against any that dares to march against us, if peace can not be achieved! We have sacrificed so much that we can not back down now!"

"People, we must unite!"
 
I would like to apologize that my gift wouldn't be ready for dissemination as of yet before/shortly after midnight. I am currently working through Atyria on the second half of the plague.

Atyria->Aegean->Koyunlun Expansion v.s. Grid(Currently Here)->Plague goes to Levant;Background War of Levantine league->Affect of Plague->Egypt Domestic->Other nile states;China. Still have to do.

Here's some snippets. :)
The Collapse has been since the last Emperor locked himself away from the people to party, joyously within the seven rooms, until the Masque of the Green Death found him, and smote him and all his knights and all his men; dead.

However, despite the fact that there are no grain within a ten-day’s walk, nor fruit for a month’s walk. There are plenty of food. I am currently enjoy the brain of a bureaucrat, and it is as tasteless and numb as expected. However, his arm twitches as I slice into it, which amuses me to no end. Stupid tax collectors.
-A Philosopher Among the Dead; Tablet “Of Tradesmen and Tax Collectors”

Atyria’s plague came slowly and left slowly, like Mono, or the Gripe.

Yes, I will go through the process of greening all references to the Plague.
 
These plague snippets do not bode well for the rest of Europe.
 
If I was in the update.. Why have I not taken all of the island?
 
Update 6
Green Death and Grey Skies
300 Years into the Bronze Age (2750-2700 B.C.)


Italy:
Linky

Northern Europe
Osisimied enters a time of peace. They built a golden monument to their chief God Tanaris, the wielder of thunder, and unified their religion and their culture. They also invested in the growth of their new cities and brought new citizens into their nation, building a new city based on growing numbers of farmers by the riverside.

Other Armorican cities along rivers begun growing as well. They meet a new people who called themselves Ostavans to the east.

Dumonos also begun conquering their neighbors after unifying their clan. Rudimentary trade has begun between the two states across the Dividing Sea.


The Plague Lands

The Plague struck in two waves. The plague that had struck Atyria is not very deadly; but had a habit of lingering on; indeed the initial wave of death lasted sixteen years there. The plague that struck the Nomads of Dakinsa is short but brutal, usually ending in less than three years because after three years… there aren’t that many people left to kill. Whether the differences are caused by the terrain they traveled through or the different cultures, it is unknown, but both can be compared to the plague in China, which had lasted nine years.

In India, Dakinsa Rajs was taken by storm early, the plague following right behind the migrating nomads. The Rajdom sends initiates to killed the sick who are “beyond recovery” with a knife struck cleanly across both jugulars and the windpipe. This eventually became a ritual among their people after the Plague. This plague left almost as suddenly as it has arrived, managing to kill two out of five people along the Indus river.

[There is the Green of Life, its beauty is unbound
Then: the Green of the Death, dropping all to the ground
May you feel this pain last, mercy from a blade of bronze
-Prayer of the Initiated]
Dakinsa Raj had nearly four decades to recover, and recover it did. Slowly their population returned. The Nomads, aided by the Gujaratic Macemen, beat back even less civilized nomadic squatters and rebuilt the two mining towns on the mountains. Bronze working was given a shock during this time as well, for as the survivors inherited much land, they often brought fresh tools to help them cultivate as much as possible in anticipation of the next generation. This plague has hit hard on their confidence, and the Raj needs to rebuild the people’s and the Rajpaylas trust, and soon.

The Gujarati tribes suffered far less than the Raj. Indeed, they expanded their lands northward when empty and unclaimed lands were ripe for the taking. However, they still respected their deal with the Rajdom and didn’t take any land actively held by loyal Raj citizens; the fact that they took so much is in itself an indicator of how much the citizens look to far closer leaders in times of crisis.

[Some say that the Green Death caused the Collapse.

They are liars.

The Collapse has been since ever since the Third Emperor slaughtered fifty thousand Yetans at his wedding. The Collapse has been since Imperial Armies of the Fifth King retreated from Daretoki, showing the Retokimans that yes, they can resist. The Collapse has been since the last Emperor locked himself away from the people to party, joyously within the seven rooms, until the Masque of the Green Death found him, and smote him and all his knights and all his men; dead.

Why do all blame nature, when all it did was nudge the last, crumbling support? I… (vomit stains)-Journal of a “Survivor”]

For the Patni Empire, this ancient land simply collapsed under its own weight into three rival kingdoms. The northern Retokiman Confederacy is a rival of the more loosely organized Daretoki Confederacy. The heartland of the Patni Empire has leadership taken over by the Vanasi Kingdom, after the capital was gutted by plague and fire. To the south, the Yetahorsehockye farmers won their freedom and formed the Yetahorsehockye confederacy. The most immediate impact is that Daretoki now dominated trade on the Ganges river (well, as much as it can with the anatagonism of Retokiman curraghs) and gained much wealth playing the factions off each other.

We now follow the devastated trade routes to Hormun. The little citystate, by its small size, recovered rather quickly by brining in nomadic cousins. However, it did kill off many of the old leadership, especially Aramyan specialists. Following behind them were Dakinsan migrants and merchants, who recovered at the same time Aramya suffered her own plague… a series of civil wars leave us with two rival city-states. The Aramyan-dominated Hormun, and the Dakinsan Xiras.

Now we arrive, once again, to Mesopotamia. It took this deadly form of the plague nearly a decade to arrive here. The last decade of the last era saw the rise of a new pair of dynamic kings, that of Autumn and Rubric. They begun by expanding the city of Sarte to accommodate more workers… which helped them build their ambitious projects. Autumn drew designs for the Great Library which will record not only all literature of the Aramyans, but that they can find. Autumn also planned a new government, a new religious system, and a new society headed by the Council of Viziers, so that all the information in Levea can flow through the fingertips of the Dual Kings. Rubric, meanwhile, managed the more practical aspects of state and oversaw the expansion of their elite Chariotry forces.

