Here is your Session Turn Log from 600 BC to 425 BC:
Turn 91, 600 BC: You have trained a Archer in Caput Mundi. Work has now begun on a Settler.
Turn 91, 600 BC: St. Peter (Great Prophet) has been born in a far away land!
Turn 92, 575 BC: Christianity has been founded in a distant land!
Turn 92, 575 BC: Barbarian's Warrior (2.00) vs Julius Caesar's Warrior (3.90)
Turn 92, 575 BC: Combat Odds: 1.0%
Turn 92, 575 BC: (Extra Combat: +10%)
Turn 92, 575 BC: (Plot Defense: +75%)
Turn 92, 575 BC: (Fortify: +10%)
Turn 92, 575 BC: Barbarian's Warrior is hit for 27 (73/100HP)
Turn 92, 575 BC: Julius Caesar's Warrior is hit for 14 (86/100HP)
Turn 92, 575 BC: Barbarian's Warrior is hit for 27 (46/100HP)
Turn 92, 575 BC: Barbarian's Warrior is hit for 27 (19/100HP)
Turn 92, 575 BC: Barbarian's Warrior is hit for 27 (0/100HP)
Turn 92, 575 BC: Julius Caesar's Warrior has defeated Barbarian's Warrior!
Turn 96, 475 BC: Caput Mundi has grown to size 5.
Turn 96, 475 BC: Caput Mundi can hurry Archer for 1⇴ with 22ℤ overflow and +1⇤ for 10 turns.
Turn 96, 475 BC: Rome has grown to size 2.
Turn 96, 475 BC: Saladin will trade Incense
Turn 96, 475 BC: Antium has been founded.
Turn 96, 475 BC: Brennus adopts Hereditary Rule!
Turn 97, 450 BC: Caput Mundi will become unhappy on the next turn.
Turn 97, 450 BC: You are the worst enemy of Gilgamesh.
Turn 97, 450 BC: Clearing a Forest has created 16 ℤ for Caput Mundi.
Turn 97, 450 BC: You have discovered Iron Working!
Turn 97, 450 BC: St. Augustine (Great Prophet) has been born in Mecca (Saladin)!
Turn 97, 450 BC: Zara Yaqob adopts Organized Religion!
Turn 97, 450 BC: Barbarian's Archer (2.50) vs Julius Caesar's Archer 3 (Rome) (4.50)
Turn 97, 450 BC: Combat Odds: 3.0%
Turn 97, 450 BC: (Extra Combat: -10%)
Turn 97, 450 BC: (Plot Defense: +25%)
Turn 97, 450 BC: (Hills Defense: +25%)
Turn 97, 450 BC: Julius Caesar's Archer 3 (Rome) is hit for 16 (84/100HP)
Turn 97, 450 BC: Barbarian's Archer is hit for 24 (52/100HP)
Turn 97, 450 BC: Julius Caesar's Archer 3 (Rome) is hit for 16 (68/100HP)
Turn 97, 450 BC: Julius Caesar's Archer 3 (Rome) is hit for 16 (52/100HP)
Turn 97, 450 BC: Barbarian's Archer is hit for 24 (28/100HP)
Turn 97, 450 BC: Barbarian's Archer is hit for 24 (4/100HP)
Turn 97, 450 BC: Barbarian's Archer is hit for 24 (0/100HP)
Turn 97, 450 BC: Julius Caesar's Archer 3 (Rome) has defeated Barbarian's Archer!
Turn 97, 450 BC: While defending, your Archer 3 (Rome) has killed a Barbarian Archer!
Turn 97, 450 BC: Barbarian's Warrior (2.00) vs Julius Caesar's Warrior (3.50)
Turn 97, 450 BC: Combat Odds: 3.3%
Turn 97, 450 BC: (Extra Combat: +10%)
Turn 97, 450 BC: (Plot Defense: +50%)
Turn 97, 450 BC: (Fortify: +15%)
Turn 97, 450 BC: Barbarian's Warrior is hit for 26 (74/100HP)
Turn 97, 450 BC: Julius Caesar's Warrior is hit for 15 (85/100HP)
Turn 97, 450 BC: Julius Caesar's Warrior is hit for 15 (70/100HP)
Turn 97, 450 BC: Barbarian's Warrior is hit for 26 (48/100HP)
Turn 97, 450 BC: Barbarian's Warrior is hit for 26 (22/100HP)
Turn 97, 450 BC: Barbarian's Warrior is hit for 26 (0/100HP)
Turn 97, 450 BC: Julius Caesar's Warrior has defeated Barbarian's Warrior!
Turn 97, 450 BC: While defending, your Warrior has killed a Barbarian Warrior!
Turn 98, 425 BC: The enemy has been spotted near Rome!
Turn 98, 425 BC: Caput Mundi will become unhappy on the next turn.
Turn 98, 425 BC: The borders of Rome are about to expand.