Many Leaders Game 5 - One City Challenge

Oz, would it be possible to postpone my reports until perhaps the new year. Or another option would be to let a lurker either pick up my save or start afresh which may be the better option.

Just report when you can. I think things are going to draw out over the sleepy holiday period.
 
Sleepy holidays period??? I love them. That's when I can play.

Here goes round 4: turn 151~200. I'd officially caught up with the pack!

Spoiler :

Episode 4: The Engagements of England

Upon reviewing the diplomatic situation made me worried.


Hmmm ... this might be trouble. Fortunately, Gilgamesh (who is the most possible one to declare on me) merely says "We just don't like you enough".

Turns later, Monty revealed why:


He promptly asked for my help, and I agreed, just to get him pleased. Asoka is far away anyway. Actually, he is even further from Monty ... :crazyeye: hmmm .... whatever.

Got a good event which boosted Gunpowder by slight less than 1 turn.


As you can see, I am producing 168 beakers a turn, 10 more than the so-called breakthrough in knowledge.

Some turns later, another event caused Monty to leave me in the cold ...


Fine .. I got to do some battles, while he goes on to build the Apostolic Palace (Buddhist ... it's like the Shao Lin Temple)


But monty doesn't get to enjoy peace. Remember Ragnar's WHEOOH? Here goes:


He too asked for my help. Hey dude, can't you see I have enough on my hands as well????

Actually, no, I don't have enough on my hands. Because some turns later, I signed peace with Asoka:


Heh, what a sweet turnaround. From demanding 10 gold to meekly giving me 10 times more.

On second thought, I in fact do have enough on my hands. The next turn, war trumpet blows.


Geez ... can't I be left alone in peace while I tech for rifling? :rolleyes: Well, so be it.


Didn't I told you that "You have chosen unwisely" :hammer:? No? You still think it's a wise move?


Well, a nice stack for sure, but not enough, my dear monkey-looking gilgamesh. For one, I got my longbow to level 4 which means I'd unlocked the Heroic Epic. For second, the moment everybody watching this thread has been waiting for has just arrived:


It doesn't really matter if I still don't have iron (damned, I thought razing that city would allow my culture border to get the iron, but no! damned!!! That means no cannons).

Be weary, boys. Be very weary. Queen Elizabeth now have redcoats.


In the other news, let's reviewed the techs. I have got Education and from there it was a determined beeline towards Rifling, getting Print Press, Machinery, Banking, Replacement Parts, Gun Powder along the way. This allowed me to build the Oxford, and the stock exchange. Why stock exchange? Because damned it, I got two stupid artists.


They give something like 8 golds, so a stock exchange is a good thing. Throughout my turns, the Parthenon keeps being suggested by the computer. It was tempting, but I forgo it and build some cats and musketmen instead. Being philosophical, the Parthenon wasn't really useful. Given a base GP generation of 10 GPP/turn, philosophical + Nat Epic will give another +20 GPP/turn, whereas the Parthenon will only give 5. So, the Parthenon is only gonna increase my GP generation from 30 to 35, not worth the pollution of more artists points.

I had also gotten Philosophy and Theology+Calendar. The latter two by trade. This is to set the stage for Liberalism. I had initially wanted to grab Rifling through Liberalism, but a look at the foreign advisor screen changed my mind. None of them have Paper yet. So my plan for liberalism has gone more ambitious ... perhaps a Physics or Biology (or even artillery) slingshot.


With that, I leave you with the following preview of what's next to come ...


You better watch out, you better start cry;
You better watch out, and I am telling you why:
The redcoats are coming to town ...



(and those coated in red aint Santa)

 

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De Gaulle vs Monty

Spoiler :

(Photobucket refuses to allow me to upload images, so you have to use your imagination :D )

157: Gunpowder -> MC, start building musketeers
160: MC -> Machinery, building a forge
165: Machinery -> Engineering
170: Monty is trying to march an army over my land, probably heading for Asoka. Suddenly they sign a peacedeal and he retreats to our border. I have a feeling that he will declare on me as soon as he has enough troops in place.
178: Engineering -> Chemistry
181: Rather than waiting for Monty to attack, I declare on him. I raze a border city in the second turn, and Monty's main army heads for Paris. However, they are easy prey for my catapults and musketeers once they are on open ground. The first stack is exterminated without any French loses.
183: A second huge stack is heading towards France, but no survivors ever make it back to Aztec lands. Poor Monty is taking a beating in the power graph.
184: A big Aztec city razed (trebs and musketeers are a powerful combination)
187: Chemistry -> Steel (I want cannons)
198: A major Aztec city falls (with the Colossus and Zeus) and is autorazed
200: And another razed Aztec city. I'm now preparing to attack the Aztec capital.