[He turned enraged, lifting his head, opening his eyes wide and maddeningly, like some Aramyan king of the past… and began a fit of pointing and screaming absurd prophecies about each man and their family. He built a mountain of fates while being manually removed from the courtyard, the further he got, the louder he became to compensate for the distance. At the summit of his mountain of preposterous prophecies, he said quite profoundly, that all would die by, a great…. a great……… a great plague!
By this time, he was out of the gates of the palace, and the people of the streets could hear his final prophecy, it became a rumour through the streets of Danae that the gods were upset. Not a single one of the many prophecies Moser made came true about the king and the viziers, not a damn one, and life continued normally.
-A Philosopher Among the Dead; Tablet “Autumn and Moser”]

The plague struck like the executioner’s axe, smashing Aramya bodily and crushing their people. The heavily crowded cities of the Aramyan Homeland, the source of centuries of colonists, were instantly left empty to crumble. This virulent plague flourished in Aramya, and although it lasted only that summer it burned through half their population. It is said that the rivers dammed and flooded from the amount of corpses, and that those alive are those damned by the Gods to survive on the flesh of the dead.

[We cannot respect the importance of trade, until it stopped as if it had struck a wall.

Every day, dozens of Barges arrive from Ortun and beyond, full of foodstuffs and resources. Every day, a caravan arrives from the exotic lands of the North and the West; even the far east (beyond Boukae) full of flavorful fruits and spices.

In an instant; gone. Suppliers, plantations, merchants, contracts, buyers, sellers… souls. All gone.

However, despite the fact that there are no grain within a ten-day’s walk, nor fruit for a month’s walk. There are plenty of food. I am currently enjoy the brain of a bureaucrat, and it is as tasteless and numb as expected. However, his arm twitches as I slice into it, which amuses me to no end. Stupid tax collectors.
-A Philosopher Among the Dead; Tablet “Of Tradesmen and Tax Collectors”]

However, Rubric did survive the plague (Autumn was one of the first dead, arranging a contract with some Hormunite merchants), and he came out a changed man. After appointing another King from the House of Kartar, he set about following his brother’s plans to the letter instead of his own. The Library was set well along its way with the addition of nearly a thousand tablets from an unknown Philosopher (one of the first of his kind), who wrote nearly a hundred by himself, as well as copying old tales. The plague also wiped clean the Bureaucracy and the Priesthood, allowing him to advance ahead the schedule of his brother’s plans. Exactly ten years after his brother died, he declared that Aramya is now an Exaltation, a bureaucratic statement of unity among the military, religious, political and economic leadership, drawing both on the bloodlines of Nir Aram as well as the blessings of individual skills. The next day, he died.

One last note is the repopulation of Aramya. Although Boukae itself is opposed to Aramya, and conquered itself a spot along the river during the chaos, many Semitics decided to migrate into the new state. They brought many new ideas into the Aramyan culture, including the idea of the endless battle between gods, overt and covertly, which affects history on land. Meanwhile, the Zatruns conquered several formerly-Parush northern towns and are currently resettling Stoclassis. Ortun has dissolved into small city states, of which Hyak declared protection only for Ortun itself, and none of the others.

As we reach Hyak, we start to see the affects of the “Slow Plague”, which hung around for decades or more. While it took barely a decade total for the Plague to finish in India, and another for it to travel up to Hormun and into Levea, it took a decade itself before the plague started in earnest in the Empire. We’re getting ahead of ourselves, so let’s look at the first record of the slow plague at Atyria.

Atyria’s plague came slowly and left slowly, like Mono, or the Gripe. For sixteen years the population declined, year after year, as the plague pared off the weak “only” few thousand at a time.

[Rumors. By Gods. I can handle plagues but I can’t handle rumors.

Because of these rumors, half our troops deserted for their wheat fields. Half of our strong young men who would have no problem stomaching some vomiting disease. Because of these rumors, the Codex is sealed; after the priests died (the old crones!), we had to rely on the few copies we had until someone went on a quest after the war to find it. Because of these rumors, people turned away from the animist spirits towards the great gods, and legends arose.

When the plague arrived, it really wasn’t that bad… (inscription ends here)]

This plague oversaw a transformation of Atyrian society as a quarter of their population died. The unifying state became more important even as society fell apart, for they ensured that starving villages would still receive grain from the Granaries built during the last era. Exnotism became the religion of Atyria, with a new commandment; the dead shalt be burned. At the end of the plague, funeral pyres dot all across the Atyrian peninsula as a decade’s-worth of corpses are burned.

As Atyria revived, it brought aid to other states still in the languishing grasp of the Western Green Death. It also had a side effect of establishing the Green Death south of the Caucasian mountains, where it started moving south into Mesopotamia and west into Anatolia…

Although Byzantinos has been struck by the Plague, Troy has cut off trade with her prima dona colony in the nick of time, sinking a barge full of plague escapees. For now, the Illians are safe from the plague moving south, at the cost of confidence within the Confederation.

The Plague trickled west like a slug, slowly oozing over the borders and valleys of the Anatolian peninsula. The tribal peoples of the interior and the Koyunlu are not unscathed, but were left relatively easy with less than a decade of plague taking around a fifth of their people. Soon, the many regrowing villages… towns… cities… nations… they found an opportunity.

[Why rebuild your wealth? Why resow your land? There are but another village a week’s march from here! They’re too weak to protect themselves! They’re larders are full for they are too sick to eat! Their fields are planted and sown and ripened, only that they are too weak to harvest!
Let us fight for them! Let us eat for them! Let us rule for them! Onward, my friend! To War!]

