Intelligence- Infos about the other civs

The values of the other teams.

GNP
45, 45, 36, 33, we 31

products
23, a, 9, 6, we 11; 16 < a < 21

crops
27, a, b, 16, we 13; 44 < a + b < 49, 18< a, b

power

MP-list
Kaz 29
SAN 30 (+ 1 because pop increase)
Saturn 26
Cav 26 (+1 because pop increase, +4 for units (2 warrior))
we 22 (-2 lost of Pyt)

Pop

Kaz 5, 2
Saturn 5
SAN 4, 3, 1
Cav 5, 3, 1
We 4, 1
SAN grows in 2 cities (from 3,2 to 4,3)
Cav grows (from 2 to 3) and found a third towns

GP

Kaz 121
SAN 139
Sat 115
Cav 133
We 107

land tiles
In the last turns increased some teams. I can't say precise, only SAN has 56 (with 3 towns) and Sat has 24 (with 1)
 
The values of the other teams.

GNP
49, 45, 36, 33, we 30

products
23, a, 8, 6, we 5; 18 < a < 21

crops
27, a, b, 16, we 13; 448 < a + b < 53,

power

MP-list
Kaz 30 (+ 1 because pop increase)
SAN 30
Saturn 26
Cav 26
we 21 (-1 lost of pop)

Pop

Kaz 5, 2, 1 (city found with 7 land-tiles)
Saturn 5
SAN 4, 3, 1
Cav 5, 3, 1
We 2, 1


GP

Kaz 126 (+5 for new city)
SAN 145 ( +6 for tech without MP, probably reli-tech)
Sat 115
Cav 133
We 96
 
The values of the other teams.

GNP
42, 39/40, 38, 38, we 29

products
23, a, b, 9, we 2; 18 < a, b 35< a+b < 40

crops
25, a, b, 12, we 16; 48 < a + b < 53,

power
no change

MP-list
Kaz 30
SAN 30
Saturn 26
Cav 26
we 21

Pop

Kaz 5, 2, 1
Saturn 5
SAN 4, 3, 1
Cav 5, 3, 1
We 2, 1


GP

Kaz 132 (reason don't know => tech researched Poly )
SAN 145 (+7 for land-tiles of their 2. town)
Sat 121 (reason don't know => tech researched Poly )
Cav 133
We 96

We meet Cav, they 've no change of civics but they 've BW. Our espionage points goes to them, now 4/30 for see the demo-graph. We 'll next turn see how many points they give to us, if we get not 4, they know another team.
 
The values of the other teams.

GNP
45, 39/40, 39/40, 38, we 30

products
26, a, 9, 8 we 2; 13 < a <17

crops
28, a, b, 12, we 16; 43 < a + b < 48,

power
+3 MP (1 for Cav for pop, 2 for Cav for warrior)

MP-list
Kaz 30
SAN 30
Saturn 26
Cav 29
we 21

Pop

Kaz 5, 2, 1
Saturn 5
SAN 4, 3, 1
Cav 5, 4, 1
We 2, 1


GP

Kaz 132
SAN 160 (+15, I don't know )
Sat 121
Cav 133 (+5 grow to 5, 4, 1)
We 96

Cav gave their 4 espio-points to us.
Their capital is Ohlo Serpentem and the second Sombra do Céu, the third Serpente
 
The values of the other teams.

GNP
45, 42, 41, 38, we 30

products
26, a, 16, 7 we 3; 18 < a < 23

crops
25, 25, 25, 21, we 20;

power
+4 MP for SAN research of MC
+1 MP for Saturn pop 5, 1 (founding city)

MP-list
Kaz 30
SAN 34
Saturn 27
Cav 29
we 22

Pop

Kaz 5, 2, 1
Saturn 5, 1
SAN 4, 3, 1
Cav 5, 4, 1
We 2, 1


GP

Kaz 142
SAN 188
Sat 126
Cav 138
We 101


Important
SAN build oracle and choose MC as freetech
 
The values of the other teams.

GNP
49, 44, 42, 39, we 33

products
26, a, 12, 7 we 3; 18 < a < 23

crops
29, a, b, 21, we 21; 49 < a+b < 54

power
no change

MP-list
Kaz 30
SAN 34
Saturn 27
Cav 29
we 24 +2 for hunting

Pop

Kaz 5, 2, 1
Saturn 5, 1
SAN 4, 3, 1
Cav 5, 4, 1
We 2, 1


GP

Kaz 142
SAN 188
Sat 126
Cav 138
We 113
 
Here is my estimation of the situation of Cav and Kaz and another east of Ari.


 

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There is a pass in the mountains! (Hi, peter;))

Civ4ScreenShot0019.JPG

The rivers are not connected, but 2 roads will do...

