TerraNES: The Civil Experiment



Here is the drawing up of the offer. Leon's northern border shall remain to the Apennines. Tarase will move south and meet it. The other side of the Apennines shall belong to Mediolaun. All three nations vow to work together to cleanse the Ashlands of its natives and of its filth.

OOC: Yes yes, I understand it would regrow. It's the name given and it stuck for now.
 
OOC: For now. I'm probably going to rename it, or at least give it a different name to Leon :p
Minigame entry is inbound.

IC: This is an extremely fair and perfectly acceptable division. We will work together on this.
 
Minigame 6 Entry
The Western Sea


Dark green lines denote trade routes and/or roads

Description/Pronunciation
Iberia (Ī-bēr'-ē-ah): Home to the Kingdom of Leon, the name Iberia has been around since the dawn of time. Its fertile, rich lands house many natural resources, from iron and gold to silk and wheat.
  • Leon (Lē-awn): The eastern central region of Iberia, Leon is home to the capital of the Kingdom of Leon, Leonia, as well as other cities and towns. The northern half of Leon (generally considered to be the area north of the Oledian River) is rugged and mountainous, holding a variety of metals inside the mountains. The southern half is fertile, and home to farming and is considered to be the center of trade in the Western Sea.
    • Leonia (Lē'-awn-ē-ah): Capital of Leon, and the supposed city where Bokononism was founded. The Fifteen Books of Bokonon are held on display in the Palace of the King, the central keep of Leonia.
    • Tarico (Tar-i-so): Despite being lesser known than Leonia, Tarico is a small town that contains many figures important to Bokononism, including three of the most famed calypso writers, and various places for worship. Only Leonians ever visit the place, and calypsos echo throughout the streets, even at night.
    • Vallera (Vī-era): Protected in the north by the Pyrenians, the city of Vallera is a quiet place, relatively. During the day, traders from the region of Valyria Nueva and the various islands of the Western Sea are found in the markets, selling their goods to the people, and even trading among each other. Despite less frequented than Baríca, the constant passage of people and trade has caused the population to continue to grow.
    • Baríca (Bar-ē-sa): The major trade center of the Western Sea, Baríca is a city that seems to never sleep. A merchant is always somewhere selling his goods, whether by the light of the sun or a candle, and there is always another person looking to buy. People from Iberia, Africia, Keltia, and Valyria Nueva flock to the city, and all leave either richer or poorer, depending on their reasons for arriving in the majestic city.
    • Miveña (Mi-vā-nya): Miveña is Leon's main source of fish. In the way that Baríca never sleeps due to trade, there always seems to be someone fishing from the coast of Miveña.
  • Oledo (Ō-lē-dō): The central region of Iberia; mostly uncivilized, but it is mineral-rich, and one of the main regions that Leon looks to expand towards.
    • Oledia (Ō-lē-dē-a): The only official "city" that Leon has constructed in the Oledan region, Oledia is a city where anyone can find a job, due to the aboundance of mines and blacksmiths. Accounting for almost half of Leon's weapons, armor, and raw mineral output, Oledians have become masters at the art of producing good quality arms and armor, and quickly getting shipments of refined minerals to their destination.
  • Parivica (Par-i-vis-a): The home to Ildaris, a major trading partner of Leon, Parivica is a relatively large strip of land extending from the edge of Galicia downwards yo the coastline and Andalicia. Largely uncivilized, the only portion of true note (as stated before) is Ildaris, a trade partner of Leon.
  • Vascony (Vas-kō-nē): Recently conquered by Leon, the area of Vascony is beautiful and fertile on the coast, yet rough in the mountains, the latter of which had seen many gruesome battles.
    • Cantariana (Can-tar-ē'-ahna): The major city of the region, Cantariana is sheltered by mountains on almost all sides, yet sprawls out to the fertile coast. The southern half is a major center of quarries and masonry, while the northern half is more agricultural. Once the capital of the Vascons, now it has become one of the proud cities of Leon's northern coast.
    • Saebastia (Sī-bas'-tē-a): Seen by Leonians after conquering as a gateway to the north, Saebastia is a small coastal city which has a large amount of contact with the Keltians, and is destined to become a thriving trade center.
    • Paracia (Par-a-sē'-a): The city bridging Leon and Vascony, Paracia is the crossroads of the north, with roads leading in all directions. Mainly used for agriculture, Leonians have started to realize the effectiveness of this city as a travel stop on the way to elsewhere, and also that it could become a major point of land trade in the future.
  • Galicia (Gaul'-is-ē-a): The northwest tip of Iberia, the druids fleeing from Leonian conquest have seemed to flock to here.
  • Astilla (As-ti-ya'): A largely unsettled area, Astilla is fertile land, and Leon is looking to expands towards the region.
  • Andalicia (An-dul-is-ē-a): Despite its rugged terrain, Andalicia is both a center of trade and agriculture (at least, in the civilized parts).
    • Aliara (Al-ē'-ar-a): Recently made into an official town by the King, Aliara was a major fishing village until the establishment of the road network, whch practically cut the place in half. With the influx of new traders, the population has steadily risen, and the town has started to drift towards less of a fishing way of life and more of a trade-centered economy.
    • Kadiz and Lamari (Ka-diz);(La-mar-ē): The two nations that inhabit Andalicia exclusively, they are relatively minor in comparison to Leon, yet are frequented by Leonian traders.
Africia (Af-rik-ē-a): The continent to the south of the Western and Eastern Seas, the explorers of Leon have tried repeatedly to explore it, but the large expanses of desert and rough coast have deterred many. The ones reckless enough to try to explore have never been heard from again.
Keltia (Kel-tē'-a): Considered by Leon as a war-torn wreck, Leon has had little contact with the region. With the conquest of the Vascons, however, Leon is starting to look towards the area as a possible trade venue.
Valyria Nueva (Vahl-ēr-i-a Nu-eva)*: The peninsula called Valyria Nueva is the home of many other nations, all of whom (excluding Katan) have had some form of trading contact with Leon. Leonian Valyria is relatively quiet, with only the Ashlanders, the natives of the area, causing any disturbances. The City of Valyria is Leon's gateway to the west, and like so many of Leon's cities, is becoming a major area of trade.