Just to the west lay rivals, enemies, still suffering the plague. All across Koyunlu armies are risen, warriors trained, and war declared. Villages full of victims are captured and sacked, their land taken for future settlement. The few towns in this era were razed, replaced by growing centers of warfare and trade just “upstream” of their location. The Kingdom of Katan, however, utilized this Plague completely to their advantage in a different way.

Hearing of a land of gold and towers to the far western coast, they mobilized a great army of conscript spearmen to follow their regulars, and launched them westward behind their migrating families, they fought and destroy anyone who resisted, while letting their migrating people handle the rest. In less than five years, they have reached the Gyrid Frontier, already pierced by other migrants.

The Katan war machine took over and pierced the border garrisons, allowing their migrating and conquered colonists to swarm over the landscape. Lyr, despite still under the influence of the plague, sent a small army to stop them. The Katan army avoided the Gyrids until they were weakened by the plague that kept striking their camps, then they swept over their lines while at march, using their Solarian axemen to great affect.

Finally, in the vacuum of that great battle, they captured Aladria and a fleet of ships. However, the path westward is now blocked by a fresh, if still small, army. And even now, rumors of the Lyratele is spreading from the locals to the Koyunlu migrants, said to be a gigantic citadel, full of troops and loot, located on the highest hill in Lyr.

[They come, messangers of the damned, behind the Death. Even as our youths lay in bed as the green demons sit upon their sleep, they come and take our land. They take our women as our men lay vomiting, too weak to fight. They take our treasures, our gods. They would take our lives as well, if it was worth their time to trouble themselves on killing a house-full of sick men.]

Northward, another band of Koyunlun migrants managed to capture the Valley of Gold, the ancient lands of Phagria. With Ceres as their capital, their army is fed with captured loot and rivals that of any of their neighbors.

From this migration, the ideas of Polytheism is slowly spreading and overtaking the former, now seemingly powerless, animist spirits. This primitive polytheism has almost completely overtaking the older worship by the end of this era.

For Thloryn, this plague saw their influence decline. The loss of many merchants, and tradesmen, and the constant presence of the plague severely reduced trade. Even worse, the tribal Macedonians invaded their colonies to the north of Boeotia and are organizing, if haphazardly, in allegiance to a warlord from Pella, a rough farming and waring valley in the heartland of Macedonia. Finally, Creten Zirilists are currently fighting a war of independence against Thloryn, taking away the lucrative income from their plantations.

However, not all failed during this time. Death concentrated the inheritance, and the rich survivors found themselves richer than ever before. The Temple of Athenai was completed during this time, and Thloryn, despite losing influence across the Aegean, is gaining once more in cultural influence.

For Epirus, the Plague nearly wiped out the line of Pyrrhus. The last King Pyrrhus VII, infertile, is a Zirilist. Tormenting him is the pledges of his ancestors to, alternating, Ctesiphod, Toras-Noth, Bellevetum, Sarkov, Pella and Thloryn, and others besides. He has no heir, he has no wife, and he has only a few more years left to hold together his kingdom… for whom?

The plague continues south to the Levant around the third decade of this era, during the reign of King Resus Wadjet's-Favorite and his campaign in the Wars of the Levantine League.

Of course, we must not get to war ahead. These wars started many many years earlier.


Egypt and the Levant

Prince Nahan IV, Blessed by Isis, is an arrogant and proud man. Sent by his father on a diplomatic meeting to Byblos, he fumed at his father’s commandment to limit his aggression. So he marched through Raffa without incident; So he marched through Acre without incident; So he marched through Jerusalem without incident…

[All Jerusalem fell silent upon the sight of the Prince of the Pharaoh. His skin glistened with oil in the sunlight, forming a glowing sheen across his body. His great golden ornaments sparkle, and yet he does not bow his head to their weight. All of Canaan watch in fear… and admiration.]

When he marched through Tyre, he found that it was actually an Island. Fuming by now, he marched through the land settlement of Ushu to find… the Damascan army formed up at the cross roads. (incidentally, they declared peace with Hyak) They aren’t moving, they aren’t marching… they’re just standing there and pitched camp. Right across his line of march… HIS, Prince Nahan! He who is bless by Isis! He who is the heir of the Pharaohs!

Fuming with anger, he shouted profanities at the encamped Sirians, formed up his vanguard of twenty Chariots to be followed by seven hundred spearmen, and charged the tents. It is recorded that his anger lit his arrows on fire (others think he used pitch to burnt he tents) with his divine power, and he fired into the tents and ran them over. His soldiers swarmed the tents next to the road, tearing them down while the main body of the Army marched through, with detachments sent to reinforce the spearmen.

A day’s march from Tyre, the combat report reached the smug prince; There are no casualties on either side, for the Damascan soldiers left after pitching their tents to the market. However, the Tyrian town of Ushu was burnt to the ground from the flaming tents, and Tyre blamed the Egyptians. Nahan’s anger boiled over, but he still had a mission to complete. He sent a message back to his father while he continued on to Byblos.

His father, upon hearing the news, became deathly ill. Even then, he knew that his son won’t have the patience to assign logistics for a proper invasion. Until he laid upon his death bed, he reorganized the navy, built up the army, and purchased supplies for war, despite his intentions.

The mission itself is a success. Byblos gave fealty and tribute to the Pharaohs of the Nile, and Nahan’s army encamped outside to prevent Damascan aggression.

Then came war almost as soon as Nahan IV became Pharaoh. After leaving his army in Byblos (The Division of Isis), he marched another army (The Division of Ra) through Canaan, in support of the growing revolt in the western seaports. It’s upon this news that Cyrus, fearing more Egyptian commercial competition, arranged a meeting of the League. There, they declared that if an Egyptian army marches north of Jerusalem, there will be war. Nahan IV snorted, marched to Acre, and sent a detachment and his navy to besiege Tyre.