The musketeers are great, and with cannons I will be invincible :mischief: I plan to raze Monty's capital and leave some troops to kill settler and pillage resources, but I will soon leave Monty to prepare an attack on Gilgamesh instead. I'm worried that he is developing in peace and may get harder to beat once he gets gunpowder. I want to hurt him hard before that happens. Ragnar is still fighting an endless war with Asoka, which is holding them both back until I can get to them.
 

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Finally, I can read some reports and made a few comments. I know I have been measly on commenting, which is not good for a MLG game. The whole point abt MLG is to compare and learn. However, have been far too busy lately.

Anyhow, here goes. For now, I am commenting only on those who bothered to edit their first post on page one to contain links to 4 set of reports (since I want to read each player's sets in one go and not go hunting for reports throughout the 10+ pages or so).

@Ozzy:
Spoiler :

We settled on the same spot, but your luck is truly unbelievable in poping 3 techs for 3 huts. Its better to be lucky than good ... and it's best to be lucky and and good. Getting 3 religions is a bit curious though. But the CS slingshot at turn 64 is impressive. You traded a lot more techs than I do, that's an area I need to improve on.

Amazing that Ragnar get to be your neghbor, and declared on you. Wonde rwhy you agreed on peace though? Did you sense Monty is going to DoW and thus wanted to focus on him first?

I see you got rifling from liberalism, that is my initially plan too. But I changed my minds when the AI doesn't even have paper yet. I think tech trading too much cuts both way.

Good luck on your war. A pity Asoka is dead so early. Havig him alive might delay other AI's a bit and prevent a runaway AI.


@Conroe:
Spoiler :

You said moving one west in your 'plan", which got me a bit confused when you then "settle atop the wine". So, one more fellow player who settled exactly where I did. Too bad about the hostile hut though. You must e fuming when you read Ozzy's report :lol:

The decision to build the AP was controversial ... my guess is you wanted the hammers. What is curious is the decision to switch to a lone religion for the AP ... why?


@Pawelo:
Spoiler :

Bismarck is indeed one of the best OCC leader ... expansive and industrious. Even as an OCC virgin, you should be able o do well with him. And you did, with an impressive list of wonders: pyramids, oracles, Zeus, Artemis, Angkor wat. But, I am curious ... of all things, why stonehenge? That is the single most useless wonder in OCC :rolleyes: But the number of Prophets you are going to get would be worth it ... because in an agressive OCC, money is quite a concern (unit support cost is the highest with only 1 city).

I would love to see a MC-slingshot though ... but impressive for you to get the CS sling within 100 turns.

A very fortunate two events indeed on the rare insects and tundra artist! I am officially categorizing you to the same slot as Ozbenno :lol:

Interesting decision to go cottage happy for an OCC without financial trait though. I think a specialists economy would have served you much better, coupled with the GPP form all those wonders.


@Imhotep:
Spoiler :

Ah, yet another one who settled on the wine. Funny, all the reports I read thus far all settled on the wine as I do. Should I say "Great Minds Think Alike"?

Interesting decision to build the GWall though. I look forward to seeing how you make use of the Espoinage points and learn (this is my weakest aspect ... I have never played with esponiage before, still too use dto Vanilla/Warlords I guess).

Love the MC slingshot. IMHO, the CS slngshot is way overhyped, and the MC sling is actually the safer route and equally profitable. Yes, I know, I did a CS sling myself. But, I was actully doing it half-heartedly and very late. It wa smore of a "hmm ... oracle still available? Let's try building it and get some money at the end".

Unfortunately it was downhill for you from then on. Monty declared before you had Feudalism, and you had to give 3 techs just for peace. Fortunately, Monty then stupidly DoW on gilgamesh which serve him nothing, effectively handing back the momentum to you.

One thing which puzzles me is why did you decide on getting the shrine instead of the settling? You can't possibly hope to spread confusion around to make it worthwhile?


@yena:
Spoiler :

Jesus. Yet another wine settler. When I played, I thought I was so smart to settle on the wine. Apparenly, everybody is as smart (if not smarter).

