SGOTM 17 - Plastic Ducks

Interesting, Peter moved several units IBT.
Moscow, St-Pete and York are all like to fall unless we get hosed by RNG.

Japan is looking good. Be sure to block all roads access S and SW of Osaka.

We need intel on Russian front, I think there might be some 2~4 units in the fog. We can't afford to let Peter settle another city, especially with 3 LBs

EDIT:

St-Pete:
T159: 3LB,2M,2P,1Cat
T158: 5LB,2M,2P,1Cat
2 LBs moved out... let's take the city :)

Moscow:
1 cat less (suicide?)

First, use the worker to peek at Novgorod again (see if settler party turned around or not).
If not, we have to check with Sentry HA by going N of the lake (so SW-SW movement). They'd be on the pig tile or around somewhere.
 
The Moscow and Novgorod battles don't look comfortable at all. York is fine, I assume we don't necessarily want to send all our Northern non siege units towards Coventry.
 
The units from the previous turn are still there next to Moscow except for the settler:
Spoiler :
T159_Near_Moscow_zpsd7c7a593.jpg
 
We have very good Trebs to make mincemeat of Moscow. If it goes well, our HAs will get a lot of movement possibility to clean up stray units.

In St-Pete, we have tons of Trebs we can throw to make odds go our way. See Doshin's post, but it's easier because 2 fewer LBs.

EDIT: ok, so now we have to figure out how to get rid of marauding LBs before they make the new city too difficult to raze =\

Anyway, I'd try for all 3 cities this turn. We don't really have a choice anyway.
 
EDIT: ok, so now we have to figure out how to get rid of marauding LBs before they make the new city too difficult to raze =\
Yep :(
 
We do happen to have tons of HAs sitting by however ;)
No culture, no fortified bonus... not too hard. It'd be good to avoid too many losses though.

Going to grab a bite, be back later.
 
We want to send the Accuracy Treb to Coventry this turn, at the very least. An Elephant should accompany. It'd be good to attack York with the 9/10XP 1NE Treb when the odds are > 95%, so that we'll have one CR III Treb to attack Coventry on T162. I figure three Trebs for Coventry should be enough.

St. Petersburg should be fine. Three Trebs can fully bombard (2x Accuracy, and the 0.4 health CR II). That leaves us with as many as 7 Trebs free to attack, while Peter only has 8 defenders.

Moscow has more Trebs available to attack than defenders, so a similar situation applies.

---

For York, I'd favor starting the attack by suiciding a CR II Treb (~25%) before using the CR III Treb. I think this makes it more likely that we will lose one unit, but less likely that we will lose both.

BTW, what marauding LBs?
 
Settler went back to Novgorod. Also: 1 mace moved in there.
 
We want to send the Accuracy Treb to Coventry this turn, at the very least. An Elephant should accompany. It'd be good to attack York with the 9/10XP 1NE Treb when the odds are > 95%, so that we'll have one CR III Treb to attack Coventry on T162. I figure three Trebs for Coventry should be enough.

St. Petersburg should be fine. Three Trebs can fully bombard (2x Accuracy, and the 0.4 health CR II). That leaves us with as many as 7 Trebs free to attack, while Peter only has 8 defenders.

Moscow has more Trebs available to attack than defenders, so a similar situation applies.

---

For York, I'd favor starting the attack by suiciding a CR II Treb (~25%) before using the CR III Treb. I think this makes it more likely that we will lose one unit, but less likely that we will lose both.

BTW, what marauding LBs?

Agree with all.
St-Pete had 5 LBs last turn, only 3 now. 2 LBs are somewhere near the new city.

Settler went back to Novgorod. Also: 1 mace moved in there.

Good and bad I guess... the more units there, the harder the fight =\

EDIT: heading out for the evening. Best of luck UnforcedError if you play on with adviser Doshin :goodjob:
 
Raze York as planned? Will Duckweed ever forgive? :D

(No worries, kept St Petersburg and Moscow :D)

Spoiler :
T159_York_zps25e3af03.jpg
 
Raze please. :devil:

How did the battles go?
 
I'm taking a look now. I'm glad to see we took no losses in England. :) The balance of healthy/unhealthy units is a little skewed, though. We need to manage the movement among the southern stacks very carefully.

The culture has fallen a little strangely around York/Canterbury. We'll have to do some tweaking there as well.

Russia is looking much safer. One pressing issue is how best to deal with the Xbow/LB pair sitting outside of Moscow.
 
I'm taking a look now. I'm glad to see we took no losses in England. :) The balance of healthy/unhealthy units is a little skewed, though. We need to manage the movement among the southern stacks very carefully.