Meanwhile, Nahan himself was busy invading Damascus. Here are the forces for the First War of the Levantine League.
Tyrian Defense Force (4600Men/12Land/36Sea): 60 Curraghs, 4 Spearmen (1.5), 4 Archers (1.5)
Tyrian Seige Force (1250 Men/3Land/34Sea): 68 Curraghs, 1 Spearmen (1.5) 1 Archer (1.5)
Damascan Army(5700Men/15Land): 3 Archers (1.5), 1 Spearmen (3), 5 Spearmen (1.5)
Isis Division(2500 Men/10.5Land): 2 Spearmen (3), 1 Egyptian Chariot (1.5), 2 Archer (1.5)
Ra Division(3400 Men/15Land): 1 Spearmen (3), 3 Spearmen (1.5), 1 Egyptian Chariots (5), 1 Egyptian Chariots (2.5)

Tyre’s new harbor and drydock can build ships faster than the Egyptians can send them. Their two harbors confounded the Egyptian fleet; they can bottle up the Levantine navy, or their merchants, but not both. Their new tall walls confounded assault, and attempts at diplomacy was meet with fury by the defenders. The Egyptians said that they only want Tyre to not join Damascus; they said that the League guaranteed their independence. Eventually, a major fleet action occurred after Egypt tried to blockade both harbors, leading to the Levantine Navy smashing through the blockade and ending the siege.

This took many years to resolve, but slowly the Egyptian navy was pushed away from Tyrian harbors.
(Cyrus: -13 curraghs (0.5) +7 Ships Experiance; Tyre:-3 curraghs (1), -7 curraghs (1.5), rest (1.5) gain experiance; Egypt: -25 curraghs (0.5 +10 Ships experiance); Byblos: -4 Curraghs (0.5), rest gain experiance )

While Tyre held out the siege with the aid of Cyrus, Damascus sees two armies marching for it; the Isis Division from Byblos and the Ra Division from Acre. They marched off and defeated the Isis Division in a series of battles, using their spearmen to over power their numerically smaller lines while their archers neutralize their rivals. Against the Ra division, they lost a major battle due to Nahan’s aggressive use of his Chariots, forcing the Sirians to retreat, burning the fields behind them.

Nahan held the siege of Damascus, and moved the reorganized Isis Division up to augment his manpower. If he waited, perhaps he could have won. He has a secure supply from Byblos and another one from Canaan while Damascus only have a few year’s source of food and no wells-only several cisterns.

The hot-headed prince grew impatient. He led an expedition of Chariots eastward to raze Sirian towns under Damascus (they also had walls-not as large as Ctesiphod or Tyre or Damascus, but enough to prevent a Chariot assault… or Hyak raids), he led ladder assaults up the walls and some of the first siege towers. He lead battering rams and fire archers, agents to open gates and commandos to open some secret door or another. To no avail.

He decided that enough was enough after hearing that the siege of Tyre was broken. In the end, he got them to guarantee Tyre’s independence (as if we didn’t already), burned the rest of the Sirian countryside, and went back to Egypt.

He returns home to rebuild his battered army and navy, a task eagerly taken by his son King Resus Wadjet’s Favorite, who rebuilt the Egyptian Navy to an even greater height (over a hundred auxilaries to augment their core of 35 Curraghs) and sent expeditions. It is during the start of these expeditions that the Plague left Gyrid and struck Cyrus and Thloryn. Avoiding Aegean, his ships explored Italy more fully than Terefiti II did in the last era (one reason might be the uneasy peace caused by the bloodied armies fear of each other.). Upon returning, he found what seemed to be an Cyrian army besieging Byblos.

In actuality, it was the Phoenician city of Ugarit, granted independence in exchange for allegiance to Cyrus. And it is besieging Byblos. During the siege, they started using those who died by the Green Plague as human shields on the ladder charges, as they soak up the arrows pretty well, and if they push the ladder down it provides a nice cushion.

In the Second War of the Levantine League, Cyrus protected their city state’s independence… Resus angrily told them to back off…Damascus sends Hyak mercenaries they bought for Ugarit to the siege… Resus invades Damascus again in retaliation. In the end, all it did is that it brought the Green Plague through Canaan, where it is just now setting roots. Remosus III died of the Green Plague on Campaign, and brought it into the heart of Egypt…

Domestically, trade suffers as the Aegean slacks off and war consumes the Levant. Canaan collapses and Acre managed to defend itself long enough to build low walls and declare itself a city state. The Green Plague has just begun sprouting in Avaris and Dametia. The Pharaohs, in their extra-egyptian wars, established local Nomes to manage the economy while they’re gone. The far southern nomes like Thebes and Abysos gained more and more power while the Pharaohs concerned themselves with the Delta and the Levant.

To the south, the canal on the First Cataract brought trade. Trade brought more wealth to Tos-Getha while Abu-Simel stewed. It became war and the two Nubian nations fought an ever bitter conflict while both asking the Egyptians for aid.

To the South Axum manage to avoid the Plague of the East and grew her share of the trade with Kartoros (a sympathetic Kuhorsehockye nation) and Egypt. They started the custom of boiling everything due to a dream, which led to an experiment. It is during this when they found that the old “Coufhe” beans they chewed tasted even better if roasted, minced and boiled.
 
