TheMarshmallowBear
Benelovent Chieftain of the Ursu Kingdom
I hopet his wont be a pointless thread, as far as I see there ain't any threads that are generally about God and Kings "impression"
But I gotta admit, bravo, the game is so much fun with the new stuff.
From religion, to espionage, i've noticed small changes that I was VERY pleased about.
- City States now have a bigger role in the game, especially in diplomacy involving "Protection", you now have some opportunity cost, Do you sacrifice your relationship with your City State? Or your rival?
- Game felt rather difficult in the beginning even on Warlord, which was pleasant, it was more tense rather than "hard" but very fun, Dido, I already hate her, I think Dido and Monty are desitned to be for each other , not to mention she REFUSED to give up even after I defend myself from her (she still wanted ALL of my cities, eventually she gave up)
- The race for religion is actually BIGGEr and TOUGHER than I imagined, I was the second one to found a religion, mostly because I got beat to Stonehenge, which was rather disappointing, but I picked a Quarry based Pantheon, and eventually founded Judaism as Liz. So yay for that
- The new Diplomatic Victory is amazing (it's a small change) no longer will everyone vote for themselves, what I find most funny is how it CORRECTLY identified my vote for Gustavus, who was my only true ally.
- The diplomacy overall IS diffrent, tehre is no longer pernament hate, after I got attacked by Ethiophia, Netherlands, Austria and Byzantium, the other nations of Maya also denounced me, but after a while they warmed up to me and I managed to get a DoF from Maya AND Byzantium.
- Espionage is alright, shame it's rather limited, but it came useful as I somehow managed to lag behind my neighbor Carthage, so the Tech Stealing came in VERY useful.
- The new Tech Tree is amazing, Platics and the Penicilin techs FINALLY aren't more or less exclusive to Diplomatic Victory in my games.
The only sad thigns is those turn times, which I hope will get fixed, that and the weird things, like Pacal's missing feathers, which I hope is not by design, there's no reason why they can't add them if you have settings at Medium. I'm also noticing lack of notifications when a civilization is conquered (and CS).
Overall, GaK is so worth it
Moderator Action: Merged this as requested.
But I gotta admit, bravo, the game is so much fun with the new stuff.
From religion, to espionage, i've noticed small changes that I was VERY pleased about.
- City States now have a bigger role in the game, especially in diplomacy involving "Protection", you now have some opportunity cost, Do you sacrifice your relationship with your City State? Or your rival?
- Game felt rather difficult in the beginning even on Warlord, which was pleasant, it was more tense rather than "hard" but very fun, Dido, I already hate her, I think Dido and Monty are desitned to be for each other , not to mention she REFUSED to give up even after I defend myself from her (she still wanted ALL of my cities, eventually she gave up)
- The race for religion is actually BIGGEr and TOUGHER than I imagined, I was the second one to found a religion, mostly because I got beat to Stonehenge, which was rather disappointing, but I picked a Quarry based Pantheon, and eventually founded Judaism as Liz. So yay for that
- The new Diplomatic Victory is amazing (it's a small change) no longer will everyone vote for themselves, what I find most funny is how it CORRECTLY identified my vote for Gustavus, who was my only true ally.
- The diplomacy overall IS diffrent, tehre is no longer pernament hate, after I got attacked by Ethiophia, Netherlands, Austria and Byzantium, the other nations of Maya also denounced me, but after a while they warmed up to me and I managed to get a DoF from Maya AND Byzantium.
- Espionage is alright, shame it's rather limited, but it came useful as I somehow managed to lag behind my neighbor Carthage, so the Tech Stealing came in VERY useful.
- The new Tech Tree is amazing, Platics and the Penicilin techs FINALLY aren't more or less exclusive to Diplomatic Victory in my games.
The only sad thigns is those turn times, which I hope will get fixed, that and the weird things, like Pacal's missing feathers, which I hope is not by design, there's no reason why they can't add them if you have settings at Medium. I'm also noticing lack of notifications when a civilization is conquered (and CS).
Overall, GaK is so worth it
Moderator Action: Merged this as requested.