An early Caste system is an interesting move though. Love to see how it pans out for you. It is also interesting that you managed to get the phants roped in before gilgamesh settled next door. The stonehenge must have helped.

Great to see you putting your UU to use. It was one of the most underated UU i think. The decision to go steel was interesting ... but do/would you have iron to enable cannons?

BTW, your link to the 4th report is mis-typed: http://"http// ...


Next, when I find the time to spare, I will spend some time to read through the pages for those whose reports I had not read during my first parse. But if you will excuse me, I had some redcoats to marshall ...

--
 
Finally, I can read some reports and made a few comments. I know I have been measly on commenting, which is not good for a MLG game. The whole point abt MLG is to compare and learn.
It does seem like comments about the games have been getting fewer and fewer. I don't know if it is just the holiday season or the somewhat limited variation in OCC play. :dunno:

Spoiler :

GreyFox said:
You said moving one west in your 'plan", which got me a bit confused when you then "settle atop the wine".
Looks like I'm directionally challenged. :lol: No wonder my youngest has trouble telling left from right. :shifty:

GreyFox said:
Too bad about the hostile hut though. You must e fuming when you read Ozzy's report :lol:
Definitely envious ... Hopefully my RNG is just saving all the good luck for when the battles start in earnest. :please: Actually, I keep expecting to get a quest to go build 7 Caravels or some other such nonsense.

GreyFox said:
The decision to build the AP was controversial ... my guess is you wanted the hammers. What is curious is the decision to switch to a lone religion for the AP ... why?
It was a tough decision, to be sure. But not for the hammers. I was trying to preempt my early demise ...

Monty did a great job of spreading Buddhism to the world. Everybody but Asoka is Buddhist. Asoka, before Ragnar killed him, was the lone Hindu in the world.

A Buddhist AP would have opened up the possibility of a diplomatic victory for Monty. Alternatively, the AP could have been used to start a religious holy war against me, once I declared on one of my fellow Buddhists. What with every AI being Buddhist, I converted to Confucianism and built the AP just to preempt the possibilities.

And even without the AP, I'm concerned about all of them being Buddhist. I may end up with an AW game before this is all over ...

The extra hammers are just frosting on the cake. I did go ahead and build the Confucian buildings for the hammers. But they weren't part of the decision.

In hindsight, I wish I hadn't burned a GE to build it, though. And it also cost me a war with Gilgamesh. That was the worst part. The war distracted me such that a made a continual series of poor decisions.

GreyFox said:
Yes, I know, I did a CS sling myself. But, I was actully doing it half-heartedly and very late. It wa smore of a "hmm ... oracle still available? Let's try building it and get some money at the end".
I was actually amazed by this. I don't think I've ever seen a game where someone built the Oracle after building the Great Library. :lol:

You seem to be in a position like mine, where you have a bunch of backward AI that are useless for trading.
 
I see what you mean there Mr Greyfox - it's a real pain in the butt trawling through 10 pages of posts for reports. Just linked up my own ones on the front page and it took long enough.

And some comments
Spoiler :

Do enjoy reading your reports. They're nicely written and include teh funnies!. I have report envy. :)

Think that's a strong position you are in. Heroic epic and a nice big pile of rifles - someone is going to pay! The razes in the gilgamesh war were nice too... seemed he didn't come after you *that* hard?

Think Raggy and Monty behaving as they did is a good thing?

I'm liking the look of the cottages + farms combo you have. Wondering how you've found the trait combo?

Also curious to see how the Wall Street build works out. I missed it, hoping a bank/market/grocer combo will be enough...
 
It does seem like comments about the games have been getting fewer and fewer. I don't know if it is just the holiday season or the somewhat limited variation in OCC play. :dunno:

I think a bit of both but I'm going to get some thoughts down later today

Spoiler :

But your luck is truly unbelievable in poping 3 techs for 3 huts. Its better to be lucky than good

I once had a game where I popped Bronze Working, Iron Working and then Maetal Casing from 3 huts in the first 20 turns. Other than that this is the best luck I have ever had. :goodjob:

Getting 3 religions is a bit curious though.

Especially as I have never adopted one :lol:. I just needed the techs basically and as I started with Mysticism, went for Polytheism from the start for my early CS sling.

You traded a lot more techs than I do, that's an area I need to improve on.

In virtually every game I play, after needed worker techs and Bronze Working, I head for Code of Laws and the Alphabet. Getting Alphabet early allows plenty of scope to ignore researching some parts of the tech tree and just pick them up in trades.