Spoiler MAP :


Spoiler Stats :
Spoiler Aegean :
Thloryn/ZeletDude
Color: Cyan (4/75)
Religion: Primitive Polytheism
Age: Early Bronze (4/75)
Size:Small
Economy: 10/0 (4/3/3) -5
Military: 4 Archers (1.5), 12 Spearmen (1.5) 1 Curragh (1.5), 7Curragh (1), 51 Curragh (0.5)
Confidence: Tolerating
Culture: Strong
Projects: Temple of Athenai (Completed +Culture/Religion +Confidence)
Description:


Gyrid/electric926
Color: Dirty Yellow
Religion: Primitive Animalism
Age: Early Bronze (14/75)
Size: Petite
Economy: 5 /0 (1/3/1) -1
Military:6 Spearmen (1.5), 2 Archer (1.5). 13 Curragh (0.5)
Confidence: Apathetic
Culture: Influencial
Projects: Lyratele (COMPLETE+Defense+Culture+Confidence)
Description:


Altyria/TerrisH
Color: Dull Red
Religion: Exnotist Polytheism
Age: Early Bronze
Size: Tiny
Economy: 5/0 (1/3/1)-0
Military: 11 Curraghs (0.5), 2 Spearmen (1.5), 1 Terror Hounds (2.5)
Confidence: Tolerating
Culture: Average
Projects: Codex of Legends (COMPLETE+Culture+Diplomacy)(Addenum: Rivermen 1/4+Culture+RiverSociety) Wealth of Wheat (With Illians=Completed)
Description:


Illian Confederacy/NPC
Color: Pale Yellow
Religion: Primitive Animalism
Age: Early Bronze (7/75)
Size: Small
Economy: 7/0 (2/3/2) -0
Military:2 Spearmen (3), 2 Archer (1.5). 3 Curraghs (1), 16 Curragh (0.5)
Confidence: Apathetic
Culture: Mediocre
Projects: Wealth of Wheat (COMPLETE +Control of Wheat Trade)
Description:


Pyrrhus, Kingdom of /NPC
Color: Purple
Religion: Pimative Animalism
Age: Early Bronze (6/75)
Size: Petite
Economy: 4/0 (1/2/1)-0
Military:1 Spearmen (4.5),3 Spearmen (1.5), 12 Curragh (0.5), 2 Curragh (1)
Confidence: Respecting
Culture: Mediocre
Projects: Epurian Harbor (5/7 +Trade+12Ships/EP)
Description:


Katan, Kingdom of/Luckymoose
Color: Dark Violet
Religion: Primitive Polytheism
Age: Early Bronze (11/75)
Size: Tiny
Economy: 7/2 (2/4/1)-1
Military: 1 Solarians (2.0), 4 Spearmen (1.5), 7 Curraghs (0.5)
Confidence: Respecting
Culture: Mediocre
Projects:
Description:
Keres, Kingdom of/NPC
Color: Dull Orange
Religion: Primitive Polytheism
Age: Early Bronze (4/75)
Size: Tiny
Economy: 5/3 (1/3/1)-1
Military: 4 Spearmen (1.5, 4 Warriors (1)
Confidence: Respecting
Culture: Pathetic
Projects:
Description:


Spoiler Middle East :
Aramya /Stockholme
Color: Chartreuse Green
Religion: Kitabalist Pantheon
Age: Early Bronze
Size: Medium (9/75)
Economy: 11/1 (3/6/2) -2
Military:2 Spearmen (3), 3 Spearmen (1.5), 8 Ox Chariots (3), 3 Curragh (1) 12 Curragh (0.5)
Confidence: Respecting
Culture: Influential
Projects: Great Library of Sarte (3/8+Religion+Culture) Council of Viziers (3/9+Religion+Governemnt)
Description:


Hormun/NPC
Color: Dark Green
Religion: Kitabalist Pantheon
Age: Early Bronze (7/75)
Size: City State
Economy: 4/0 (1/1/2)-0
Military: 1 Warriors (1), 1 Archers (1.5) 11 Curragh (1)
Confidence: Apathetic
Culture: Mediocre
Projects:
Description:


Xiras/NPC
Color: Dark Blue
Religion: Kitabalist Pantheon
Age: Early Bronze (9/75)
Size: City State
Economy: 4/0 (1/1/2)-0
Military: 1 Spearmen (1.5), 1 Archers (1.5) 9 Curragh (1)
Confidence: Apathetic
Culture: Mediocre
Projects:
Description:


Hyakkite Empire/NPC
Color: Light Purple
Religion: Kitabalist Tarian Theocracy
Age: Early Bronze (5/75)
Size: Small
Economy: 8/0 (1/5/2)-1
Military: 2 Spearmen (3), 4 Spearmen (1.5), 4 Archers (1.5), 15 Curragh (0.5)
Confidence: Simmering
Culture: Limited
Projects: Imperial Highway (Complete +Trade)
Background:


Forman Siria /NPC
Color: Light Olive
Religion: Kitabalist/Egyptian Polygot Polytheism
Age: Early Bronze
Size: Petite
Economy: 5/0 (1/2/2)-1
Military: 2 Archers (1.5), 2 Spearmen (3), 2 Spearmen (1.5)
Confidence: Tolerating
Culture: Mediocre
Projects:
Description:

Spoiler Nile and Levant :

Anorian Egypt/erez87
Color: Yellow
Religion: Egyptian Polytheism
Age: Early Bronze
Size: Medium
Economy: 14/0 (5/7/2)-2
Military: 2 Spearmen (3), 2 Spearmen (1.5),2 Archer (3), 2 Egyptian Chariot (5), 5 Curragh (1), 30 Curragh (0.5)
Confidence: Worshipping
Culture: Influential
Projects: The Unified Throne (COMPLETED ++Confidence Inertia” +Culture)
Description:

Cyrus /NPC
Color: Red Violet
Religion: Primitive Animalism
Age: Early Bronze (5/75)
Size: Petite
Economy: 7/0 (1/3/3)-0
Military:2 Spearmen (1.5), 2 Archer (1.5). 5 Curraghs (1) 20 Curragh (0.5)
Confidence: Tolerating
Culture: Mediocre
Projects: None
Description:


Ugarit/NPC
Color: Pink Violet
Religion: Primitive Animism
Age: Early Bronze
Size: City-State
Economy: 3/0 (1/1/1)-0
Military: 1 Archer (3), 1 Spearmen (3), 8 Curragh (0.5)
Confidence: Respecting
Culture: Pathetic
Projects: None
Description:


Tyre /NPC
Color: Olive
Religion: Canannite/Local Traditions
Age: Early Bronze
Size: City State
Economy: 4/0 (1/1/2)-0
Military: 1 Archers (3) 14 Curragh (1),
Confidence: Tolerating
Culture: Mediocre
Projects: Phoenician Port (Completed: 12 Curragh/Ep +Trade)
Description: A city-state aligned more with Damascus than Egypt, Tyre proper is on a island with two superb harbors.


