Above the mouth and the tongue is the Nose, an outcrop. Then there is Atymon's tongue, a deep bay leading to the eponymous river.
By the way, bombshoo: let me know if the hills I've placed near your lands interferes with your vision.
Thanks, you two. Most players, including yourselves, put geographical details into their proposals. I'm mostly struggling with those who did not. I don't want to name something and have it be so far from what people imagined. Names, for me, should either have something to do with lore (i.e., I will often use ancestor or history information from houses; but I don't want to just throw those names around, so I only use them when somehow relevant), or should inadvertently describe the feature, whether through literal or ironic means. I also enjoy creating names that could potentially have a rich story behind them, but not necessarily clear-cut and explained from the get-go (and could be explained via an aside in a major arc during our NES). The point is, I don't much care for random names that have nothing to do with the features themselves. Additionally, names that are in English or are amalgamations of English words can be assumed to be in English for our benefit (just as our dialogue and stories will be), but are presumably in one of our realm's older dialects.
Geo map thus far (updated to most recent):
Spoiler :
I'm going to make an effort to detail some more of the western coastline. As I mentioned some months prior, my initial thought was to have the coastal lands near the Tyne Delta the original homelands of the Dyres and their retainers and allies, lands which were confiscated before the migration of the ex-rebels into the mountains.
The most major house there now would probably be an ex-mercantile family elevated to the nobility and granted the coastlands for their financial support and loans made to the Emperor during the civil war, along with a leftover crop of dispossessed and demoted (and consequently somewhat resentful) small lords in coastal fortresses up and down the coast, as well as some (far more loyal) cadet branches of the mercantile house.
I was considering putting a major trading port on the Tyne Delta as well, to be the main hold of these hypothetical merchant princes. Obviously they don't care for the Dyres very much.
I'd propose Mariner's Solace for the bay adjoining the delta. Or the Bay of Solace, whichever you prefer.
North King said:Mariner's Solace is cool -- I always like when geographic features don't have their type (e.g. "Bay") in the name.
Magic should be like cocaine.
Is there a map with all land claims? I may still join somewhere on the outskirts...
Is there a map with all land claims? I may still join somewhere on the outskirts...