Amazing that Ragnar get to be your neghbor, and declared on you. Wonde rwhy you agreed on peace though? Did you sense Monty is going to DoW and thus wanted to focus on him first?

War with Ragnar was just a distraction. He was the furthest away. It was not so much me sensing Monty was going to declare on me but sensing the tme was right to declare on him.

I see you got rifling from liberalism, that is my initially plan too. But I changed my minds when the AI doesn't even have paper yet. I think tech trading too much cuts both way.

I played my next set last night and at the end no-one had Paper yet, so that wasn't the reason. I was ready to start a war so was able to do so 10 turns or so earlier by picking up Rifling from Liberalism.

Good luck on your war. A pity Asoka is dead so early. Havig him alive might delay other AI's a bit and prevent a runaway AI.

Funny he died on a small map without ever meeting him. I'm a bit worried about Ragnar owning the whole top of the map but we'll see how it goes.

--
 
Instead of stats this time I'm going to post some stuff from everyone's 1400AD saves.

r_rolo1

Score: 1033
City Size: 16 (health 16/19 = 3 unhealthy)
Wars: Gilgamesh
Casualties: None
Best Military Unit: Muskets (5) + 12 Longbows :eek:
Civics: Representation, Bureaucracy, Caste System, none, Organised Religion
World Wonders (9): The Great Wall, The Oracle, The Pyramids, Temple of Artemis, Great Library, Hanging Gardens, Statue of Zeus, The Parthenon, Angkor Wat
National Wonders (2): Globe Theatre, Oxford University
Liberalism: No

General thoughts: Everyone is at war. Monty with Ragnar and Gilgamesh and Asoka with Ragnar on top of the rolo-Gilgamesh police action. Why Military tradition instead of Rifling? Unless you can trade for some iron for some Curassiers, it doesn't enable any new military? Nice forts BTW.

Pawelo

Score: 1160
City Size: 16 (health 19/19)
Wars: None
Casualties: Asoka
Best Military Unit: Rifles (6)
Civics: Representation, Bureaucracy, Slavery, Mercantilism, Pacifism
World Wonders (7): Stonehenge, The Oracle, The Pyramids, Temple of Artemis, Great Library, Statue of Zeus, Angkor Wat
National Wonders (3): National Epic, Globe Theatre, Oxford University
Liberalism: Yes, Rifling

General thoughts: Gearing up for war with Gilgamesh (who is already at war with Monty). Need more than 2 seige weapons possibly.

Imhotep

Score: 803
City Size: 15 (health 11/18 = 7 unhealthy)
Wars: None (been through plenty though)
Casualties: Asoka
Best Military Unit: Longbows (2)
Civics: Representation, Bureaucracy, Slavery, none, none
World Wonders (4): Great Wall, The Oracle, The Pyramids, Great Library
National Wonders (1): Globe Theatre
Liberalism: No

General thoughts: The world is at peace and no-one has enough on their hands. Plenty of resources to hook up (incense, cows, sheep and horse). Well done at surviving. Now onwards to winning.

TriviAl

Score: 1094
City Size: 13 (health 16/16)
Wars: None
Casualties: Asoka
Best Military Unit: Rifles (2)
Civics: Representation, Bureaucracy, Caste System, none, none
World Wonders (6): The Great Wall, The Oracle, The Pyramids, Hanging Gardens, Great Library, Angkor Wat
National Wonders (4): Heroic Epic, National Epic, Globe Theatre, Oxford University
Liberalism: Yes, Rifling

General thoughts: Another peaceful game (at the moment). Are you intending to take the attack to the AI or wait and see who's going to attack who after Monty and Ragnar sort out their differences?

TheLastOne36

Score: 748
City Size: 14 (health 12/16 = 4 unhealthy)
Wars: Asoka
Casualties: None
Best Military Unit: Longbows (2)
Civics: Hereditary Rule, none, Slavery, none, Slavery
World Wonders (4): Stonehenge, The Oracle, The Hanging Gardens, Great Library
National Wonders (0):
Liberalism: No

General thoughts: The save posted is from turn 189 so somewhere you're a few turns short. Amazing job on getting the copper out of Ragnar :goodjob:. Never seen that before. Not so good job on not adopting Bureaucracy :lol: Interesting mixes of wars, Monty-Ragnar and Gilgamesh-Asoka having it out.