Byblos /NPC
Color: Light Yellow
Religion: Egyptian/Local Traditions
Age: Early Bronze
Size: City State
Economy: 3/0 (1/1/1)-0
Military: 1 Warrior (2), 1 Archers (1.5) 3 Curragh (1.5)
Confidence: Tolerating
Culture: Mediocre
Projects: Phoenician Port (12 Curragh/Ep +Trade 1/6)
Description: A city-state aligned more with Egypt than Damascus, Byblos has more resources than its island rival.


Acre/NPC
Color: Dark Blue
Religion: Primative Animalism
Age: Early Bronze
Size: City State
Economy: 3/0 (1/1/1)-0
Military: 1 Archers (3)
Confidence: Respecting
Culture: Limited
Projects:
Description:


Axum/Spaceman
Color: Light Green
Religion: Animism
Age: Early Bronze
Size: Tiny
Economy: 6/0 (1/2/3)-1
Military: 3 Archer (1.5), 1 Spearmen (1.5), 2 Warriors (1), 7 Curraghs (0.5)
Confidence: Tolerating
Culture: Limited
Projects: Nile Trade Forts (Complete +Trade)
Description:


Tos-Getha/NPC
Color: Yellow-Brown
Religion: Egyptian Animism
Age: Early Bronze
Size: Tiny
Economy: 6/0 (1/2/3)-0
Military: 2 Archer (1.5), 1 Spearmen (3)
Confidence: Tolerating
Culture: Pathetic
Projects:
Description: The Nubian state right next to Egypt’s sphere of influence, they see themselves as superior to the Abu-Simelians to the south on account of assimilating more Egyptian culture than they did.


Abu-Simel/NPC
Color: Orange-Brown
Religion: Egyptian Animism
Age: Early Bronze
Size: Tiny
Economy: 5/1 (1/3/1)-0
Military: 1 Archer (3), 2 Spearmen (1.5)
Confidence: Tolerating
Culture: Pathetic
Projects:
Description: The Nubian state in the heartland. They see themselves superior than the Tos-Gethans on account of practicing more traditional Nubian culture.

Spoiler China :
Xilaroi/General Olaf
Color: Light Green
Religion: Primitive Animalism
Age: Early Bronze
Size: Medium
Economy: 7/0 (2/5/0)-0
Military: 2 Longspear Guards (2), 2 Xiong Chariots (2.5)
Confidence: Respecting
Culture: Average
Projects:
Description:


Huai Kingdom/MjM
Color: Burgundy
Religion: Primitive Animalism
Age: Early Bronze
Size: Petite
Economy: 3/1 (1/2/0)-0
Military: 2 Spearmen (1.5)
Confidence: Respecting
Culture: Mediocre
Projects:
Description:

Spoiler India :
Dakinsa Raj/Southern King
Color: Royal Blue
Religion: Primitive Animalism
Age: Early Bronze (31/75)
Size: Medium
Economy: 9/0 (3/5/1)-0
Military: 3 Gujarati Macemen (3), 1 Spearmen (1.5), 2 Curragh (0.5)
Confidence: Tolerating
Culture: Strong
Projects:
Description:


Daretoki Confederacy /NPC
Color: Stale red
Religion: Primitive Animalism
Age: Early Bronze (6/75)
Size: Small
Economy: 8/0 (1/3/4)-0
Military: 3 Archers (1.5), 1 Spearmen (3), 17 Curraghs (1)
Confidence: Apathetic
Culture: Pathetic
Projects:
Description:

Gujarati Confederacy /NPC
Color: Dull Yellow
Religion: Primitive Animalism
Age: Early Bronze (2/75)
Size: Tiny
Economy: 4/0 (1/2/1)-0
Military: 4 Gujarati Macemen (3), 12 Curraghs
Confidence: Tolerating
Culture: Pathetic
Projects:
Description:

Vanasi Kingdom /NPC
Color: Pink Salmon
Religion: Primitive Animalism
Age: Early Bronze (3/75)
Size: Petite
Economy: 3/2 (1/1/1)-0
Military: 1 Archers (1.5), 3 Spearmen (1.5), 7 Curraghs (0.5)
Confidence: Apathetic
Culture: Average
Projects:
Description:

Retokiman Confederacy /NPC
Color: Pale Salmon
Religion: Primitive Animalism
Age: Early Bronze (6/75)
Size: Petite
Economy: 4/0 (1/1/2)-0
Military: 1 Archers (1.5), 2 Spearmen (1.5), 13 Curraghs (0.5)
Confidence: Tolerating
Culture: Limited
Projects:
Description:

Yetahorsehockye Confederacy /NPC
Color: Pale Salmon
Religion: Primitive Animalism
Age: Early Bronze (1/75)
Size: Petite
Economy: 4/0 (1/2/1)-0
Military: 1 Archers (3), 2 Warriors (1.0), 3 Curraghs (0.5)
Confidence: Respecting
Culture: Mediocre
Projects:
Description:

Spoiler Africa :


Zimbabwe/BSmith1068
Color: Dark Red
Religion: Primitive Animalism
Age: Early Bronze
Size: Petite
Economy: 2/4/0-0
Military: 1 Spearmen (3), 1 Archer (1.5) 1 Curragh (0.5)
Confidence: Respecting
Culture: Mediocre
Projects: None
Description:


