Good stuff. We do indeed save 1 GPT with Bebekija's T45 save because we have two additional units inside our borders compared to my version. This puts us back on track gold wise (1 gold buffer).
Bebekija, if you update the test, I can check that our micro still lets us hit a T48 Mathematics. I'd update it myself, but you've deviated from my version in a few places and I don't want to screw up.
Definitely agree about the absence of a need to hurry towards the BB Pigs. This just wastes two Worker turns trudging through the Jungle, when six other resource tiles are easily accessible outside of the peninsula (Ivory; Gems; Cow; Pig; Banana x2).
Does Bronze Beaver need to switch to a Granary this turn? In the test it has 16

invested.
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@Bebejika
More micro, all done in my head, so I hope I'm not off but I might be. You can correct my false assumptions.
The Settler is due to complete on T49. Worker movement needs to get this Settler ready and in place to settle a T50 city.
Worker 4 (2N of capital) needs to road the tile 2N of its current position next (T46, T47). It consumes 1.5 movement turns to get here from its present location, so it can't travel any further south. After that, it should move to the Ivory (T48) road and cancel (T49) We settle city #5 on T50, so it can either complete the road (lets another Worker move onto the tile) or start a camp. Unless another Worker helps out, he is ready to move elsewhere on T55.
Worker 6 completes on T46. Move him to the Forest 1NW. Road (T47, T48). On T49, move him 3N2E. This allows him to chop (1/3) on T50. He is ready to do stuff elsewhere on T53.
Therefore have Worker 4 finish the road before camping. This lets Worker 6 move onto the Ivory on T53 and finish the camp. Worker 4 and Worker 6 will be free to improve other tiles on T54.
Worker 3 completes the mine on T47. Move him 1SE and road and cancel on T48 (1/2). Chop the capital's Forest on T49 (1/3). On T50, move back 1NW, and finish the road (2/2). On T51, move onto the Gems. On T52-T53, build a road. On T54, move 2S2W. This Forest can be chopped into the Mids.
Worker 5 finishes his chop on T48. He has to burn a full turn of movement moving onto a road, which means (I think) he should move 1N2W, chop (2/3) and cancel (T49). After that, move him 3N2E (T50). He will finish chopping on T53. On T54, move 2S1W and chop (3/3... goes into an Axe or Settler). From there, he can move 4W onto that Forest. So don't chop that before, if possible.
All of this means that Workers 1 and 2 should chop the Forests 1N/1NW of Pyramid City, and then the Forests to the west, when the city's borders pop. A small benefit is that, with these Workers in place here, we can also road towards Mansa and establish trade routes (maybe).
In summary, on T54:
Workers 1 & 2. Chopping Forests 2W/1S2W of Pyramid City.
Worker 3. In place to chop 2N1E of Pyramid City.
Worker 4 & 6. Mining Gems (2/8)
Worker 5. Forest 2S of Ivory Bling now chopped.
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Brief thought: if Mansa switches into Caste System, he might run an Artist specialist in his third city. If he does this early, we might not be able to chop the western forests at all. Hopefully he will stay in Slavery and give Pyramid City time to expand its borders.
Other thought: how soon do we need to settle the Pigs/Cow/Banana spot? Is Mansa going to prioritize this? What is his capital building right now?
Also, maybe make peace on T47, so we can make a Math/IW trade on T48, if it's available?