Ozbenno

Score: 1126
City Size: 17 (health 15/20 = 5 unhealthy)
Wars: Montezuma
Casualties: Asoka
Best Military Unit: Rifles (12)
Civics: Representation, Bureaucracy, Slavery, Mercantilism, none
World Wonders (4): The Pyramids, The Oracle, The Hanging Gardens, Great Library
National Wonders (2): Heroic Epic, Globe Theatre
Liberalism: Yes, Rifling

General thoughts: Good job :lol:

Cabledawg

Score: 1134
City Size: 18 (health 18/3)
Wars: None
Casualties: None
Best Military Unit: Muskets (6)
Civics: Representation, Bureaucracy, Caste System, none, Free Religion
World Wonders (3): The Pyramids, The Oracle, The Hanging Gardens
National Wonders (4): National Epic, Globe Theatre, National Park, Oxford University
Liberalism: Yes, Biology

General thoughts: I knew you'd be chasing the Biology slingshot :lol: I assume Optics is for Artillery down the track?

Conroe

Score: 947
City Size: 12 (health 13/15 = 2 unhealthy)
Wars: None
Casualties: Asoka
Best Military Unit: Greandiers (2)
Civics: Representation, Bureaucracy, Caste System, none, Theocracy
World Wonders (6): The Pyramids, The Oracle, The Hanging Gardens, Great Library, The Parthenon, Apostolic Palace
National Wonders (2): Heroic Epic, Oxford University
Liberalism: No

General thoughts: No war anywhere, just Monty's busy hands :mischief:. Interesting you've gone down the grenadiers path, rather than rifling, any particular reason?

Ad Hoc

Score: 797
City Size: 13 (health 14/15 = 1 unhealthy)
Wars: None
Casualties: None
Best Military Unit: Longbows (6)
Civics: Representation, Bureaucracy, Serfdom, none, none
World Wonders (4): The Pyramids, The Oracle, The Hanging Gardens, Great Library
National Wonders (0):
Liberalism: No

General thoughts: Hopefully Monty and Gilgamesh can bang heads for a while for you.

GreyFox

Score: 982
City Size: 17 (health 17/20 = 3 unhealthy)
Wars: Gilgamesh
Casualties: None
Best Military Unit: Redcoats (6)
Civics: Representation, Bureaucracy, Slavery, none, none
World Wonders (4): The Pyramids, The Oracle, The Hanging Gardens, Great Library
National Wonders (4): Heroic Epic, National Epic, Globe Theatre, Oxford University
Liberalism: No, waiting for a last toss.

General thoughts: Nice stack. Good to see someone else getting some razing done. WTF does "be very weary" mean though :confused:

yena

Score: 850
City Size: 11 (health 12/14 = 2 unhealthy)
Wars: Montezuma, Asoka
Casualties: None
Best Military Unit: Musketeers (12)
Civics: Representation, Bureaucracy, Caste System, none, none
World Wonders (5): Stonehenge, The Pyramids, The Oracle, The Hanging Gardens, Great Library
National Wonders (3): National Epic, Heroic Epic, Globe Theatre
Liberalism: Yes, Rifling

General thoughts: In the most wars of everyone (2). Great work on the razing stakes as well. Any particular reason you're starving your city at size 11 :mischief:.
 
When I'm busy fighting other aspects of the game tends to suffer. Thanks for pointing out that I need to grow the city and get iron for the cannons. Another reason to declare war on Gilgamesh as soon as possible.
 
Uh-uh :nono: ... I haven't toss in the last beaker of whatever liquid it contains into the pot of liberalism yet. I got Rifling by hand.

I had to pick yours to stuff up didn't I? :lol:

Noted and fixed. Cutting and pasting skills will be worked on. I actually did know this and was going to comment on but forgot.
 
ahh i'm sucking in my game compared to you guys.

Some of you are already planning to liberalism--> biology, and some have over 10+wonders :(
 
Spoiler :
The plan seems fairly clear, destroy reveryone with rifles. Just in case I'm going to research Military Tradition and then Assembly Line to ram the point home forceably.

As we pick up the action, Monty has had 2 cities razed and a second stack is being started to start on Gilgamesh. For reasons best known to myself, I'm building a bank. I change this to a Hwacha.

First IBT shows we's the most advancerest of them all.



2nd GG is merged.



Gilgamesh seems to be filling in the gaps as fast as I can raze them so I close borders with him.