Notes on pronunciation- Bold is used for syllable with most emphasis, an ' for the secondary emphasis, if any.
*If referring to Leonian lands, it is Leonian Valyria, if the city, then the City of Valyria. If just Valyria Nueva is staed, it is referring to IRL Italy (excluding the islands of Sardinia and Sicily)
UNDER CONSTRUCTION
 
There's only one.
 
Maps of the Flight of the Jin and the Wider Xilan Region

Spoiler :

Spoiler :

Jia: The name given by the Yi people to the frozen northern home of the Xiong and Lun Cheshou.
Yi River: Named after its resident tribes. A wide, easily navigable river, home to most of the trade on the coast of China, but nearly permanently stirred up with mud, giving it is other name of the 'Yellow' river.
Yueh River (OOC: Yangtze): Named after its resident tribes. Its source lies near the valley known in Xilatang as the Zhanggu.
Gobi Desert: A vast waste of sand and salt.
The South: Lands to the south of the Yueh, inhabited only by wandering tribes. It is said these lands are fertile, and that beyond them to the west lie other great cities. None have made the journey yet to find out.
Nanbu Shanqu: A great mountain range and plateau, home to the Nanbu, Dawar, Uygar and Arbat tribes.
Ulyan Valley/Zhanggu: A large, flat valley in the middle of the Nanbu Shanqu. Home to many Nanbu and Dawar tribals.
 
Where is the fire of the Bloody Throne? Where is the unending resolve that your leaders have shouted about over hundreds of years? I know where it is. It is in the ruins. We would not see these terms if your army was not broken and beaten.

Gem Hound, chest beating is for nations that aren't losing cities left and right, and you are about to get ~disqualified~
 
Still thinking up something for Minigame 7.

What about posting about our army, their laws, where they come from?
 
You are supposed to do that anyway, although I might bring it back later. NEVERTHELESS, I found the perfect thing for Minigame 7.

Real life won't be the same without nasty stereotypes and racism. Neither would NESes! What are some common stereotypes or funny jokes people in your nation have about other nations, peoples, religions, or even other people inside your nation? Are people in your capital seen as snobs, your countryfolk seen as simple, and your enemies seen as demons? Or something weirder? Up to you!

I would like at least 5, preferably 10 in your submission.

Of course lists work, but a good setup would be fun to. Two friends talking to each other? Merchants complaining about their homeland? A Laborer muttering over a beer? A Prince learning more about actual people beyond the stereotypes and jokes?

Examples? An Englishmen, an Irishmen, and a Scotsman... New Yorkers are so rude... Africa is a pristine tribal country... Asians are all strict. ect ect ect.

EDIT: Also, I'd like if impressions of other PC nations are at least somewhat justified, through their actions, stories, or just misinterpreting something else or taking inspiration from other stereotypes/jokes. NPCs, however, are open season within reason.
 
Egypt through the eras since the beginning of the Middle Kingdom


ooc: The Long-Sea war lasted about four hundred years!
 

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Minigame 7:

Stereotypes about other people:

  1. The Ainu are smelly barbarians.
  2. The Chinese are gay (ooc: no offense meant) and prefer ''culture'' over strong men.
  3. Koreans are rich

Merchants complaining about their homeland

Two Japanese complain:

Two young Merchants complain about the situation in Japan.

''I hate it when I meet the ''Warriors''. They are always so rude and snob'' the first said.

''Yes, I hate those guys!'' the second replied ''Because they train 7 hours every day and go at war, does this mean that they are better than us?! Bastards!!''

Then they both laugh.

Near to those two merchants, two young Warriors complain about the situation in Japan.

''So you see those women who laugh?'' the first asked.
''Yes'' the other replied '' They are not real men. They trade. They like culture. They are like the Chinese girls!! And yet, they are Koreans, not us (ooc Note: See above stereotype about Koreans. Koreans = rich). We train 6 hours every day. We fight and give our life to make Japan great. Bastards!''

Near to those two Warriors, two Priests complain about the situation in Japan.

''Do you see those young men who insult?'' the first said.
''Yes'' the other replied ''Those days, the young people only think of sex, of how to be rude, of how to be lazy and do not think about our ancient traditions and our gods!!'' the second replied.

Near to those two Priests, two men complain about the situation in Japan. The first is a Prince, son of the Emperor, and the other an old teacher.

''Sir'' the teacher said as he bowed before the Prince ''Shall we begin our lessons?''
''Yes'' the Prince replied.
The Teacher said ''You are the light and the center of the world. You are son of God. The people are just your rude and poor subjects. Ah, in my days the people were real warriors. In your days, there are poor peasants.''
 
From: Daksina
To: Daretokimas, Padavi


Our support goes to Padavi. Dynasties - except ours of course - rise and fall like the tides, and it has been made clear that the current one in Daretokimas cannot maintain control, and the last thing we want is a bloody mess threatening our eastern frontier.

To: Gujarat

Whatever. Just don't attack us or our ships and we'll let you live.

To: Axum

Sorry, we're unwilling to sell our colony at this time.
 
Dynasties - except ours of course - rise and fall like the tides
:lmao:

IC: The Padavi: Excellent. All we need is information on how to sneak pass the walls, or, if that fails, your siege engines from Atanka. No need to sully your blood for our sake.
 
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