I am afraid you understand me wrong. I intented to make second Polish civ not appear in game when at least one is already in. If you are playing all random and got Polish Empire then it is impossible to meet Kingdom of Poland as enemy. Actually, if you want to have the possibility to play with both, I think deleting "Exclusive.lua" will be enough. Well, I just prefer to have one Poland, one France in the same moment, but keep "random" factor.
It will be rather not on steam, I recently had moments of "pure joy" with Lithuanian... gentlemen and I am not in the mood to stand comments of my compatriots, whose education ends on vodka (Why not Sobieski?). Too sensitive about nonsense.
I am actually curious how Comitia Minora would work out (UA already makes this civ powerful, I hope that buffed lancers will have the moment of glory too). For Cassimir I wanted trait related with Buildings, but once I compared it to the Roman one, well
. Anyway, I am only concerned about having both uniques in the same tech. I may force the Knight replacement in future.
Set I updated. Added Strategic View and Civilopedia support.
Khmer:
UA - One point of Population is deported to the Capital after capturing an enemy city. +1 Citizen for each 3 points of Population in Capital.
UU - unchanged
UB - In opposite to Water Mill, Baray can be built in City without a river once it reach 6 Population.
Tomorrow I should motivate myself to update set II and Hungary (I think beta-testing is done).