Ragnar is back to being a dick.



And this time 5 turns later he gives me stuff for peace after I destroy 2 of his stacks without losing a unit.



Next GG goes for super medic cavlary to join the Aztec front. Problem is now I've closed borders to stop his settler spam, he won't OB again. No problem, I'll use it on my Gilgamesh stack.



The luck holds, we get the health.



Time has come for you to pay the price as well Gilgamesh.



The plan is to raze his eastern cities, with this stack joining the Aztec stack. My third stack (being built) will absorb whatever he throws at me from the west and then go adventuring.



Gilgamesh send a stack that I get to attack me fortifyed across a river, he lose 20 troops, I lose a cavalry (the RNG must have hated me on that one).

Next GG goes for second medic cavalry.



Gilgamesh has CG3 longbows on a hill, which are proving to be somewhat tricksy. Withdraw cavalry works a treat.

He doesn't know when to give up does he.



It's now an Always War game as no way am I taking peace from any of these punks unless they will vassallise.

Hmmm, me razing Monty's city causes 8 geurilla explorers to pop up. Good luck with that Monty.



Ragnar has a 20 odd stack destroyed with no Korean losses at the same spot as Gilgamesh.

We research to Assembly Line and add Infantry to our stacks. Research is set for Artillery (5 techs away).

Another Gilgy stack dies to a man against my woodsman infantry on a fort in a forest. As a reward I promote him woodsman III and send him west.

Another GG another merge.



On turn 250 I raze my 8th Monty city of the set. It should be the last but the prick has set up at least two cities behind me. Nevermind, next turn the second western group will get rid of Gilgamesh's last western city and can clean up this trash. My main group will head straight into Viking lands.

My eastern campaign has started well with 1 city put to the sword with my infantry.

Here is the point of AI death. At least Ragnar isn't crossing the river to attack this time (he'll still die though).



Monty cities razed 8.

Gilgy cities razed 5.

I've been a busy boy haven't I?



Reaseach: Nationalism, Military Tradition, Chemistry, Steam Power, Constitution, Corporation, Assembly Line, Astronomy, Scientific Method (not finished)


Is this Always War in disguise?
 
Wars: Montezuma
Not sure if this is a cut-n-paste error or if I'm just not reading it correctly. War with Monty is imminent, but not yet ... I did have an earlier war with Gilgamesh, though.

Interesting you've gone down the grenadiers path, rather than rifling, any particular reason?
Uhmmm ... poor game play? :eek:

Before the game started, I decided that I was going to head towards Steel first. It has been awhile since I've played OCC, and once I found out where the iron was, for some reason I thought I'd be at 50K culture by now. I was wrong, of course. :sad:

I let my war with Gilgamesh drag on for too long and lost my focus. I went down the Steel path on auto-pilot without evaluating what was going on. I am within one turn of completing Liberalism, so I may very well go after Rifling yet. Not sure if I have enough time left, though, as I traded Paper to Montezuma. My last set really put me behind where I wanted to be at this point in the game. :undecide: Oh well ...
 
Shaka--->Turn 5 to 1700AD
Spoiler :

I had put a turn into optics so monty would trade. He did for paper...He must have been researching paper as i had to give him money as well. The reason for optics is i want to get to Astronomy for the observatory. After the trade, I started the path to rifles. Im also looking for forest growth at these tiles. Im putting down preserves around them.



Turn 202--->Guilds
203--->Engineer--->settled
204--->Banking
207--->Economics--->settled the merchant
212--->Replaceable Parts
213--->Ironworks done.....might be a mistake without iron or coal....maybe i can trade for iron....maybe ill get a vassal down the road wholl give it up.
214--->scientist--->settled
217--->Rifling
221--->Astronomy
222--->Theology....Ill eventually have to swith to theocracy for the 2xp and ill have to choose a religion. Monty is gonna hate me after that so i better have good defenses before doing it.
224--->Observatory built....went from 585 beakers to 663. The turns spent researching Astronomy will be made up in about 7 turns. Well worth the detour ecspecially since ill be going out of free religion soon losing the 10% bonus research. Before I switch religions, I make a deal for iron with Monty. After I switch religions, he may cancel after the 10 turns, so Ill build cannons till then.



225--->convert to Confusedism
230--->Steam Power in...surprise...no coal
233--->forest is growing faster than i can chop it...lol



235--->The devil is getting frisky, I need his iron, so i flinch first.



