Civitar
Adventurer
That's not what I meant. I meant I want to place units not under my control on the map so that I can test combat animations. I know how to place units under my own control, but I don't know how to take seat.
You go to "Units" and then just choose the units you want to place. If this unit replaces for example the Swordsman, then you find the Unique Unit under the "normal" Swordsmen.
Unfortunately, whatever I do with the position of the IGE label, it will always cause trouble for someone : the space on the left is limited under low resolutions and may be filled up by other mods, and there are mods who are already on the left of clocks.
So I suggest you rather customize it for yourself, it's really easy : open the "IGE_Window.xml" file with the notepad. It's located under "My Documents/My Games/Civ5/Mods/Ingame Editor". Now search for "MainButton" and it will reach a line at the very bottom that looks like :
Just change the "offset" field to "380,6" for example and it will be tailored for you.
The first number is the margin from the right side and the second one the margin from the top side. Civ5 will need to be restarted in order for the change to take effet.
So I messed around with the mod, and it works great for the most part.
However if I switch to another empire, I can't seem to switch back. My game just freezes if I try.
Playing on PC, great specs, full game with all expansions/DLC. No other mods.
Same problem here.I'm playing the game on linux, I followed the instruction to install mods on mac, but I'm unable to do anything when I play with the ingame editor mod activated, I can't start producing anything in the city. Is there any way to fix this ? Thanks in advance.
http://imgur.com/ZuAWFtN
[139.243] Map Script: -----------------------------------------------------
[139.243] Map Script: -------------------------------
[139.243] Map Script: Map Generation - Adding Goodies
[139.271] Map Script: -------------------------------
[139.271] Map Script: Determining continents for art purposes (MapGenerator.Lua)
[167.159] CivilopediaScreen: SetSelectedCategory(12)
[167.159] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
[167.178] CivilopediaScreen: SetSelectedCategory(1)
[167.178] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
[167.917] Tutorial: Loaded Additional Tutorial checks - Assets\dlc\expansion\Tutorial\lua\tutorialinclude_expansion1.lua
[168.057] Runtime Error: \home\lordjason\.local\share\Aspyr\Sid Meier's Civilization 5\MODS\Ingame Editor (v 39)\IGE_InfoToolTipInclude.lua:239: attempt to call global 'L' (a nil value)
stack traceback:
\home\lordjason\.local\share\Aspyr\Sid Meier's Civilization 5\MODS\Ingame Editor (v 39)\IGE_InfoToolTipInclude.lua:239: in function 'GetHelpTextForBuilding'
Assets\dlc\expansion\UI\InGame\techtree\techbuttoninclude.lua:451: in function 'AdjustArtOnGrantedBuildingButton'
Assets\dlc\expansion\UI\InGame\techtree\techbuttoninclude.lua:109: in function 'AddSmallButtonsToTechButton'
Assets\dlc\expansion\UI\TechTree\techtree.lua:490: in function 'AddTechButton'
Assets\dlc\expansion\UI\TechTree\techtree.lua:341: in function 'InitialSetup'
Assets\dlc\expansion\UI\TechTree\techtree.lua:866: in main chunk
=[C]: ?
[168.057] Runtime Error: Error loading Assets\dlc\expansion\UI\TechTree\techtree.lua.
[168.277] GenericPopup: Loaded Popup - Assets\dlc\expansion\UI\InGame\popupsgeneric\declarewarmovepopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\dlc\expansion\UI\InGame\popupsgeneric\puppetcitypopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\confirmimprovementrebuildpopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\networkkickedpopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\cityplotmanagementpopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\confirmcommandpopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\minorciventerterritorypopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\liberateminorpopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\returncivilianpopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\annexcitypopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\declarewarmovepopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\barbarianransompopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\confirmgiftpopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\confirmcitytaskpopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\puppetcitypopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\declarewarrangestrikepopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\confirmpolicybranchpopup.lua
[168.277] GenericPopup: Loaded Popup - Assets\ui\ingame\popupsgeneric\minorcivgoldpopup.lua
[169.295] ChoosePantheonPopup: 180
[169.296] ChoosePantheonPopup: 963
[169.296] ChoosePantheonPopup: 1143
[169.817] IGE_Controller_All: ****************************************************************
[169.817] IGE_Controller_All: Starting...
[169.857] IGE_Overlay: loaded
[169.874] IGE_CityBanner: loaded
[169.876] IGE_MiniMap: loaded
[169.920] IGE_TabsBar: IGE_TabsBar
[169.933] IGE_ActivePlayerSelection: IGE_ActivePlayerSelection
[169.952] IGE_RiversElement: IGE_RiversElement
[169.970] IGE_TerrainPanel: IGE_TerrainPanel
[170.003] IGE_CitiesPanel: IGE_CitiesPanel
[170.017] IGE_UnitsPanel: IGE_UnitsPanel
[170.045] IGE_PlayersPanel: IGE_PlayersPanel
[170.059] IGE_TechsPanel: IGE_TechsPanel
[170.074] IGE_PoliciesPanel: IGE_PoliciesPanel
[170.099] IGE_ConfirmPopup: IGE_ConfirmPopup
[170.148] IGE_Window: IGE_Window
[170.148] IGE_Window: IGE_ShareGlobalAndOptions
[170.148] IGE_Window: IGE_SharingGlobalAndOptions, IGE=...
[170.148] IGE_Window: IGE loaded
[171.594] AdvisorInfoPopup: Closing Advisor Info
[171.594] Demographics: Dequeuing demographics
[171.595] Demographics: Dequeuing demographics
[235.092] Runtime Error: \home\lordjason\.local\share\Aspyr\Sid Meier's Civilization 5\MODS\Ingame Editor (v 39)\IGE_InfoToolTipInclude.lua:49: attempt to call global 'L' (a nil value)