Kuama/NPC
Color: Brown
Religion: Primitive Animalism
Age: Early Bronze
Size: Tiny
Economy: 1/2/1-0
Military: 2 Archers (1.5), 1 Warrior (1), 3 Curragh (0.5)
Confidence: Respecting
Culture: Mediocre
Projects: None
Description:


Spoiler Northern Europe :
Osismied/Gem Hound
Religion: Druidic Pantheon
Age: Early Bronze
Size: Small
Economy: 6/0 (2/3/1)-0
Military: 2 Warrior (2),3 Curraghs (0.5)
Confidence: Respecting
Culture: Average
Projects: The Wall: Completed; Golden Taranis (Completed: +Culture +Armorican Confidence)
Description:


Dumonos/NPC
Religion: Druidic Pantheon
Age: Early Bronze
Size: Petite
Economy: 4/0 (1/2/1)-0
Military: 3 Warrior (1),7 Curraghs (0.5)
Confidence: Respecting
Culture: Mediocre
Projects:
Description:


Spoiler Italy :
Valyria, Kingdom of/Tycho
Color: Black
Religion: The Faithful Theocracy (Exhausted Followers)
Age: Early Bronze
Size:Small
Economy: 6/1 (2/4/0)-2
Military: 4 Spearman (1.5), 4 Spearmen (3), 2 Archers (3), 3 Royal Guardsman (2),6 Faithful Militia (.75), 4 Curragh (1.0), 10 Curragh (0.5),
Confidence: Tolerating
Culture: Strong
Projects: None
Description:

New Samnia/NPC-Controlled by Moldath
Color: Orange
Religion: Zirilism
Age: Early Bronze
Size: Tiny
Economy: 1/0 (0/1/0)-0
Military: 2 Spearmen (3), 2 Samnite Militia (0.75)
Confidence: Tolerating
Culture: Pathetic
Description:


Ctesiphod, Republic of/Eltain
Color: Burgundy
Religion: Ancestor/Martyrdom Traditions
Age: Early Bronze (10/75)
Size: Medium
Economy: 14/1 (4/8/3) -2
Military: 1 Warriors (2), 7 Archers (1.5), 3 Spearmen (1.5), 1 Rumen General (1), 14 Curragh (0.5)
Confidence: Admiring
Culture: Strong
Projects: Pooperscooper (Done: +Religion, +Easier Agriculture Growth), Great Walls of Ctesiphod (Done: + Defense +Economy)
Description:


Toras-Noth, Theocracy of/Moldath
Color: Apple Green
Religion: Zirilism
Age: Early Bronze
Size: Small
Economy: 5/0 (2/2/1)-1
Military:1 Archer (3), 2 Archer (1.5), 3 Spearmen (3).8 Curragh (1), 21 Curragh (0.5)
Confidence: Respecting
Culture: Average
Projects:
Description:


Liguria /NPC
Color: Light Green
Religion: (Zirilism)/Martydom Traditions
Age: Early Bronze
Size: Petite
Economy: 5/1 (1/2/2) -2
Military:3 Archers (1.5), 1 Spearmen (3), 2 Spearmen (1.5 ), 6 Curragh (1), 12 Curragh (0.5), 1 Penal Warriors (2)
Confidence: Respecting
Culture: Mediocre
Projects: None


Sardinia, Kingdom of/Boundless
Color: Light Blue
Religion: Primitive Animism
Age: Early Bronze
Size: Petite
Economy: 6/0 (2/3/1)-0
Military: 2 Spearmen (1.5), 1 Archer (3), 3 Curragh (0.5)
Confidence: Tolerating
Culture: Limited
Projects: None
Description:


Utica/NPC
Color: Light Pink
Religion: Primitive Animism
Age: Early Bronze
Size: Tiny
Economy: 4/0 (1/2/1)-0
Military: 2 Spearmen (1.5), 9 Curragh (0.5)
Confidence: Tolerating
Culture: Mediocre
Projects: None
Description:


Nova Sarkov/NPC
Color: Royal Blue
Religion: Primitive Animism
Age: Early Bronze
Size: Tiny
Economy: 4/0 (1/3/0)-0
Military: 2 Spearmen (1.5), 1 Archer (3.0), 3 Curragh (0.5)
Confidence: Tolerating
Culture: Limited
Projects: None
Description:




Spoiler Diplomacy :
Wait

Spoiler OOC :
As the first "Disaster" I toned the Plague down a bit in its effects. Have fun rebuilding/exploiting weaknesses/bring cultures in new directions.
No China because MjM forgot to send orders.

Earliest Orders: Spaceman: Their idea works so far
Best Orders: TerrisH- He gave me exactly what I wanted for the Plague-not just how he will fight it but now it will affect his society :goodjob:
Best Stories: I have to give it up to Tycho, for capturing the nature of the "War Faith" quite well
 
ooc: My worse update yet :) But that's OK, it is all semi according to plan. (God the Levant wars went worse than expected). Soon to end - Egypt.

Anorian Egypt
to Cyrus:
Control you puppet. The war upon the ally of the god king of Anor will be grand if you continue.

to Urgait:
Dogs! Run with your tails! The armies will march if news do not arrive within a week that you have retreated! The god king in Anor have spoken.

to Acre:
Ah, great city of Canaan. Shall we align in an alliance? The wars of the Levant are not over yet... Our armies will support and protect you.

to Abu-Simel and Tos-Getha:
Is everything Ok down there? What's wrong with you?
 
OOC: Hmmm, it's a good thing it has not reached Italy yet.
 
ooc: My worse update yet :) But that's OK, it is all semi according to plan. (God the Levant wars went worse than expected). Soon to end - Egypt.

