Dhoomstriker
Girlie Builder
- Joined
- Aug 12, 2006
- Messages
- 13,452
Thanks for the clarifications!
1. Sell him a Resource for Gold per Turn
2. Give him a City
3. Receive a tech from Willem via a Steal Tech Espionage Mission (not a tech trade)
4. Pay him a lump sum of Gold to do something, such as switching his State Religion, with the knowledge that this lump sum of Gold will not count torward the purchase of a hint
5. Sell him our World Map for a lump sum of his Gold
@Folket: Do you still plan to continue playing turnsets as the active player?
I like the idea listed here where, if we paid for multiple hints at once, we only ask for the answer to one hint at a time.You may buy several clues in one trade (like 166+200=366 gold in one go) or you may pay for each in a separate payment within the same turn. Provide before and after pics for each transaction. If you have payed for several clues you may ask them all at once, or after each other if you prefer that, no matter how you payed.
So, just to be clear, we can perform other trades or espionage with Willem on a turn where we buy a hint from him, correct? Here are some examples:Not allowed
No Begging (at all) from Willem; nor from another AI after buying courtship information from them
No Tech Trading (either direction) with Willem on a turn that you purchase information
1. Sell him a Resource for Gold per Turn
2. Give him a City
3. Receive a tech from Willem via a Steal Tech Espionage Mission (not a tech trade)
4. Pay him a lump sum of Gold to do something, such as switching his State Religion, with the knowledge that this lump sum of Gold will not count torward the purchase of a hint
5. Sell him our World Map for a lump sum of his Gold
@Folket: Do you still plan to continue playing turnsets as the active player?