We definately want to secure the floods, cow, riversite-tiles in the west of the mountains!
 
I'm not convinced.

For one thing, there is not a pass that a unit can travel that we can yet see.

Tile B is definitely a mountain.
Tile C might be a mountain, perhaps not. If it is not a mountain, then there is a traversable pass from A to C. Those are also the only tile that a road could possibly connect the two river tiles A and D.
 

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The values of the other teams.

GNP
48, 44, 44, 34, we 38

products
26, a, 12, 7 we 6; 18 < a < 23

crops
31, a, b, 21, we 21; 51 < a+b < 55

power
SAN +1 for growing

MP-list
Kaz 30
SAN 35
Saturn 27
Cav 29
we 24 +2 for hunting

Pop

Kaz 5, 2, 1
Saturn 5, 1
SAN 5, 3, 2 (4 to 5 and 1 to 2)
Cav 5, 4, 1
We 2, 1


GP

Kaz 142
SAN 212
Sat 126
Cav 138
We 113
 
Here is my estimation of the situation of Cav and Kaz and another east of Ari.



I suspect both Cav and Kaz started further south. Then if the other team started center north it would be a pentagon giving each team roughly equal chances of finding two others.
 
When Topas and peter are right, then there is a gap in the mountain-chaine; pyt had a chance to find this, but we go to south.
My estimation were also at the existence of an other team which Ari can meet.
 
Chatting with Niklas - yes, we might indeed meet a team up there. He speaks of a rumor that KAZ told: There is a central hub where all the mountain open up, and KAZ thinks all teams can be found from there.
 
The values of the other teams.

GNP
48, 44, 34, 34, we 38

products
26, a, 15, 7 we 6; 19 < a < 24

crops
31, a, b, 21, we 22; 56 < a+b < 59

power
no change

MP-list
Kaz 30
SAN 35
Saturn 27
Cav 29
we 24 +2 for hunting

Pop

Kaz 5, 3, 1 (from 2 to 3)
Saturn 5, 1
SAN 5, 3, 2
Cav 5, 4, 1
We 2, 1


GP

Kaz 148
SAN 212
Sat 132
Cav 138
We 118
 
The values of the other teams.

GNP
48, 45, 44, 34, we 39

products
23, a, b, 7 we 9; 20 < a, b; a + b < 46

crops
34, a, b, 21, we 22; 60 < a+b < 65

power

I don't understand it, but SAN get 10 MP wthout tech or growing
Additional Kaz get 1 MP from growing in their town from 1 to 2 and founding a new one.

MP-list
Kaz 31
SAN 45
Saturn 27
Cav 29
we 25

Pop
new
Kaz 5, 3, 2, 1
Saturn 5, 1
SAN 5, 3, 2
Cav 5, 4, 1, 1
We 4, 1, 1


GP

Kaz 158 +10 from growing
SAN 212
Sat 132
Cav 152 +14 (8 from land-tiles in culture and 6 from new town)
We 118
 
Peter
good, i 've only the old values in my memory.

Axe gives 6 MP, also axe and 2 warrior give 10.
 
The values of the other teams.

GNP
49, 46, 42, 34, we 39

products
23, a, b, 7 we 12; 21 < a, b; a + b < 46

crops
35, a, b, 21, we 19; 60 < a+b < 65

power
+4 MP for Kaz and/or Cav, Kaz at least 1 for growing, the other 3 isn't a unit but a barrack.
MP-list
Kaz 31 (look above)
SAN 45
Saturn 27
Cav 29 (look above)
we 25

Pop
new
Kaz 6, 3, 2, 1
Saturn 5, 1
SAN 5, 4, 2
Cav 5, 4, 1, 1
We 4, 1, 1


GP

Kaz 164 + 6 from growing
SAN 218 + 6 from growing
Sat 132
Cav 152
We 118
 
The values of the other teams.

GNP
50, 46, 44, 34, we 39

products
32, a, b, 7 we 12; 21 < a, b; 54 < a + b < 59

crops
37, a, b, 21, we 26; 28< a, b; 61 < a+b < 66

power
Kaz lost 1 MP and Cav get 1, because change in pop

MP-list
Kaz 30 (look post above)
SAN 45
Saturn 27
Cav 30 (look post above)
we 25

Pop
new
Kaz 6, 2, 2, 1
Saturn 5, 1
SAN 5, 4, 2
Cav 6, 4, 1, 1
We 4, 2, 1


GP

Kaz 158 - 6 from whipping
SAN 217
Sat 132
Cav 158 + 6 from growing
We 124 + 6 from growing
 
Now we see Cavs value in F9. The whip- and chop-gain is not listet.
 

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