Anorian Egypt
to Cyrus:
Control you puppet. The war upon the ally of the god king of Anor will be grand if you continue.

to Urgait:
Dogs! Run with your tails! The armies will march if news do not arrive within a week that you have retreated! The god king in Anor have spoken.

to Acre:
Ah, great city of Canaan. Shall we align in an alliance? The wars of the Levant are not over yet... Our armies will support and protect you.

to Abu-Simel and Tos-Getha:
Is everything Ok down there? What's wrong with you?

From Cyrus
Control YOUR puppet.

From Urgait
Bah, no one wants that plague-ridden city anyway.

From Acre
We want to stay neutral, but you will receive our support if anyone else tries to infringe in Canaan. We hope this sentiment is reciprocated.

Fro Abu-Simel and Tos-Getha
He started it!
 
Don't suppose you could copy and paste the Italian Bit into the main update post?
 
From Valyria to Toras-North;
We are waiting for a response to our earlier talk.

From Valyria to Samnia;
Hello puppet. Interested in surrendering? We will be nice, we swear upon our honor.

From Valyria to Liguria;
The war must stop before we kill each other. Shall we agree upon a ceasefire?

From Valyria to Apulia;
The war must stop before we kill each other. Shall we agree upon a ceasefire?
 
From Torasetar X
To Duke Marius Tatius, King Gaius Tatius, Lord Camellius Tatius II, Kingdom of Valyria


We hear your concerns, and will reexamine the treaty

To the Peace Council, Kingdom of Valyria


We propose the following changes:

Verlinchva will be independant, and will be ruled by Lord Camellius Tatius II, and each of his warriors will receive 50 acres of land. Further treaties will determine the land, as to impede the least on settled peoples. The expulsion of peoples on that land, for the purpose of land for warriors, will not be accepted.

Bellevetum and Kora-Torr will reunite as Samnia, with King Gaius Tatius becoming High King of Samnia. Duke Marius Tatius will retain his title of Duke of Bellevetum, and become vassal to the High King of Samnia.

Every Samnite and Zirilist within Valyria will be given safe journey, free from the hands of the Faith, to Torasnoth or Samnia. Every non-grey, and non-red Faithful will be given safe journey to Valyria

Valyria will pay 3 ep to Samnia and 1 ep to Independant Verlinschva for damages, and an additional 2 to rebuild the town of Kora-Torr

Everyyear, the leaders of all countries involved will journey to Naffran to partake in the celebrations of Zirilwine, in order to establish friendly relations between all our peoples.
 
From High King Sirius I (the Lark) to Torasetar X:
Our people fought and bled for Verlinschva and Kora-Torr. Might we ask for our version of the treaty to be heard at the very least?

1) All land north of Navarin and Jarlsven and the pre-war borders of Apulia will be given to Valyria.

2) Verlinschva, Kora-Torr, and Bellevetum will become the Duchy of Samnia under Valyrian control with semi-autonomy.

3) War reparations to Toras-North her ally Free Samnia will equal 4EP, unless all Duchy of Free Samnia land around Jarlsven and Navarin is given back to Valyria at which point 6EP will be transferred.

4) Support given to the current Duke of Samnia to quell the uprising and stop the Samnite war.

5) Rebuilding of Kora-Torr as dictated.

6) Free passage for all Zirilist and Samnites that wish to leave Valyria.

7) Leaders of all countries involved will journey to Naffran to partake in the celebrations to foster brotherhood and fraternity.

8) The Grey Faith and the Red Faith will stand down and demobilize.

9) Apology from assassins who murdered Markrov II and the leader of the nation who ordered the assassination of the adolescent child.

10) Reopening of trade between Valyria-Duchy of Samnia and the Toras-North people and the Apulians.

11) Formation of a coalition between Toras-North and Apulia and Valyria to ensure no war grips Southern Valyria again.

12) Grace period of peace for at least two hundred to five hundred years to foster ties between our nations and to help each other with the plague relief efforts.

13) Plague relief and learning shared between Valyria and Toras-North.

14) A promise of peace and unity between Toras-North and Valyria, to work together and try to prosper.

Do these Fourteen Points sound good to you Torasetar X?
 
From Aramya

To formerly Ortundian polities (I expect each town will have a different reaction)
The Hyaks! Those un-Levean war beasts threaten you and us! We have the same goals, you and us, we are all Levean! Let us unite to defend against the Hyaks if they so choose to look south, their northern wars seem to have moved their attention, and the former glory of Ortun would be a perfect trophy for them to put on their barbaric mantelpiece! We would not want your people to see that embarrassment so join us peacefully and all Leveans can be united, we promise protection, we promise security of your people, we promise to rebuild Ortun to city status again.

To Xiras
I would like to formally introduce myself, we are the Aramyans, loyal subjects of Kitab’s family. We would love for your people, the Hormunis, and our own people to work in perfect symbiosis, what say you to allowing Aramyan politicians and merchants in your land?

To Boukae
Is there still no sense of government over there? Will our messengers be murdered again?

To the Paruhorsehockyes at Zagosa
Hello friends, there has been tension in our past, but your people have been attacked, murdered, maimed, and we Aramyans cannot handle it…. Your are the true warriors, you Paruhorsehockyes master the form of hand to hand combat: Come south and force the evil Zatruns out of YOUR native land, and join Aramya a home for Paruhorsehockyes eternally.

To Hyak
I can hear your people wailing from over here, what is happening? Have your wars come to completion? Are you prepared to focus on the Ortundians (which I assume we shall be splitting up, my friend)?

To Forman Siria
Fine gentlemen of the city Forma, what is the state of your military? I do believe we have a mutual enemy: The Hyaks. One we might be seeing a mutual conflict with soon, so how capable are you currently to fight wars?

To the Zatruns
Harrumph.
 
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