The culture has fallen a little strangely around York/Canterbury. We'll have to do some tweaking there as well.

Russia is looking much safer. One pressing issue is how best to deal with the Xbow/LB pair sitting outside of Moscow.
Yes, the culture is extremely strange. Bad luck with some bug, I guess. Or another of KCD's devilish machinations :D
We could simply reinforce both cities with the units that can still move. He will, however, retreat to Novgorod. So maybe the spy should go to Novgorod as well. Although our accuracy trebs miraculously survived the suicide attacks, so maybe it's not such a big deal. Smacking a treb into them isn't such a good idea, it will die and we don't have any units to kill them with :)

EDIT: I was originally thinking on finishing this turn before going to bed but I'm getting tired so I'll rather continue tomorrow.
 
Coventry

Is fairly simple. All troops 1NE of 'York' move towards the city:

Spoiler :


One HA should join these:

Spoiler :


Warwick

Is threatened by the Mace. The LK should obviously move to defend (promote to Combat I / Shock. Move 1HA to provide a second defender, and upgrade to Combat II:

Spoiler :




This gives us two defenders, and on the next turn the city leaves revolt. We can whip a LB and move the HArcher out again.


Hastings/Nottingham East

Move the following 1-movement troops to the tile 2SE of Canterbury:

Spoiler :






The majority of these will be required for Hastings, but a healthy Treb and one or two healthy units would be a huge help for Nottingham.


HArchers

One should have moved by now to Warwick. That leaves four (or three, if you performed the Coventry movement earlier). They all move as follows:

Spoiler :


One of these, I think, should go to Coventry. The other three would t hen head to London.


London/Nottingham West

For now, just move the Super Medic 1S, to increase the healing:

Spoiler :
 
Yes, go to bed. :D We've made great progress and it will be good to tackle the final few turns with fresh eyes. I'll try to post suggestions for Russia as well, for you and everyone else to accept, amend or reject. I'm pretty tired myself and might miss something.

Even kcd can't control the culture like that. :lol: It happens... I've seen something similar culture fragments plenty of times before. The game usually figures something's wrong after a couple of turns and corrects itself.

Night!
 
Good play UE! So much gold now. :clap:

On the Russian Front, the 11 HA available this turn in Vlad, which gives us quite a lot of flexibility.

The next batch of HA (those in Vlad without mp left) can be on time for Novogrod T162, without river penalty.

The main issue would be to defend the cities of Moscow and Saint Peter.
 
Japan:
This is simple, both cities can be bombarded on T160 and taken on T161 or maybe T162 depending on the RNG.

Russia:
Novgorod can be taken T162 (with S stack bombarding and attacking over the river). We can send some HA to back them up maybe the 6 HA near Rostov this turn.
Smolensk can be razed T160 the earliest (by HAs) or on T162 by 2xbows and the LK.
Rostov: spy is in position on T161, HAs can be in position by then as well.

England:
Coventry can fall T161 (trebs, WE + HA), London will be in range on T162 (but we don't know what's in there yet), Hastings scheduled for T161. I doubt we have enough troops to divert some towards Nottingham, so that city can be taken T163 only.

Question: allocate some massive amounts of EPs on Peter (to set Rostov in revolt)? (In England spies could be whipped next turn, but they wouldn't be in able to do anything in London or Nottingham before T164.)

EDIT: however, if we want to play safe we can afford to allocate more points on Churchill as well next turn and whip 2 spies in England. As a preparation for the worst case.

EDIT2: workers in England were supposed to road the jungle tile for the units towards London next turn but they couldn't get there because of that stupid culture thingy. (Haven't had that many weird culture issues with BtS vanilla yet. In FFH it's standard stuff.) So they will road under the WE+HAs next turn (if the culture recedes by then) and afterwards move to the jungle tile 1NW of Hastings where our units will land. If the culture stays our units next to Hastings could also attack from a roaded tile or the workers can join them immediately in the jungle.

What to do with our GG? :D Of course he spawned in the farthest city possible, so he can be shipped in just in time to witness Russia's demise. (Well, he could be shipped next turn and then get attached on T161 so some mobility unit might still be helpful.)

EDIT3: Save uploaded: http://gotm.civfanatics.net/download.php?file=Plastic_Ducks_SG017_AD1490_03.CivBeyondSwordSave
We're near EOT 159.
Haven't yet...
... got the EP machine going
... moved our mobility treb (move towards Rostov or stay with stack?)
... deleted galleons
... moved the six HA in Russia (they could go with the others to Rostov or help out with the xbow / LB next turn.
 
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