236--->ITS MY BIRTHDAY....popped coal baby. Suck on that "Mr. I popped silver on turn 35" Ozbenno



I get a great scientist as well--->settled
237--->Physics--->scientist settled...2 in a row. Naturally I dont have enough cash for this random puppy.



239--->Notice AP isnt built yet, so I start it
242--->AP built by your truly. I cancel the iron from Monty as Ill have Artillery next turn.
243--->Artillery
244--->I dont have enough units yet, but Im gonna go ahead and declare war on Gilly. I can get some XP's and a mutual military from Monty. Ive demanded money from Asoka twice now and he caved both times. Im an idiot and leave a worker for gilly to take
245--->Holy crap....Gilly has bribed Ragnar and his vassal, Asoka to war with me. Didnt see that coming.



248--->scientist--->settled Attacking Ragnars city of Libyan, I lose a rifle at 98%
250--->Railroad came in this turn and workers are starting the rails now. Rails will help keep fresh troops at the fronts.
I get a GG who is settled. I trade Astronomy to Monty for Nationalism and money. Hey, it puts me 3 turns closer to infantry. I get another forest growth in the BFC.



City shot


Plans for next round are sending 1 large stack through gillys lands and 1 smaller stack following behind as clean up. He wont capitulate until about 2 cities left...hopefully. And even then, it may not be to me. After that, its on to Monty unless he makes a decision for war sooner.

The save
http://forums.civfanatics.com/uploads/97311/Shaka_AD-1700.CivBeyondSwordSave

I have no idea how to link all my rounds into 1 post like others have done. Can someone explain it.


 
Spoiler :
236--->ITS MY BIRTHDAY....popped coal baby. Suck on that "Mr. I popped silver on turn 35" Ozbenno

I will indeed, Mr wafflejacker :p :lol:



I have no idea how to link all my rounds into 1 post like others have done. Can someone explain it.

If you click on your post it opens in another window. Copy the URL of the post.

Edit the post you want to put the link in. Press the "Insert Link" button (the earth with a paper clip one) and paste the URL in here. That should work.
 
That was easy. All my rounds are now on my first post which....by the way...I doubt is a coincidence that it is post #69......long live the great wafflejacker! Hey that could be a new SG.

DAWG01 Tales of the Wafflejacker

Variant Rule
while playing your set, you must combine waffles and jacking...you figure it out.
 
Fünfte Teil : Bismy the Warmonger!

Spoiler :

When we last saw the guy, he was building some rifle-equipped people.

Now it's time to build-up a nice stack and go warring some.

I'll bet you won't be interested in Rifle - Rifle and Cav - Cav stuff :lol:

Here is my research for this turnset:

Military Tradition - Economics - Constitution - Corporation - Chemistry - Steel - Steam Power - Assembly Line - Optics - Astronomy (Industrialism path - I won't go sailing;))

I have sticked a stable and a HE asap in the city, otherwise it was pure military build.

My worker built a fort on Gilgamesh border.

The latter stayed at war with the Aztecs until turn 217 (due to AP resolution). The turn before, I DoWed the b@$tard.

Oops, almost forgot, I conducted a trade mission in Nidaros (the war effort will be heavy for me):



Ragnar joined the war a few turns later, and Monty came by as soon as the new AP resolution passed - I voted for it of course :D

Here is my first raze :love: :



A few turns later I got my first GG by razing Kish. I merged him to a super medic cavalry.

Well, I suffered a few losses - mainly wounded rifles - still kept progressing.

In turn 235, I razed Sumerian capital - Uruk ;)
I also managed to raze one more city - Ur, and was about to raze Bad Tibra, when Sumer capitulated to Ragnar :mad:

I'm pretty pi$$ed off - I tried to get him vassalized just the turn before - after having razed Ur - still he didn't want to.

I got my troops consolidated next to the border.

Once Assembly Line hit the marker, I upgraded 10 rifles to infantries and kept them ready next to our city. A worker made a fort on the Aztec border too - I am going to DoW Sumer again, getting Ragnar inside too...

It's going to be a great fun, I just declared on the last turn :)

The military prod-house:



Here is the main Sumer front - two stacks - the big one and the smaller one :



I don't know, being at war with Ragnar is a bit of a complication. Still, with Infantry I'll make it methinks. I will try to get Monty on my side before getting him down too :devil: - still he is pretty buddy-buddy with Ragnar.

Time will say what my Bismy will become...
 
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