AbsintheRed
Deity
I didn't even remember this post was already in RFCE 1.1 (actually my last successful game), but I'm bringing this back because playing as Venice I've faced this again and remembered about this issue.
I would like to know if Religious Law is a civic to exclude the need of a monastery to make missionaries, or to exclude the need of a specific building to make missionaries.
I know a Protestant Seminary is another class of building (and it has its orthodox and catholic counterparts), but it's the one protestantism uses to make missionaries, different from the other 3 religions (and it's indeed funny because the islamic one can be built without the madrassa, something that's only functional because it shares the same building class of a monastery).
Yeah, it's a mistake
With religious law you should be able to build protestant missionaries too
The other 3 major religions have their monastery building, but monasteries go obsolete by the time protestantism is founded
So protestant missionaries are tied to seminaries instead