Rustwork
Warlord
- Joined
- Jun 14, 2003
- Messages
- 138
to be competetive in the HoF or GOTM one must learn the benefits of using horsemen.
assuming the defender is a regular spear fortified in a town on grass the regular swordsman will win 55% of the time and lose 45%; while the regular horseman wins 34% of the time, but only loses 36%, the remaining horsemen retreat. thus, around 64% of the time a horseman will survive the battle, slightly more than the swordsman. factor in moving twice as fast, the production to replace the 10% extra swords (along with the lost promotion) and quickly it is simply mathematics that horsemen will conquer more territory faster.
taking a few turns to heal is not nearly the set back that producing a replacement unit and getting it to the battle is. the higher survival rate also means a more experienced force (a veteran horseman is a 49% winner, elite is 61%). considering all of this and the horseman is clearly better.
i used to use swordsmen all the time too until i read from the more experienced players and my games improved alot.
as for MPP, you should almost always be playing as a republic anyway, but that is another topic.
if going for a fast military victory on demigod or below artillery will just slow you down. i will build artillery in the IA, but my domination and conquest games are usually over before then.
assuming the defender is a regular spear fortified in a town on grass the regular swordsman will win 55% of the time and lose 45%; while the regular horseman wins 34% of the time, but only loses 36%, the remaining horsemen retreat. thus, around 64% of the time a horseman will survive the battle, slightly more than the swordsman. factor in moving twice as fast, the production to replace the 10% extra swords (along with the lost promotion) and quickly it is simply mathematics that horsemen will conquer more territory faster.
taking a few turns to heal is not nearly the set back that producing a replacement unit and getting it to the battle is. the higher survival rate also means a more experienced force (a veteran horseman is a 49% winner, elite is 61%). considering all of this and the horseman is clearly better.
i used to use swordsmen all the time too until i read from the more experienced players and my games improved alot.
as for MPP, you should almost always be playing as a republic anyway, but that is another topic.
if going for a fast military victory on demigod or below artillery will just slow you down. i will build artillery in the IA, but my domination and conquest games are usually over before then.