COTM05_Open
*** Ancient Times ***
4000 BC - Scout E, E, spots Wheat (not the expected Cattle!). Settler founds Cuzco - Granary started. Worker NE. Alphabet started at 100% (30 turns).
3950 BC - Worker mines. Scout E (sees coast), N (sees plains).
3900--> BC - Our Scout continues N, and finds some very bad land (plains, hills, mountains, jungle and marsh).
3600 BC - Worker starts irrigation of Wheat.
3500 BC - Our scout makes contact with the Aztecs (sigh...). They have Warrior Code, which we trade together with their 10 gold for our knowledge of Masonry. Cuzco's boarders expand, revealing more hills and mountains to the SW.
3250 BC - Our Scout opens a goody hut, get maps.
3050 BC - Cuzco starts Barracks after completing Settler.
3000 BC - Having moved NW, our Scout makes contact with Rome. They give us Alphabet (which our scientists were 2 turns away from discovering), Bronze Working and 10 gold for Masonry. We start researching Writing (32 turns @ 100%).
2950 BC - The Scout moves east now.
2900 BC - Tiwanaku founded. We get a Warrior from a hut.
2750 BC - Forest-chopping completes a Chasqui Scout in Cuzco. Settler started.
2710 BC - Our Warrior pops a hut and get a useless map. Our Chasqui Scout is sent W.
2630 BC - Chasqui Scout makes contact with Greece. Cuzco completes Settler, starts Chasqui. The new Settler sets off W, to grab some land from the Greeks.
2550 BC - We give Greece Masonry for The Wheel and 10 gold. No horses are seen except near Rome and UNDER Athens - this Regent game is starting to feel like a challenge after all! We get a map from a hut AGAIN, but at least it shows the location of another hut.
2510 BC - Cuzco completes Chasqui, starts Settler.
2470 BC - Machu Picchu founded, where Barracks are started. Our second Chasqui is scouting S.
2430 BC - Our scout pops another hut, giving us Ceremonial Burial.
2390 BC - Cuzco completes Settler, starts Worker.
2310 BC - Cuzco completes Worker, starts another one.
2230 BC - Cuzco completes Worker, starts Warrior. Cuzco is now a proper 4 turn 5-7 Warrior+Settler factory.
2190 BC - Ollantaytambo founded.
2150 BC - Rome give us Iron Working for The Wheel and Pottery. There are THREE sources of iron visible close to our land!
2110 BC - We discover Writing and start Code of Laws (20 turns).
- At 1990 BC we are in joint lead in score (96 points) with the Aztecs. We also lead on population (31% of total world population). We have 4 Towns, a total of 13 Pop, 1 Settler, 3 Workers, 2 Chasqui Scouts, 1 regular Scout and 3 Warriors. We own two Granaries and 1 Barracks. We are two techs up on each of the three civs we have met, having all of the first-order techs plus Writing and Iron Working. Code of Laws is due in 15 turns.
1910 BC - Corihuayrachina founded. We finally make contact with the Celts, who are already backwards in what looks like an isolated position.
1830 BC - We give the Celts Masonry for 60 gold.
1790 BC - We get 25 gold from a hut.
1700 BC - Huamanga founded.
1650 BC - Our scientists discover Code of Laws, start Philosphy (7 turns).
1500 BC - Philosophy discovered, Republic picked as free tech and revolution initiated. Vilcabamba founded. We trade our knowledge of Writing to the Greeks for Mysticism, and then make contact with India, who give us 40 gold and a Worker for Iron Working. We are now researching Mathematics.
1475 BC - We lose a Chasqui AND a Warrior to Barbarians! Vitcos founded.
1425 BC - Our lone Warrior in Vilcabamba successfully defends the town from an attack of two Barbarian Warriors. Andahuaylas founded.
1375 BC - We are a Republic!
1350 BC - We meet Japan - they have nothing to offer us.
1225 BC - After our switch to Republic we are in some economical troubles: Our army support cost is 38 gpt, which is more than 50% of our GNP! Ica founded. We get a Worker from Japan for Masonry. From the Celts we get a Worker and 85 Gold for Philosophy.
1200 BC - We get Horseback Riding and 8 gold from Japan for Philosophy.
1125 BC - Arequipa founded. We give Horseback Riding to Rome for a Worker and 25 gold.
1100 BC - Nasca founded.
1075 BC - We get Polytheism and 50 gold from Greece for Code of Laws and Philosophy, and we get Map Making from the Aztecs for the same techs.
1050 BC - Atico founded by the Dyes close to the Aztec land.
1000BC - QSC stats:
14 Towns
39 Pop
1 Settler
15 native Workers + 4 foreign Workers
12 veteran Warriors (1 elite)
1 Scout + 1 Chasqui Scout
5 Barracks
1 Temple
2 Granaries
All Ancient age techs except Construction, Literature and Monarchy
Republic Goverment
6 contacts
108 Gold, going -16 gpt for Construction in 9 turns
850 BC - Juli founded.
775 BC - OUR SCIENTISTS DISCOVER CONSTRUCTION, AND WE ENTER THE MIDDLE AGES! Our goal for the immediate future is to attack and destroy Greece with Swordsmen. We have five cities producing Swordsmen (Cuzco is 15 spt, giving a Swordsman every second turn) and we have turned off research for now, giving a surplus of 53 gpt to pay for upgrading some Warriors.
-- Roland